Player Matchup

Medusa
Medusa
Ajax_137
Medusa
Level 122
God Stats
6W - 3L
1,584 SR
Queue Stats
79W - 70L
1,562 Elo+
Party 1
Loki
Loki
CooperGraydon02
Loki
Level 28
God Stats
1W - 1L
1,561 SR
Queue Stats
2W - 2L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
DARK_TIDIINGS
Baron Samedi
Level 89
God Stats
1W - 1L
1,208 SR
Queue Stats
66W - 105L
1,379 Elo+
Solo
Team Averages
Level 80
1,451 SR
1,433 Elo+

VS

Team Averages
Level 40
1,452 SR
1,417 Elo+
He Bo
He Bo
Diversity_SNIpEz
He Bo
Level 64
God Stats
7W - 17L
1,383 SR
Queue Stats
95W - 117L
1,456 Elo+
Party 2
Achilles
Achilles
Mercenary7
Achilles
Level 27
God Stats
20W - 16L
1,487 SR
Queue Stats
23W - 18L
1,424 Elo+
Party 2
Bacchus
Bacchus
stabber666
Bacchus
Level 28
God Stats
2W - 5L
1,487 SR
Queue Stats
16W - 17L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ajax_137
Medusa
17
7 / 1 / 6
11,630
895
18,274
13,944
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 8
9,817
755
6,729
9,627
3,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DARK_TIDIINGS
Baron Samedi
14
2 / 4 / 8
9,639
741
9,842
9,356
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
8,385
645
6,943
13,883
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Mercenary7
Achilles
13
6 / 5 / 3
9,461
728
12,152
15,845
16,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
stabber666
Bacchus
13
4 / 4 / 3
9,345
719
5,976
18,416
25,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
10
10
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ajax_137
Medusa
7
1
6
10
W
4
5
8
1.6
W
Baron Samedi
DARK_TIDIINGS
Baron Samedi
2
4
8
1.5
L
0
5
8
0.8
L
Achilles
Mercenary7
Achilles
6
5
3
1.5
L
Bacchus
stabber666
Bacchus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
25,071
32,927
Taken
48,144
15,295
Mitigated
47,238
11,240
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ajax_137
Medusa
18,274
8,811
0
7,374
13,944
6,553
1,070
5,651
7,884
0
76,386
W
6,729
1,787
0
0
9,627
3,909
1,463
3,007
6,276
0
19,398
W
Baron Samedi
DARK_TIDIINGS
Baron Samedi
9,842
378
1,302
2,564
9,356
4,833
442
4,303
4,903
33,637
0
L
6,943
136
0
2,973
13,883
5,302
242
2,521
11,362
33,879
0
L
Achilles
Mercenary7
Achilles
12,152
3,073
0
2,926
15,845
16,389
0
3,241
12,604
0
28,862
L
Bacchus
stabber666
Bacchus
5,976
796
0
3,106
18,416
25,547
14
4,312
14,104
12,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
27,191
154
Minions Killed
101
0
Camps Cleared
0
670,498
Distance Traveled
660,157
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,630
895
98
8
0
237,859
0
W
Loki
9,817
755
20
2
0
235,535
0
W
Baron Samedi
9,639
741
36
3
0
197,104
2
L
He Bo
8,385
645
54
4
0
221,143
3
L
Achilles
9,461
728
32
2
0
234,282
1
L
Bacchus
9,345
719
15
1
0
204,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role