Player Matchup

Morgan Le Fay
Morgan Le Fay
AstrayGhost
Morgan Le Fay
Level 136
God Stats
3W - 0L
1,673 SR
Queue Stats
153W - 81L
1,725 Elo+
Party 1
Sylvanus
Sylvanus
DeltaBacon
Sylvanus
Level 136
God Stats
18W - 3L
1,973 SR
Queue Stats
138W - 81L
1,715 Elo+
Party 1
Mulan
Mulan
HeroBrineGT
Mulan
Level 136
God Stats
3W - 4L
1,427 SR
Queue Stats
153W - 84L
1,710 Elo+
Party 1
Ullr
Ullr
TrustfulPlayer
Ullr
Level 8
God Stats
6W - 0L
1,954 SR
Queue Stats
52W - 4L
1,861 Elo+
Party 1
Thanatos
Thanatos
XWildLifeX
Thanatos
Level 103
God Stats
80W - 34L
1,735 SR
Queue Stats
138W - 80L
1,691 Elo+
Party 1
Team Averages
Level 104
1,752 SR
1,741 Elo+

VS

Team Averages
Level 105
1,528 SR
1,499 Elo+
Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DivasOnlyFans
Artemis
Level 49
God Stats
0W - 1L
1,610 SR
Queue Stats
39W - 39L
1,507 Elo+
Solo
Freya
Freya
Secondaryexe
Freya
Level 117
God Stats
10W - 9L
1,530 SR
Queue Stats
79W - 44L
1,568 Elo+
Solo
Merlin
Merlin
Younq0ne
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 58L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AstrayGhost
Morgan Le Fay
11
2 / 0 / 7
6,462
646
5,160
4,416
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
DeltaBacon
Sylvanus
8
0 / 1 / 4
5,345
535
2,693
9,462
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 1 / 3
5,881
588
4,308
4,220
2,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 4
5,351
535
3,622
5,155
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
XWildLifeX
Thanatos
11
9 / 1 / 3
7,110
711
6,689
8,719
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 3 / 2
4,753
475
3,228
7,947
5,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
 
Vamana
4
0 / 1 / 0
3,776
378
246
2,796
1,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
9
1 / 2 / 1
4,859
486
6,434
6,658
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
2 / 4 / 2
5,006
501
2,903
8,851
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Younq0ne
Merlin
7
1 / 3 / 0
4,670
467
2,548
5,229
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
2
0.33
L
Vamana
 
Vamana
0
1
0
0
W
Morgan Le Fay
AstrayGhost
Morgan Le Fay
2
0
7
5.5
W
Sylvanus
DeltaBacon
Sylvanus
0
1
4
2
L
Artemis
1
2
1
0.75
W
1
1
3
2.5
L
2
4
2
0.75
W
1
1
4
3
W
Thanatos
XWildLifeX
Thanatos
9
1
3
10.5
L
Merlin
Younq0ne
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,472
Damage
15,359
31,972
Taken
31,481
14,469
Mitigated
12,893
18,458
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,228
941
708
955
7,947
5,036
0
2,116
5,831
17,759
2,093
L
Vamana
 
Vamana
246
84
0
842
2,796
1,186
0
0
2,796
0
10,773
W
Morgan Le Fay
AstrayGhost
Morgan Le Fay
5,160
761
0
767
4,416
1,621
483
1,444
2,814
40,211
0
W
Sylvanus
DeltaBacon
Sylvanus
2,693
1,012
2,012
3,974
9,462
4,752
550
2,648
6,770
12,823
0
L
Artemis
6,434
3,346
0
1,988
6,658
2,097
0
2,030
4,628
0
32,757
W
4,308
1,175
0
1,601
4,220
2,797
1,388
1,288
2,932
0
34,229
L
2,903
1,181
0
1,768
8,851
2,836
0
1,095
7,756
22,988
0
W
3,622
1,572
0
1,008
5,155
1,736
891
1,508
3,637
0
29,002
W
Thanatos
XWildLifeX
Thanatos
6,689
1,596
0
9,096
8,719
3,563
0
1,586
6,455
0
36,071
L
Merlin
Younq0ne
Merlin
2,548
172
0
450
5,229
1,738
304
2,612
2,617
18,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
23,064
273
Minions Killed
185
0
Camps Cleared
0
956,853
Distance Traveled
745,787
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,753
475
41
4
0
185,008
2
L
Vamana
3,776
378
12
1
0
65,074
1
W
Morgan Le Fay
6,462
646
68
7
0
208,993
4
W
Sylvanus
5,345
535
23
2
0
148,061
3
L
Artemis
4,859
486
47
5
0
170,099
2
W
Mulan
5,881
588
72
7
0
188,094
2
L
Freya
5,006
501
40
4
0
179,294
0
W
Ullr
5,351
535
46
5
0
168,302
2
W
Thanatos
7,110
711
64
6
0
243,403
1
L
Merlin
4,670
467
45
5
0
146,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role