Player Matchup

Janus
Janus
Amaragucci
Janus
Level 104
God Stats
16W - 14L
1,405 SR
Queue Stats
165W - 161L
1,446 Elo+
Solo
Mulan
Mulan
AzureFlame145
Mulan
Level 141
God Stats
5W - 3L
1,524 SR
Queue Stats
60W - 64L
1,486 Elo+
Solo
Jing Wei
Jing Wei
Boldpresence333
Jing Wei
Level 105
God Stats
16W - 34L
1,392 SR
Queue Stats
182W - 216L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Extravagantttt
Jormungandr
Level 67
God Stats
18W - 26L
1,446 SR
Queue Stats
177W - 171L
1,489 Elo+
Solo
Hun Batz
Hun Batz
Vision vF
Hun Batz
Level 109
God Stats
3W - 0L
1,660 SR
Queue Stats
94W - 99L
1,430 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,460 Elo+

VS

Team Averages
Level 108
1,445 SR
1,439 Elo+
Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GS_Catalan
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,343 Elo+
Solo
Hou Yi
Hou Yi
ShardDelum
Hou Yi
Level 123
God Stats
15W - 23L
1,479 SR
Queue Stats
374W - 369L
1,449 Elo+
Solo
Scylla
Scylla
Tophka
Scylla
Level 144
God Stats
29W - 48L
1,414 SR
Queue Stats
187W - 199L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
temp-312323
Kumbhakarna
Level 40
God Stats
0W - 2L
1,331 SR
Queue Stats
7W - 13L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
4 / 0 / 1
5,322
665
4,539
2,743
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 1
5,144
643
4,444
5,000
2,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
9
4 / 0 / 0
4,826
603
2,006
4,093
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Extravagantttt
Jormungandr
8
1 / 0 / 6
4,889
611
3,805
5,892
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
Vision vF
Hun Batz
8
2 / 0 / 5
4,652
582
1,803
4,633
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 2 / 0
4,180
523
4,034
4,974
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
GS_Catalan
Cerberus
4
0 / 6 / 0
3,362
420
623
5,620
2,122
Hou Yi
ShardDelum
Hou Yi
8
0 / 2 / 1
4,796
600
1,297
6,250
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Tophka
Scylla
7
0 / 1 / 0
4,121
515
1,568
3,508
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
temp-312323
Kumbhakarna
5
0 / 2 / 0
3,628
454
1,190
4,588
1,739
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
0
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
W
Janus
4
0
1
4.5
W
1
1
1
1.5
W
Jing Wei
4
0
0
4
W
Jormungandr
Extravagantttt
Jormungandr
1
0
6
4
L
Cerberus
GS_Catalan
Cerberus
0
6
0
0
L
Hou Yi
ShardDelum
Hou Yi
0
2
1
0.25
L
Scylla
Tophka
Scylla
0
1
0
0
W
Hun Batz
Vision vF
Hun Batz
2
0
5
4.5
L
Kumbhakarna
temp-312323
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
8,712
22,361
Taken
24,940
10,143
Mitigated
9,285
9,059
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,034
1,811
112
1,974
4,974
2,162
0
1,349
3,625
28,524
4,974
W
Janus
4,539
558
0
130
2,743
1,066
129
1,983
584
36,247
0
W
4,444
972
0
2,290
5,000
2,653
0
0
5,000
0
30,094
W
Jing Wei
2,006
1,231
0
2,202
4,093
1,566
0
2,455
1,638
0
24,276
W
Jormungandr
Extravagantttt
Jormungandr
3,805
1,095
0
1,630
5,892
3,327
10
2,247
3,645
22,834
1,541
L
Cerberus
GS_Catalan
Cerberus
623
129
0
45
5,620
2,122
0
3,135
2,485
3,212
0
L
Hou Yi
ShardDelum
Hou Yi
1,297
750
0
2,883
6,250
2,041
0
293
5,512
0
27,086
L
Scylla
Tophka
Scylla
1,568
194
0
1,000
3,508
1,221
176
1,961
1,547
22,362
0
W
Hun Batz
Vision vF
Hun Batz
1,803
394
0
2,807
4,633
1,531
0
259
4,374
0
24,192
L
Kumbhakarna
temp-312323
Kumbhakarna
1,190
206
0
260
4,588
1,739
0
1,419
3,169
4,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
20,087
281
Minions Killed
168
0
Camps Cleared
0
770,861
Distance Traveled
663,933
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,180
523
49
6
0
134,735
1
W
Janus
5,322
665
61
8
0
160,802
1
W
Mulan
5,144
643
72
9
0
148,439
0
W
Jing Wei
4,826
603
36
5
0
144,717
1
W
Jormungandr
4,889
611
55
7
0
149,624
1
L
Cerberus
3,362
420
10
1
0
118,782
0
L
Hou Yi
4,796
600
53
7
0
123,055
2
L
Scylla
4,121
515
48
6
0
127,792
0
W
Hun Batz
4,652
582
57
7
0
167,279
0
L
Kumbhakarna
3,628
454
8
1
0
159,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role