Player Matchup

Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
AlexaFlexyy
Da Ji
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,659 MMR
Party 2
Horus
Horus
Platinum IV
DisIZWhyIMH0T
Horus
Platinum IV
Level 64
God Stats
3W - 3L
1,584 SR
Queue Stats
49W - 43L
1,705 MMR
Party 1
Danzaburou
Danzaburou
Gold I
manulo12599
Danzaburou
Gold I
Level 157
God Stats
1W - 1L
1,274 SR
Queue Stats
43W - 34L
1,855 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
shbsh
Sun Wukong
Gold III
Level 107
God Stats
4W - 1L
1,672 SR
Queue Stats
46W - 43L
1,630 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,506 SR
1,670 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,577 SR
1,655 MMR
Ah Puch
Ah Puch
Platinum IV
 
Ah Puch
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
BigFran96
Sol
Gold I
Level 160
God Stats
1W - 4L
1,445 SR
Queue Stats
148W - 142L
1,665 MMR
Solo
Pele
Pele
Platinum IV
DRset
Pele
Platinum IV
Level 107
God Stats
7W - 4L
1,655 SR
Queue Stats
286W - 276L
1,718 MMR
Solo
Bellona
Bellona
Gold III
ESTL
Bellona
Gold III
Level 150
God Stats
60W - 25L
1,763 SR
Queue Stats
120W - 117L
1,702 MMR
Solo
Geb
Geb
Platinum IV
woshizijiren
Geb
Platinum IV
Level 160
God Stats
37W - 44L
1,523 SR
Queue Stats
679W - 686L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 3 / 4
8,086
578
5,031
7,545
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 2 / 6
8,774
627
8,044
12,771
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 5
7,884
563
3,592
13,593
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
manulo12599
Danzaburou
14
2 / 0 / 4
8,500
607
7,847
9,468
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
shbsh
Sun Wukong
14
1 / 0 / 1
8,188
585
11,259
15,988
12,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
TsukuyomiAo KuangHadesIshtar

VS

Bans
The MorriganSusanoUllrVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 4 / 2
7,357
526
9,087
9,936
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 0
6,194
442
7,335
7,574
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
DRset
Pele
13
3 / 7 / 1
7,741
553
8,770
16,326
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ESTL
Bellona
12
1 / 1 / 0
7,744
553
11,244
15,921
15,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 6
7,089
506
3,870
5,131
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
7
7
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
4
1.33
L
Ah Puch
 
Ah Puch
1
4
2
0.5
W
6
2
6
4.5
L
2
3
0
0.67
L
Pele
DRset
Pele
3
7
1
0.5
W
4
2
5
3.25
L
Bellona
ESTL
Bellona
1
1
0
1
W
Danzaburou
manulo12599
Danzaburou
2
0
4
4
W
Sun Wukong
shbsh
Sun Wukong
1
0
1
1.5
L
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,773
Damage
40,306
59,365
Taken
54,888
37,878
Mitigated
30,219
22,138
Healing
17,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,031
594
0
591
7,545
3,000
0
3,395
4,150
63,976
0
L
Ah Puch
 
Ah Puch
9,087
296
0
2,782
9,936
3,595
0
1,959
7,977
62,167
0
W
8,044
2,243
0
4,016
12,771
5,636
553
3,840
8,931
0
55,584
L
7,335
2,739
0
2,768
7,574
1,583
0
0
7,574
39,027
0
L
Pele
DRset
Pele
8,770
3,101
0
2,162
16,326
6,262
0
2,961
13,365
0
71,298
W
3,592
1,291
1,054
4,100
13,593
12,452
0
8,010
5,583
0
20,814
L
Bellona
ESTL
Bellona
11,244
4,485
0
7,904
15,921
15,687
0
0
15,921
0
65,911
W
Danzaburou
manulo12599
Danzaburou
7,847
3,988
0
6,046
9,468
4,410
1,080
5,075
4,393
39
73,545
W
Sun Wukong
shbsh
Sun Wukong
11,259
3,467
0
6,331
15,988
12,380
443
314
15,674
0
70,548
L
3,870
498
0
1,738
5,131
3,092
0
150
4,981
12,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,432
Gold Earned
36,125
495
Minions Killed
415
0
Camps Cleared
0
1,434,596
Distance Traveled
1,258,564
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,086
578
133
10
0
280,795
4
L
Ah Puch
7,357
526
99
7
0
242,052
3
W
Da Ji
8,774
627
91
7
0
317,748
1
L
Sol
6,194
442
74
5
0
166,940
1
L
Pele
7,741
553
113
8
0
275,222
5
W
Horus
7,884
563
39
3
0
293,159
4
L
Bellona
7,744
553
116
8
0
261,463
7
W
Danzaburou
8,500
607
116
8
0
261,128
7
W
Sun Wukong
8,188
585
116
8
0
281,766
5
L
Geb
7,089
506
13
1
0
312,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role