Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Akira_6798
Pele
Level 118
God Stats
4W - 2L
1,527 SR
Queue Stats
178W - 138L
1,619 Elo+
Party 1
Atlas
Atlas
JamBro
Atlas
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 186L
1,635 Elo+
Party 1
Aphrodite
Aphrodite
Kinsys
Aphrodite
Level 111
God Stats
5W - 0L
1,933 SR
Queue Stats
161W - 132L
1,612 Elo+
Party 1
Charybdis
Charybdis
Sparkbug
Charybdis
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
52W - 31L
1,566 Elo+
Party 1
Team Averages
Level 99
1,548 SR
1,587 Elo+

VS

Team Averages
Level 108
1,525 SR
1,427 Elo+
Jormungandr
Jormungandr
GeoChachi91
Jormungandr
Level 108
God Stats
7W - 15L
1,302 SR
Queue Stats
400W - 463L
1,476 Elo+
Solo
Merlin
Merlin
HeyZeuss66
Merlin
Level 146
God Stats
3W - 2L
1,693 SR
Queue Stats
131W - 137L
1,483 Elo+
Solo
Yu Huang
Yu Huang
JuicyJuiceh
Yu Huang
Level 128
God Stats
3W - 7L
1,363 SR
Queue Stats
220W - 268L
1,389 Elo+
Solo
Yemoja
Yemoja
ThunderX22
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,410 Elo+
Solo
Hachiman
Hachiman
footedleopard64
Hachiman
Level 94
God Stats
1W - 1L
1,767 SR
Queue Stats
266W - 291L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
11 / 1 / 12
12,456
779
33,486
17,491
9,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
9 / 3 / 12
11,832
740
14,201
14,341
9,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
JamBro
Atlas
19
4 / 2 / 23
12,516
782
16,412
20,861
22,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Kinsys
Aphrodite
20
4 / 0 / 20
11,818
739
9,560
17,123
16,743
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
Sparkbug
Charybdis
18
3 / 1 / 18
11,111
694
12,599
17,382
8,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GeoChachi91
Jormungandr
17
1 / 6 / 3
9,195
575
5,411
21,869
22,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
HeyZeuss66
Merlin
18
1 / 6 / 2
9,815
613
15,632
15,000
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
JuicyJuiceh
Yu Huang
15
1 / 8 / 2
9,067
567
10,332
13,183
6,180
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
ThunderX22
Yemoja
17
1 / 5 / 3
10,140
634
9,526
21,758
22,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
16
1 / 6 / 4
9,486
593
15,028
17,894
7,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
19
31
Kills
5
7
Deaths
31
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
12
17
W
9
3
12
5
L
Jormungandr
GeoChachi91
Jormungandr
1
6
3
0.42
L
Merlin
HeyZeuss66
Merlin
1
6
2
0.33
W
Atlas
JamBro
Atlas
4
2
23
7.75
L
Yu Huang
JuicyJuiceh
Yu Huang
1
8
2
0.25
W
Aphrodite
Kinsys
Aphrodite
4
0
20
14
W
Charybdis
Sparkbug
Charybdis
3
1
18
12
L
Yemoja
ThunderX22
Yemoja
1
5
3
0.5
L
Hachiman
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,258
Damage
55,929
87,198
Taken
89,704
67,537
Mitigated
65,486
54,075
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
33,486
12,607
5,090
10,476
17,491
9,830
5,121
9,016
8,475
0
56,232
W
14,201
2,118
1,911
2,789
14,341
9,179
987
6,237
7,289
0
25,875
L
Jormungandr
GeoChachi91
Jormungandr
5,411
933
1,472
5,288
21,869
22,303
0
8,000
13,869
14,098
0
L
Merlin
HeyZeuss66
Merlin
15,632
658
1,113
2,143
15,000
6,948
0
3,475
11,525
43,196
0
W
Atlas
JamBro
Atlas
16,412
6,567
5,381
3,932
20,861
22,867
542
7,724
13,137
28,726
0
L
Yu Huang
JuicyJuiceh
Yu Huang
10,332
272
407
167
13,183
6,180
0
4,423
8,760
15,385
0
W
Aphrodite
Kinsys
Aphrodite
9,560
513
10,781
10,235
17,123
16,743
592
8,361
8,762
26,533
0
W
Charybdis
Sparkbug
Charybdis
12,599
5,150
165
3,315
17,382
8,918
1,559
9,563
7,819
0
35,162
L
Yemoja
ThunderX22
Yemoja
9,526
1,341
5,187
4,101
21,758
22,072
0
5,088
16,670
19,489
0
L
Hachiman
15,028
5,809
1,148
2,771
17,894
7,983
0
4,986
12,908
0
26,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,733
Gold Earned
47,703
172
Minions Killed
131
0
Camps Cleared
0
1,651,601
Distance Traveled
1,173,818
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,456
779
42
3
0
297,039
0
W
Pele
11,832
740
27
2
0
328,606
0
L
Jormungandr
9,195
575
14
1
0
250,899
0
L
Merlin
9,815
613
66
4
0
276,478
5
W
Atlas
12,516
782
21
1
0
315,710
0
L
Yu Huang
9,067
567
10
1
0
176,787
0
W
Aphrodite
11,818
739
41
3
0
390,611
0
W
Charybdis
11,111
694
41
3
0
319,635
0
L
Yemoja
10,140
634
12
1
0
245,929
5
L
Hachiman
9,486
593
29
2
0
223,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role