Player Matchup

Bellona
Bellona
Flaxr
Bellona
Level 104
God Stats
1W - 0L
1,709 SR
Queue Stats
3W - 6L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
SUPERAROD11
Danzaburou
Level 85
God Stats
6W - 16L
1,221 SR
Queue Stats
348W - 380L
1,423 Elo+
Solo
Heimdallr
Heimdallr
TikTakTerror
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,300 Elo+
Party 1
Medusa
Medusa
What Up Champ
Medusa
Level 148
God Stats
6W - 7L
1,428 SR
Queue Stats
420W - 432L
1,448 Elo+
Solo
Poseidon
Poseidon
jivpun
Poseidon
Level 155
God Stats
22W - 8L
1,725 SR
Queue Stats
577W - 629L
1,462 Elo+
Solo
Team Averages
Level 104
1,516 SR
1,394 Elo+

VS

Team Averages
Level 103
1,529 SR
1,405 Elo+
Ao Kuang
Ao Kuang
BTG2quick4u
Ao Kuang
Level 43
God Stats
0W - 1L
1,341 SR
Queue Stats
24W - 38L
1,283 Elo+
Solo
Cthulhu
Cthulhu
Kattalyst70
Cthulhu
Level 156
God Stats
4W - 3L
1,558 SR
Queue Stats
420W - 452L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coolcorny
Ah Muzen Cab
Level 79
God Stats
1W - 1L
1,685 SR
Queue Stats
16W - 19L
1,453 Elo+
Party 2
Raijin
Raijin
meatcakes44
Raijin
Level 155
God Stats
4W - 4L
1,558 SR
Queue Stats
244W - 277L
1,439 Elo+
Solo
Hercules
Hercules
somegermandude
Hercules
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flaxr
Bellona
20
9 / 6 / 10
14,401
720
29,441
35,878
29,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SUPERAROD11
Danzaburou
20
4 / 5 / 12
14,361
718
15,766
19,145
9,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
TikTakTerror
Heimdallr
19
0 / 5 / 18
12,420
621
22,544
21,322
11,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 5 / 17
12,222
611
24,615
17,550
7,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
jivpun
Poseidon
20
11 / 4 / 4
15,720
786
25,930
15,320
7,353
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BTG2quick4u
Ao Kuang
20
3 / 7 / 15
13,044
652
11,845
28,780
27,173
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Kattalyst70
Cthulhu
20
2 / 5 / 11
12,720
636
19,303
30,631
47,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
coolcorny
Ah Muzen Cab
20
13 / 4 / 8
14,743
737
34,005
25,962
18,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
17
4 / 5 / 11
11,611
581
13,974
16,622
9,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
20
3 / 3 / 16
12,306
615
16,166
27,810
42,399
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
86
24
Kills
25
25
Deaths
24
61
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BTG2quick4u
Ao Kuang
3
7
15
1.5
W
Bellona
Flaxr
Bellona
9
6
10
2.33
L
Cthulhu
Kattalyst70
Cthulhu
2
5
11
1.5
W
Danzaburou
SUPERAROD11
Danzaburou
4
5
12
2
W
Heimdallr
TikTakTerror
Heimdallr
0
5
18
1.8
W
0
5
17
1.7
L
Ah Muzen Cab
coolcorny
Ah Muzen Cab
13
4
8
4.25
W
Poseidon
jivpun
Poseidon
11
4
4
3.25
L
Raijin
4
5
11
1.9
L
Hercules
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,296
Damage
95,293
109,215
Taken
129,805
65,122
Mitigated
144,959
44,505
Healing
45,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BTG2quick4u
Ao Kuang
11,845
2,990
1,957
8,714
28,780
27,173
693
4,513
24,267
34,380
0
W
Bellona
Flaxr
Bellona
29,441
7,891
3,025
9,586
35,878
29,654
1,394
15,000
20,183
0
37,753
L
Cthulhu
Kattalyst70
Cthulhu
19,303
180
2,251
5,678
30,631
47,987
0
7,911
22,720
40,847
0
W
Danzaburou
SUPERAROD11
Danzaburou
15,766
5,149
3,126
7,057
19,145
9,207
2,880
8,211
10,729
0
53,189
W
Heimdallr
TikTakTerror
Heimdallr
22,544
7,873
1,867
4,990
21,322
11,041
1,582
8,961
11,898
0
38,441
W
24,615
11,439
4,173
5,174
17,550
7,867
1,962
7,474
9,997
0
47,053
L
Ah Muzen Cab
coolcorny
Ah Muzen Cab
34,005
10,613
1,249
7,287
25,962
18,331
850
2,472
23,490
0
65,334
W
Poseidon
jivpun
Poseidon
25,930
3,613
985
4,522
15,320
7,353
1,101
5,476
9,687
60,406
0
L
Raijin
13,974
759
1,871
4,112
16,622
9,069
114
2,477
14,145
24,081
0
L
Hercules
16,166
2,419
1,694
10,730
27,810
42,399
348
8,557
19,253
0
25,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,124
Gold Earned
64,424
255
Minions Killed
214
0
Camps Cleared
0
1,807,715
Distance Traveled
1,769,987
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,044
652
49
2
0
344,216
1
W
Bellona
14,401
720
16
1
0
361,882
0
L
Cthulhu
12,720
636
35
2
0
425,537
1
W
Danzaburou
14,361
718
56
3
0
352,147
3
W
Heimdallr
12,420
621
41
2
0
378,462
0
W
Medusa
12,222
611
35
2
0
347,251
3
L
Ah Muzen Cab
14,743
737
82
4
0
345,550
0
W
Poseidon
15,720
786
107
5
0
367,973
1
L
Raijin
11,611
581
22
1
0
241,612
1
L
Hercules
12,306
615
26
1
0
413,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role