Player Matchup

Cthulhu
Cthulhu
Sasuke Khan
Cthulhu
Level 96
God Stats
2W - 2L
1,454 SR
Queue Stats
369W - 477L
1,408 Elo+
Solo
Raijin
Raijin
Smapablehd
Raijin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 129L
1,562 Elo+
Party 2
Thor
Thor
SoloTheseNuts
Thor
Level 118
God Stats
6W - 0L
1,745 SR
Queue Stats
42W - 16L
1,820 Elo+
Party 2
Team Averages
Level 84
1,566 SR
1,597 Elo+

VS

Team Averages
Level 72
1,623 SR
1,487 Elo+
Awilix
Awilix
BadGollum1488
Awilix
Level 66
God Stats
16W - 13L
1,563 SR
Queue Stats
71W - 93L
1,362 Elo+
Party 1
Neith
Neith
Dad8744
Neith
Level 14
God Stats
3W - 3L
1,696 SR
Queue Stats
5W - 8L
1,514 Elo+
Party 1
Anubis
Anubis
xAceDrago
Anubis
Level 136
God Stats
13W - 11L
1,611 SR
Queue Stats
142W - 128L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sasuke Khan
Cthulhu
14
6 / 0 / 8
10,068
839
4,722
11,422
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Smapablehd
Raijin
15
5 / 2 / 7
9,877
823
8,130
6,745
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 3 / 10
10,163
847
15,698
10,709
3,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
7,903
659
6,511
12,695
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Dad8744
Neith
14
2 / 8 / 1
8,594
716
5,441
11,169
3,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xAceDrago
Anubis
12
1 / 4 / 1
7,956
663
6,467
7,526
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
3
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Neith
Dad8744
Neith
2
8
1
0.31
W
Cthulhu
Sasuke Khan
Cthulhu
6
0
8
10
W
Raijin
Smapablehd
Raijin
5
2
7
4.25
W
8
3
10
4.33
L
Anubis
xAceDrago
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
18,419
28,876
Taken
31,390
18,437
Mitigated
12,452
3,416
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,511
2,210
0
572
12,695
5,704
0
3,818
8,877
0
24,720
L
Neith
Dad8744
Neith
5,441
2,975
0
0
11,169
3,453
0
4,384
6,785
0
17,363
W
Cthulhu
Sasuke Khan
Cthulhu
4,722
205
153
2,783
11,422
12,227
460
2,352
8,909
22,526
0
W
Raijin
Smapablehd
Raijin
8,130
474
0
340
6,745
2,609
675
1,833
4,871
44,160
0
W
15,698
4,371
0
140
10,709
3,601
0
2,344
7,916
0
40,093
L
Anubis
xAceDrago
Anubis
6,467
69
44
1,854
7,526
3,295
0
4,737
2,789
29,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,108
Gold Earned
24,453
146
Minions Killed
117
0
Camps Cleared
0
626,250
Distance Traveled
573,378
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,903
659
32
3
0
214,089
2
L
Neith
8,594
716
33
3
0
175,229
2
W
Cthulhu
10,068
839
40
3
0
221,300
1
W
Raijin
9,877
823
62
5
0
204,154
1
W
Thor
10,163
847
44
4
0
200,796
4
L
Anubis
7,956
663
52
4
0
184,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role