Player Matchup

Arachne
Arachne
Diamond III
SRBK
Arachne
Diamond III
Level 159
God Stats
18W - 6L
1,801 SR
Queue Stats
182W - 159L
2,480 MMR
Party 3
Xbalanque
Xbalanque
Diamond IV
SRBKZ
Xbalanque
Diamond IV
Level 126
God Stats
9W - 6L
1,713 SR
Queue Stats
67W - 41L
2,568 MMR
Party 3
Jormungandr
Jormungandr
Gold V
animetal111
Jormungandr
Gold V
Level 155
God Stats
13W - 12L
1,638 SR
Queue Stats
273W - 281L
1,348 MMR
Solo
Fafnir
Fafnir
Gold IV
froemoe
Fafnir
Gold IV
Level 160
God Stats
2W - 4L
1,875 SR
Queue Stats
99W - 96L
1,336 MMR
Solo
Agni
Agni
Bronze V
monkeycrisps
Agni
Bronze V
Level 109
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 2L
1,453 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,740 SR
1,837 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,643 SR
1,882 MMR
Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Platinum IV
ChooseyChaff
Yemoja
Platinum IV
Level 128
God Stats
11W - 9L
1,576 SR
Queue Stats
45W - 35L
1,873 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
ObsidianSpectre
Cu Chulainn
Platinum I
Level 158
God Stats
14W - 4L
1,775 SR
Queue Stats
41W - 21L
2,309 MMR
Party 2
Persephone
Persephone
Bronze V
RubiChann
Persephone
Bronze V
Level 158
God Stats
3W - 3L
1,593 SR
Queue Stats
12W - 24L
1,004 MMR
Party 1
Heimdallr
Heimdallr
Masters
Xilenced2
Heimdallr
Masters
Level 50
God Stats
64W - 37L
1,768 SR
Queue Stats
148W - 111L
2,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SRBK
Arachne
16
3 / 5 / 0
10,168
484
9,340
23,982
9,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
SRBKZ
Xbalanque
18
2 / 5 / 3
11,253
536
18,912
20,280
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
animetal111
Jormungandr
14
1 / 3 / 1
8,975
427
7,850
22,882
23,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fafnir
froemoe
Fafnir
17
1 / 7 / 1
11,087
528
8,418
24,760
26,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 7 / 1
9,432
449
6,800
14,100
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HeraIshtarBastetMaui

VS

Bans
ThothNe ZhaThorOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 4 / 5
12,220
582
13,800
20,348
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
15
0 / 1 / 14
11,122
530
5,394
17,126
17,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
ObsidianSpectre
Cu Chulainn
20
9 / 0 / 2
15,135
721
23,461
19,174
16,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
RubiChann
Persephone
18
4 / 1 / 5
12,752
607
13,753
12,170
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Xilenced2
Heimdallr
20
9 / 1 / 7
12,877
613
26,076
18,808
10,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
27
27
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
4
5
1.88
W
Yemoja
0
1
14
7
W
Cu Chulainn
ObsidianSpectre
Cu Chulainn
9
0
2
10
W
Persephone
RubiChann
Persephone
4
1
5
6.5
L
Arachne
SRBK
Arachne
3
5
0
0.6
L
Xbalanque
SRBKZ
Xbalanque
2
5
3
0.7
W
Heimdallr
Xilenced2
Heimdallr
9
1
7
12.5
L
Jormungandr
animetal111
Jormungandr
1
3
1
0.5
L
Fafnir
froemoe
Fafnir
1
7
1
0.21
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,320
Damage
82,484
106,004
Taken
87,626
71,832
Mitigated
58,359
22,937
Healing
37,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,800
8,179
0
9,672
20,348
8,604
4,461
2,675
17,627
0
104,594
W
Yemoja
5,394
1,120
5,614
3,510
17,126
17,315
327
5,565
11,369
27,624
0
W
Cu Chulainn
ObsidianSpectre
Cu Chulainn
23,461
7,107
0
10,273
19,174
16,040
732
6,854
12,004
670
150,449
W
Persephone
RubiChann
Persephone
13,753
645
0
4,383
12,170
5,499
1,511
3,498
8,439
114,703
0
L
Arachne
SRBK
Arachne
9,340
4,830
0
6,054
23,982
9,910
0
3,960
20,018
0
97,148
L
Xbalanque
SRBKZ
Xbalanque
18,912
9,132
0
5,558
20,280
7,546
0
1,146
19,134
0
114,468
W
Heimdallr
Xilenced2
Heimdallr
26,076
11,595
0
4,318
18,808
10,901
1,063
4,026
14,614
0
162,688
L
Jormungandr
animetal111
Jormungandr
7,850
2,216
34
3,142
22,882
23,195
0
7,780
15,102
56,299
799
L
Fafnir
froemoe
Fafnir
8,418
2,957
0
7,379
24,760
26,391
0
301
24,459
81,482
0
L
6,800
156
0
770
14,100
4,790
0
6,128
7,971
69,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,915
Gold Earned
64,106
717
Minions Killed
809
0
Camps Cleared
0
2,057,766
Distance Traveled
2,156,145
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,220
582
151
7
0
372,744
0
W
Yemoja
11,122
530
38
2
0
435,445
3
W
Cu Chulainn
15,135
721
267
13
0
463,138
4
W
Persephone
12,752
607
180
9
0
411,918
4
L
Arachne
10,168
484
140
7
0
516,596
3
L
Xbalanque
11,253
536
172
8
0
407,394
6
W
Heimdallr
12,877
613
173
8
0
472,900
4
L
Jormungandr
8,975
427
72
3
0
400,969
7
L
Fafnir
11,087
528
175
8
0
325,386
3
L
Agni
9,432
449
158
8
0
407,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role