Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HennyCsippin
Thanatos
Level 38
God Stats
5W - 3L
1,647 SR
Queue Stats
80W - 71L
1,546 Elo+
Party 1
Neith
Neith
Hoodiecam
Neith
Level 91
God Stats
11W - 11L
1,500 SR
Queue Stats
92W - 84L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Ruthvin
Jormungandr
Level 160
God Stats
15W - 20L
1,487 SR
Queue Stats
581W - 559L
1,559 Elo+
Solo
Mulan
Mulan
ratdreamflores
Mulan
Level 140
God Stats
6W - 5L
1,563 SR
Queue Stats
134W - 155L
1,379 Elo+
Party 1
Team Averages
Level 107
1,539 SR
1,505 Elo+

VS

Team Averages
Level 123
1,438 SR
1,497 Elo+
Sylvanus
Sylvanus
Denzdebale
Sylvanus
Level 129
God Stats
3W - 10L
1,403 SR
Queue Stats
379W - 371L
1,515 Elo+
Solo
Janus
Janus
DershBag
Janus
Level 129
God Stats
14W - 25L
1,449 SR
Queue Stats
602W - 586L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Persuashii
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TheDILLY101
Bellona
Level 142
God Stats
3W - 8L
1,357 SR
Queue Stats
286W - 300L
1,498 Elo+
Party 2
Mercury
Mercury
bFc209
Mercury
Level 156
God Stats
2W - 4L
1,480 SR
Queue Stats
344W - 385L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 1 / 4
10,096
594
11,331
10,747
6,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
HennyCsippin
Thanatos
13
4 / 4 / 4
8,623
507
7,960
16,742
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Hoodiecam
Neith
16
3 / 0 / 4
9,517
560
8,581
7,087
3,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Ruthvin
Jormungandr
15
3 / 0 / 7
10,220
601
13,953
15,459
13,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
3 / 0 / 7
8,088
476
8,988
15,722
13,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Denzdebale
Sylvanus
11
0 / 1 / 3
6,715
395
7,199
15,377
12,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
DershBag
Janus
14
1 / 3 / 0
8,242
485
5,039
8,123
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Persuashii
Heimdallr
12
1 / 4 / 0
7,260
427
3,181
8,919
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
TheDILLY101
Bellona
12
0 / 6 / 2
7,462
439
9,710
19,540
16,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
bFc209
Mercury
14
3 / 5 / 1
8,334
490
5,632
15,219
6,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
5
5
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
4
8
L
Sylvanus
Denzdebale
Sylvanus
0
1
3
1.5
L
Janus
DershBag
Janus
1
3
0
0.33
W
Thanatos
HennyCsippin
Thanatos
4
4
4
1.5
W
Neith
Hoodiecam
Neith
3
0
4
5
L
Heimdallr
Persuashii
Heimdallr
1
4
0
0.25
W
Jormungandr
Ruthvin
Jormungandr
3
0
7
6.5
L
Bellona
TheDILLY101
Bellona
0
6
2
0.17
L
Mercury
bFc209
Mercury
3
5
1
0.7
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,813
Damage
30,761
65,757
Taken
67,178
42,758
Mitigated
42,366
30,404
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,331
936
0
8,298
10,747
6,043
347
3,875
6,872
82,808
0
L
Sylvanus
Denzdebale
Sylvanus
7,199
2,610
2,500
4,927
15,377
12,771
172
4,852
10,196
27,527
8,579
L
Janus
DershBag
Janus
5,039
754
0
877
8,123
3,507
164
4,463
3,526
80,460
0
W
Thanatos
HennyCsippin
Thanatos
7,960
2,206
0
10,236
16,742
7,188
27
2,641
14,101
0
59,658
W
Neith
Hoodiecam
Neith
8,581
3,986
0
2,569
7,087
3,109
591
1,334
5,753
0
82,777
L
Heimdallr
Persuashii
Heimdallr
3,181
1,646
0
2,138
8,919
2,968
0
874
7,920
0
35,740
W
Jormungandr
Ruthvin
Jormungandr
13,953
5,627
45
5,446
15,459
13,006
214
544
14,915
76,319
0
L
Bellona
TheDILLY101
Bellona
9,710
3,514
0
6,128
19,540
16,917
0
11,140
8,309
0
49,482
L
Mercury
bFc209
Mercury
5,632
2,671
0
720
15,219
6,203
0
3,955
11,126
0
69,911
W
8,988
1,177
324
3,486
15,722
13,412
638
3,715
12,007
0
37,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,544
Gold Earned
38,013
545
Minions Killed
472
0
Camps Cleared
0
1,567,579
Distance Traveled
1,523,899
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,096
594
145
9
0
325,793
8
L
Sylvanus
6,715
395
50
3
0
286,478
0
L
Janus
8,242
485
139
8
0
331,052
7
W
Thanatos
8,623
507
88
5
0
340,638
3
W
Neith
9,517
560
127
7
0
304,598
4
L
Heimdallr
7,260
427
67
4
0
261,244
3
W
Jormungandr
10,220
601
140
8
0
279,518
0
L
Bellona
7,462
439
91
5
0
283,721
1
L
Mercury
8,334
490
125
7
0
361,404
0
W
Mulan
8,088
476
45
3
0
317,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role