Player Matchup

Guan Yu
Guan Yu
G0d0fCheese
Guan Yu
Level 102
God Stats
4W - 5L
1,573 SR
Queue Stats
73W - 73L
1,442 Elo+
Party 2
Chronos
Chronos
Impellus
Chronos
Level 158
God Stats
14W - 9L
1,586 SR
Queue Stats
350W - 359L
1,486 Elo+
Solo
Mercury
Mercury
MetroBOOMINN1
Mercury
Level 129
God Stats
0W - 2L
1,335 SR
Queue Stats
3W - 7L
1,341 Elo+
Solo
Poseidon
Poseidon
drdopenstien
Poseidon
Level 121
God Stats
5W - 8L
1,479 SR
Queue Stats
149W - 148L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jinxiko
Tsukuyomi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 138L
1,526 Elo+
Solo
Team Averages
Level 127
1,494 SR
1,449 Elo+

VS

Team Averages
Level 117
1,586 SR
1,699 Elo+
Ishtar
Ishtar
DooP88
Ishtar
Level 154
God Stats
27W - 30L
1,566 SR
Queue Stats
130W - 154L
1,489 Elo+
Party 1
Agni
Agni
JaguarXC
Agni
Level 160
God Stats
2W - 0L
1,646 SR
Queue Stats
487W - 209L
1,865 Elo+
Party 1
Artemis
Artemis
LordNuggetsIII
Artemis
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 6L
1,640 Elo+
Solo
Cthulhu
Cthulhu
OmarFreeAF
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
1,901 Elo+
Party 1
Ne Zha
Ne Zha
SuperKush911
Ne Zha
Level 159
God Stats
11W - 6L
1,716 SR
Queue Stats
261W - 200L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
G0d0fCheese
Guan Yu
11
2 / 6 / 3
7,355
460
6,953
19,899
18,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Impellus
Chronos
13
1 / 9 / 1
7,605
475
4,796
14,844
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
13
0 / 5 / 2
7,551
472
5,324
16,880
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
drdopenstien
Poseidon
12
4 / 8 / 2
7,845
490
6,189
13,130
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
jinxiko
Tsukuyomi
12
0 / 6 / 0
7,511
469
6,043
13,471
5,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DooP88
Ishtar
16
4 / 1 / 7
9,738
609
6,939
9,281
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
17
11 / 0 / 8
10,904
682
16,532
10,542
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
8 / 5 / 2
9,579
599
19,683
13,658
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
OmarFreeAF
Cthulhu
17
6 / 0 / 5
10,707
669
9,167
9,477
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
13
5 / 1 / 7
8,574
536
6,424
16,023
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
34
34
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DooP88
Ishtar
4
1
7
7.5
L
Guan Yu
G0d0fCheese
Guan Yu
2
6
3
0.58
L
Chronos
Impellus
Chronos
1
9
1
0.17
W
Agni
11
0
8
15
W
8
5
2
1.8
L
Mercury
0
5
2
0.2
W
Cthulhu
OmarFreeAF
Cthulhu
6
0
5
8.5
W
Ne Zha
5
1
7
8.5
L
Poseidon
drdopenstien
Poseidon
4
8
2
0.63
L
Tsukuyomi
jinxiko
Tsukuyomi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
58,745
78,224
Taken
58,981
42,492
Mitigated
36,396
12,480
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DooP88
Ishtar
6,939
3,990
0
3,892
9,281
4,080
611
2,485
6,796
0
72,757
L
Guan Yu
G0d0fCheese
Guan Yu
6,953
1,826
465
3,717
19,899
18,680
404
4,934
14,734
0
22,875
L
Chronos
Impellus
Chronos
4,796
1,941
0
1,627
14,844
6,058
0
6,664
7,898
44,438
0
W
Agni
16,532
2,089
0
735
10,542
4,212
0
1,773
8,769
92,463
0
W
19,683
14,047
0
4,025
13,658
5,740
2,566
3,823
9,835
0
64,511
L
Mercury
5,324
2,693
0
1,255
16,880
6,944
0
6,840
9,710
0
62,666
W
Cthulhu
OmarFreeAF
Cthulhu
9,167
1,000
417
5,800
9,477
8,401
0
0
9,477
72,271
0
W
Ne Zha
6,424
1,956
236
5,016
16,023
13,963
423
2,543
13,480
47
50,142
L
Poseidon
drdopenstien
Poseidon
6,189
2,066
392
2,022
13,130
5,012
1,132
1,282
11,616
36,206
2,701
L
Tsukuyomi
jinxiko
Tsukuyomi
6,043
1,552
0
3,002
13,471
5,798
0
4,972
7,755
0
53,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
49,502
334
Minions Killed
550
0
Camps Cleared
0
1,474,982
Distance Traveled
1,603,803
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,738
609
134
8
0
320,312
4
L
Guan Yu
7,355
460
24
2
0
298,484
0
L
Chronos
7,605
475
82
5
0
285,128
2
W
Agni
10,904
682
134
8
0
383,037
2
W
Artemis
9,579
599
87
5
0
236,940
1
L
Mercury
7,551
472
85
5
0
352,911
1
W
Cthulhu
10,707
669
139
9
0
334,918
7
W
Ne Zha
8,574
536
56
4
0
328,596
1
L
Poseidon
7,845
490
56
4
0
252,602
2
L
Tsukuyomi
7,511
469
87
5
0
285,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role