Player Matchup

Charybdis
Charybdis
BadGollum1488
Charybdis
Level 66
God Stats
3W - 8L
1,173 SR
Queue Stats
71W - 93L
1,352 Elo+
Party 1
Loki
Loki
D3atHxxBloW
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,202 Elo+
Solo
Geb
Geb
Dad8744
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 56
1,391 SR
1,351 Elo+

VS

Team Averages
Level 80
1,402 SR
1,318 Elo+
Nike
Nike
Kikiss2303
Nike
Level 21
God Stats
1W - 4L
1,164 SR
Queue Stats
32W - 75L
1,184 Elo+
Party 2
Nox
Nox
Noloyolo
Nox
Level 158
God Stats
1W - 0L
1,477 SR
Queue Stats
7W - 9L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
iisma_02
Ao Kuang
Level 60
God Stats
6W - 5L
1,564 SR
Queue Stats
36W - 79L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BadGollum1488
Charybdis
16
1 / 3 / 0
9,337
667
10,566
15,097
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 4 / 1
7,900
564
2,007
8,407
3,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
11
0 / 6 / 1
8,562
612
4,190
12,554
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
9,583
685
10,234
14,568
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 9
11,235
803
10,158
6,039
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
iisma_02
Ao Kuang
16
10 / 0 / 3
12,227
873
10,089
9,416
6,878
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
13
13
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BadGollum1488
Charybdis
1
3
0
0.33
L
0
4
1
0.13
L
Geb
0
6
1
0.08
W
1
1
7
4.5
W
2
0
9
6.5
W
Ao Kuang
iisma_02
Ao Kuang
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,763
Damage
30,481
36,058
Taken
30,023
16,719
Mitigated
17,461
5,777
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BadGollum1488
Charybdis
10,566
6,954
0
4,131
15,097
5,887
0
6,850
7,899
0
54,746
L
2,007
0
182
633
8,407
3,073
0
5,350
2,895
0
13,879
L
Geb
4,190
426
0
831
12,554
7,759
0
8,122
4,036
13,035
0
W
10,234
2,361
46
2,951
14,568
7,705
931
1,530
13,038
0
34,970
W
10,158
1,041
0
1,466
6,039
2,878
890
618
5,421
59,230
0
W
Ao Kuang
iisma_02
Ao Kuang
10,089
2,728
1,708
4,653
9,416
6,878
478
2,117
7,299
36,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
33,045
129
Minions Killed
178
0
Camps Cleared
0
671,536
Distance Traveled
827,837
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,337
667
108
8
0
224,175
2
L
Loki
7,900
564
13
1
0
237,440
3
L
Geb
8,562
612
8
1
0
209,921
2
W
Nike
9,583
685
25
2
0
293,172
0
W
Nox
11,235
803
101
7
0
256,153
2
W
Ao Kuang
12,227
873
52
4
0
278,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role