Player Matchup

Poseidon
Poseidon
DARK_TIDIINGS
Poseidon
Level 89
God Stats
1W - 0L
1,641 SR
Queue Stats
17W - 24L
1,416 Elo+
Solo
Ymir
Ymir
Jerzzzsure
Ymir
Level 59
God Stats
13W - 9L
1,609 SR
Queue Stats
157W - 201L
1,467 Elo+
Solo
Merlin
Merlin
Tenmaurufu
Merlin
Level 107
God Stats
29W - 33L
1,529 SR
Queue Stats
463W - 434L
1,492 Elo+
Solo
Skadi
Skadi
daft_punk77
Skadi
Level 104
God Stats
58W - 43L
1,617 SR
Queue Stats
324W - 307L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
xXDarkgloveXx
Gilgamesh
Level 159
God Stats
9W - 8L
1,461 SR
Queue Stats
362W - 364L
1,486 Elo+
Solo
Team Averages
Level 104
1,571 SR
1,472 Elo+

VS

Team Averages
Level 119
1,475 SR
1,492 Elo+
Hera
Hera
Achilles424
Hera
Level 125
God Stats
0W - 1L
1,826 SR
Queue Stats
14W - 6L
1,634 Elo+
Solo
Anhur
Anhur
BooMzaTH
Anhur
Level 158
God Stats
0W - 2L
1,120 SR
Queue Stats
160W - 157L
1,538 Elo+
Solo
Aphrodite
Aphrodite
GanjaMoon
Aphrodite
Level 110
God Stats
368W - 386L
1,455 SR
Queue Stats
757W - 813L
1,441 Elo+
Solo
Merlin
Merlin
H1TSUGAYA T
Merlin
Level 152
God Stats
595W - 607L
1,441 SR
Queue Stats
665W - 702L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solid-_-K
Morgan Le Fay
Level 52
God Stats
26W - 21L
1,532 SR
Queue Stats
100W - 119L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DARK_TIDIINGS
Poseidon
17
2 / 2 / 16
10,714
1,071
7,383
6,071
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 15
10,984
1,098
5,459
14,749
21,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Tenmaurufu
Merlin
17
4 / 0 / 13
10,975
1,098
15,146
6,960
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 0 / 5
12,645
1,265
15,793
4,999
2,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
xXDarkgloveXx
Gilgamesh
17
1 / 0 / 15
10,190
1,019
9,424
14,311
14,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

298

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
9,308
931
14,900
14,282
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
BooMzaTH
Anhur
15
1 / 5 / 1
9,570
957
6,029
14,349
6,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Aphrodite
GanjaMoon
Aphrodite
15
1 / 3 / 1
9,390
939
6,039
12,234
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
14
1 / 2 / 1
9,395
940
7,334
5,645
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
Solid-_-K
Morgan Le Fay
14
0 / 2 / 3
9,248
925
7,430
9,133
3,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
20
Kills
3
3
Deaths
20
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Anhur
BooMzaTH
Anhur
1
5
1
0.3
W
Poseidon
DARK_TIDIINGS
Poseidon
2
2
16
5
L
Aphrodite
GanjaMoon
Aphrodite
1
3
1
0.5
L
Merlin
1
2
1
0.75
W
1
1
15
8.5
L
Morgan Le Fay
Solid-_-K
Morgan Le Fay
0
2
3
0.75
W
Merlin
Tenmaurufu
Merlin
4
0
13
10.5
W
12
0
5
14.5
W
Gilgamesh
xXDarkgloveXx
Gilgamesh
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,205
Damage
41,732
47,090
Taken
55,643
43,643
Mitigated
24,799
7,085
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,900
2,844
0
25
14,282
5,929
0
6,753
7,347
32,417
0
L
Anhur
BooMzaTH
Anhur
6,029
2,831
0
624
14,349
6,225
0
6,527
7,665
0
21,723
W
Poseidon
DARK_TIDIINGS
Poseidon
7,383
53
0
845
6,071
2,619
0
4,843
1,228
27,827
0
L
Aphrodite
GanjaMoon
Aphrodite
6,039
216
4,311
4,149
12,234
6,618
0
6,185
5,845
10,342
0
L
Merlin
7,334
372
0
0
5,645
2,204
0
2,085
3,474
31,079
0
W
5,459
606
0
1,308
14,749
21,071
0
10,171
4,578
12,378
0
L
Morgan Le Fay
Solid-_-K
Morgan Le Fay
7,430
708
129
369
9,133
3,823
0
6,438
2,618
19,207
0
W
Merlin
Tenmaurufu
Merlin
15,146
352
0
87
6,960
3,482
0
5,711
1,249
41,014
0
W
15,793
7,345
0
831
4,999
2,297
0
4,194
805
0
50,288
W
Gilgamesh
xXDarkgloveXx
Gilgamesh
9,424
1,887
0
4,014
14,311
14,174
0
10,784
3,527
0
19,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,508
Gold Earned
46,911
219
Minions Killed
181
11
Camps Cleared
4
1,049,877
Distance Traveled
884,283
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,308
931
51
5
1
171,985
0
L
Anhur
9,570
957
46
5
0
175,112
1
W
Poseidon
10,714
1,071
47
5
0
195,872
1
L
Aphrodite
9,390
939
15
2
1
217,384
0
L
Merlin
9,395
940
41
4
2
136,729
1
W
Ymir
10,984
1,098
19
2
1
202,811
0
L
Morgan Le Fay
9,248
925
28
3
0
183,073
2
W
Merlin
10,975
1,098
75
8
0
209,797
2
W
Skadi
12,645
1,265
63
6
8
216,321
1
W
Gilgamesh
10,190
1,019
15
2
2
225,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role