Player Matchup

Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
H4NGM4N
Charybdis
Level 68
God Stats
7W - 8L
1,576 SR
Queue Stats
58W - 79L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
razn33
Sylvanus
Level 147
God Stats
1W - 3L
1,375 SR
Queue Stats
18W - 18L
1,516 Elo+
Solo
Team Averages
Level 121
1,483 SR
1,469 Elo+

VS

Team Averages
Level 110
1,523 SR
1,633 Elo+
Fafnir
Fafnir
Blueswarp
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 152L
1,691 Elo+
Party 2
Ra
Ra
Dinner4Two69
Ra
Level 99
God Stats
3W - 2L
1,557 SR
Queue Stats
134W - 114L
1,586 Elo+
Party 2
Erlang Shen
Erlang Shen
TheHammedBurger
Erlang Shen
Level 105
God Stats
1W - 1L
1,514 SR
Queue Stats
168W - 134L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 5 / 2
10,647
665
14,970
15,931
9,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
H4NGM4N
Charybdis
13
1 / 7 / 2
9,640
603
6,087
17,393
8,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
razn33
Sylvanus
16
2 / 2 / 4
11,179
699
8,976
23,842
36,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blueswarp
Fafnir
16
5 / 3 / 6
11,616
726
12,031
17,002
11,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 2 / 9
11,629
727
16,137
12,294
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
TheHammedBurger
Erlang Shen
17
6 / 2 / 8
11,773
736
19,842
18,151
15,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
14
14
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
2
0.8
W
Fafnir
Blueswarp
Fafnir
5
3
6
2.67
W
3
2
9
3.75
L
Charybdis
H4NGM4N
Charybdis
1
7
2
0.29
W
Erlang Shen
TheHammedBurger
Erlang Shen
6
2
8
5
L
Sylvanus
razn33
Sylvanus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,033
Damage
48,010
57,166
Taken
47,447
54,519
Mitigated
32,450
14,963
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
14,970
1,347
0
703
15,931
9,177
336
7,237
8,694
50,900
0
W
Fafnir
Blueswarp
Fafnir
12,031
5,620
0
4,116
17,002
11,589
917
7,927
9,075
54,054
0
W
16,137
3,008
2,263
5,830
12,294
5,334
974
8,421
3,873
69,840
0
L
Charybdis
H4NGM4N
Charybdis
6,087
3,216
0
1,794
17,393
8,767
213
8,394
8,999
0
25,945
W
Erlang Shen
TheHammedBurger
Erlang Shen
19,842
11,210
0
2,369
18,151
15,527
664
7,968
9,764
0
42,810
L
Sylvanus
razn33
Sylvanus
8,976
2,195
3,448
9,018
23,842
36,575
112
12,590
11,252
26,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
35,018
157
Minions Killed
195
0
Camps Cleared
0
701,115
Distance Traveled
895,199
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,647
665
80
5
0
216,334
1
W
Fafnir
11,616
726
68
4
0
276,553
4
W
Ra
11,629
727
85
5
0
305,367
3
L
Charybdis
9,640
603
52
3
0
242,649
0
W
Erlang Shen
11,773
736
42
3
0
313,279
2
L
Sylvanus
11,179
699
25
2
0
242,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role