Player Matchup

Ra
Ra
Sharkheaven900
Ra
Level 45
God Stats
8W - 3L
1,841 SR
Queue Stats
13W - 6L
1,797 Elo+
Party 2
Tyr
Tyr
WarriorKOB
Tyr
Level 143
God Stats
2W - 0L
1,599 SR
Queue Stats
136W - 107L
1,602 Elo+
Party 2
Rama
Rama
ovEvo
Rama
Level 159
God Stats
3W - 1L
1,873 SR
Queue Stats
151W - 113L
1,611 Elo+
Party 2
Team Averages
Level 116
1,771 SR
1,670 Elo+

VS

Team Averages
Level 107
1,649 SR
1,402 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Prima_Nocta_
Medusa
Level 119
God Stats
0W - 1L
1,806 SR
Queue Stats
10W - 16L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
Random-Crusher_
Baron Samedi
Level 115
God Stats
1W - 1L
1,641 SR
Queue Stats
7W - 14L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
9,992
714
6,495
8,992
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 1 / 6
10,124
723
6,853
8,915
11,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
ovEvo
Rama
17
5 / 0 / 5
10,415
744
12,748
10,080
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 3 / 2
8,938
638
7,837
14,207
13,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
14
2 / 3 / 3
8,923
637
7,493
11,515
5,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Random-Crusher_
Baron Samedi
14
0 / 4 / 3
8,688
621
6,321
8,273
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
2
1.33
L
Medusa
2
3
3
1.17
L
Baron Samedi
Random-Crusher_
Baron Samedi
0
4
3
0.38
W
2
4
7
1.38
W
3
1
6
6
W
Rama
ovEvo
Rama
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
21,651
27,987
Taken
33,995
19,586
Mitigated
23,413
13,907
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,837
1,486
174
2,802
14,207
13,897
0
3,893
9,876
0
27,545
L
Medusa
7,493
1,589
479
1,739
11,515
5,265
0
1,867
9,439
0
43,046
L
Baron Samedi
Random-Crusher_
Baron Samedi
6,321
327
1,317
1,229
8,273
4,251
162
861
7,236
30,761
0
W
6,495
1,336
2,496
3,096
8,992
4,021
756
1,656
7,336
43,919
0
W
6,853
1,535
0
3,365
8,915
11,065
209
2,128
6,787
0
24,167
W
Rama
ovEvo
Rama
12,748
8,731
0
4,950
10,080
4,500
2,177
2,604
7,476
0
55,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
26,549
196
Minions Killed
149
0
Camps Cleared
0
774,165
Distance Traveled
733,932
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,938
638
53
4
0
235,766
5
L
Medusa
8,923
637
47
3
0
265,692
5
L
Baron Samedi
8,688
621
49
4
0
232,474
5
W
Ra
9,992
714
97
7
0
249,597
2
W
Tyr
10,124
723
29
2
0
259,097
5
W
Rama
10,415
744
70
5
0
265,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role