Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
CyberThePerv
Ullr
Level 158
God Stats
7W - 11L
1,428 SR
Queue Stats
162W - 153L
1,510 Elo+
Party 3
Chang'e
Chang'e
Novack69
Chang'e
Level 140
God Stats
5W - 3L
1,602 SR
Queue Stats
131W - 115L
1,529 Elo+
Solo
Ravana
Ravana
SaltedFishKing
Ravana
Level 127
God Stats
3W - 0L
1,641 SR
Queue Stats
15W - 9L
1,562 Elo+
Party 2
Chaac
Chaac
SupTheLegend
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,562 Elo+
Party 2
Team Averages
Level 122
1,534 SR
1,533 Elo+

VS

Team Averages
Level 65
1,640 SR
1,580 Elo+
Chang'e
Chang'e
Chortlegames
Chang'e
Level 107
God Stats
11W - 4L
1,765 SR
Queue Stats
77W - 66L
1,519 Elo+
Party 1
Odin
Odin
DaylightCoven
Odin
Level 66
God Stats
0W - 1L
1,567 SR
Queue Stats
9W - 6L
1,631 Elo+
Party 1
Bacchus
Bacchus
WuufieSmitten
Bacchus
Level 29
God Stats
2W - 1L
1,849 SR
Queue Stats
49W - 41L
1,536 Elo+
Party 1
Izanami
Izanami
Wyldfire21
Izanami
Level 40
God Stats
7W - 9L
1,452 SR
Queue Stats
44W - 40L
1,519 Elo+
Party 1
He Bo
He Bo
Zìgh
He Bo
Level 84
God Stats
2W - 1L
1,565 SR
Queue Stats
34W - 12L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 11
6,572
548
2,477
7,984
5,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 3
7,406
617
7,454
8,319
3,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Novack69
Chang'e
10
1 / 3 / 9
6,401
533
6,573
9,848
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
11 / 1 / 3
8,013
668
9,109
6,314
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 2 / 2
7,686
641
6,362
8,406
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chortlegames
Chang'e
10
0 / 3 / 2
5,692
474
5,148
8,838
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
3 / 4 / 0
6,123
510
3,860
8,475
6,526
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
7
1 / 3 / 0
5,040
420
3,736
7,979
5,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Wyldfire21
Izanami
9
0 / 5 / 0
5,668
472
3,699
7,400
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Zìgh
He Bo
10
2 / 8 / 0
6,122
510
7,037
11,148
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
22
Kills
6
6
Deaths
23
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
11
5.5
L
Chang'e
Chortlegames
Chang'e
0
3
2
0.33
W
4
0
3
5.5
L
3
4
0
0.75
W
Chang'e
Novack69
Chang'e
1
3
9
1.83
W
11
1
3
12.5
W
6
2
2
3.5
L
Bacchus
1
3
0
0.33
L
Izanami
Wyldfire21
Izanami
0
5
0
0
L
He Bo
Zìgh
He Bo
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
23,480
40,871
Taken
43,840
21,770
Mitigated
19,933
16,253
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,477
922
3,327
3,035
7,984
5,374
200
3,596
4,388
13,905
2,636
L
Chang'e
Chortlegames
Chang'e
5,148
527
446
2,311
8,838
2,983
0
3,871
4,920
39,821
0
W
7,454
2,707
0
1,444
8,319
3,236
826
1,851
6,468
0
58,022
L
3,860
1,541
0
270
8,475
6,526
0
1,087
6,973
0
16,226
W
Chang'e
Novack69
Chang'e
6,573
568
286
3,459
9,848
4,407
574
7,460
2,388
38,984
0
W
9,109
3,508
0
2,017
6,314
2,809
0
1,599
4,715
0
45,085
W
6,362
1,975
0
2,685
8,406
5,944
228
1,415
6,991
0
41,142
L
Bacchus
3,736
476
90
720
7,979
5,352
0
1,647
6,332
11,771
0
L
Izanami
Wyldfire21
Izanami
3,699
2,496
0
859
7,400
1,926
0
514
6,886
0
40,087
L
He Bo
Zìgh
He Bo
7,037
802
0
1,791
11,148
3,146
0
1,858
9,163
44,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
28,645
352
Minions Killed
265
0
Camps Cleared
0
1,138,345
Distance Traveled
1,079,564
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,572
548
28
2
0
209,959
5
L
Chang'e
5,692
474
66
6
0
222,281
3
W
Ullr
7,406
617
104
9
0
211,155
0
L
Odin
6,123
510
31
3
0
224,637
1
W
Chang'e
6,401
533
60
5
0
201,714
1
W
Ravana
8,013
668
78
7
0
282,993
1
W
Chaac
7,686
641
82
7
0
232,524
1
L
Bacchus
5,040
420
9
1
0
211,621
1
L
Izanami
5,668
472
77
6
0
215,161
2
L
He Bo
6,122
510
82
7
0
205,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role