Player Matchup

Janus
Janus
Eldritkh
Janus
Level 126
God Stats
51W - 35L
1,602 SR
Queue Stats
96W - 86L
1,537 Elo+
Party 2
Guan Yu
Guan Yu
Fullbrute
Guan Yu
Level 81
God Stats
1W - 3L
1,575 SR
Queue Stats
93W - 100L
1,546 Elo+
Solo
Cerberus
Cerberus
MythicalSkill
Cerberus
Level 129
God Stats
0W - 1L
1,597 SR
Queue Stats
42W - 58L
1,495 Elo+
Solo
Ullr
Ullr
Sir Nairo
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Serqet
Serqet
TheGodOfPink
Serqet
Level 144
God Stats
10W - 8L
1,689 SR
Queue Stats
170W - 151L
1,562 Elo+
Party 2
Team Averages
Level 104
1,592 SR
1,528 Elo+

VS

Team Averages
Level 86
1,622 SR
1,475 Elo+
Eset
Eset
BaronRadial
Eset
Level 157
God Stats
18W - 7L
1,691 SR
Queue Stats
882W - 909L
1,506 Elo+
Solo
Ravana
Ravana
Honoi
Ravana
Level 122
God Stats
12W - 2L
2,044 SR
Queue Stats
327W - 238L
1,516 Elo+
Party 1
Sol
Sol
VirusIimited
Sol
Level 25
God Stats
4W - 1L
1,296 SR
Queue Stats
45W - 20L
1,645 Elo+
Party 1
Bellona
Bellona
alicatxo
Bellona
Level 86
God Stats
14W - 6L
1,580 SR
Queue Stats
231W - 205L
1,509 Elo+
Party 1
Sobek
Sobek
temp-312323
Sobek
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eldritkh
Janus
9
1 / 3 / 0
5,881
452
2,958
7,001
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Fullbrute
Guan Yu
11
0 / 1 / 1
5,954
458
4,138
9,466
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
MythicalSkill
Cerberus
10
1 / 2 / 4
6,083
468
4,873
13,232
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
5
0 / 3 / 2
4,389
338
2,023
7,341
2,393
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
12
8 / 4 / 1
7,591
584
10,073
12,233
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,574
583
6,555
5,914
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Honoi
Ravana
14
4 / 3 / 2
8,247
634
7,152
6,363
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 2 / 0
7,315
563
10,679
9,126
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
alicatxo
Bellona
13
1 / 1 / 0
7,529
579
6,220
10,848
8,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 4
6,494
500
2,640
9,223
5,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
12
13
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Janus
Eldritkh
Janus
1
3
0
0.33
L
Guan Yu
Fullbrute
Guan Yu
0
1
1
0.5
W
Ravana
Honoi
Ravana
4
3
2
1.67
L
Cerberus
MythicalSkill
Cerberus
1
2
4
1.5
L
Ullr
0
3
2
0.33
L
Serqet
8
4
1
2.13
W
4
2
0
2
W
Bellona
alicatxo
Bellona
1
1
0
1
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
33,246
49,273
Taken
41,474
30,992
Mitigated
22,135
12,194
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,555
561
364
558
5,914
2,029
0
2,471
2,897
46,521
0
L
Janus
Eldritkh
Janus
2,958
260
0
492
7,001
2,740
174
3,457
3,544
36,360
0
L
Guan Yu
Fullbrute
Guan Yu
4,138
788
75
3,166
9,466
10,398
199
381
9,085
0
41,955
W
Ravana
Honoi
Ravana
7,152
2,544
0
634
6,363
2,431
0
527
5,387
0
61,043
L
Cerberus
MythicalSkill
Cerberus
4,873
342
293
3,825
13,232
9,838
0
7,932
5,300
28,273
602
L
Ullr
2,023
1,142
0
1,315
7,341
2,393
0
3,762
3,579
0
13,158
L
Serqet
10,073
3,246
0
3,028
12,233
5,623
0
3,199
9,034
0
50,967
W
10,679
6,557
0
5,174
9,126
3,244
3,513
2,673
6,453
51,619
7,455
W
Bellona
alicatxo
Bellona
6,220
3,725
0
4,782
10,848
8,711
340
0
9,484
0
54,194
W
2,640
595
0
2,316
9,223
5,720
447
1,980
7,243
10,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
37,159
296
Minions Killed
394
0
Camps Cleared
0
1,069,103
Distance Traveled
1,296,178
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,574
583
90
7
0
263,769
4
L
Janus
5,881
452
62
5
0
237,637
1
L
Guan Yu
5,954
458
59
5
0
229,825
2
W
Ravana
8,247
634
105
8
0
283,419
3
L
Cerberus
6,083
468
80
6
0
222,921
4
L
Ullr
4,389
338
11
1
0
130,775
1
L
Serqet
7,591
584
84
6
0
247,945
2
W
Sol
7,315
563
102
8
0
228,816
1
W
Bellona
7,529
579
92
7
0
252,311
5
W
Sobek
6,494
500
5
0
0
267,863
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role