Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DietrichTheWall
Gilgamesh
Level 43
God Stats
6W - 3L
1,881 SR
Queue Stats
9W - 9L
1,616 Elo+
Party 2
Ratatoskr
Ratatoskr
HoratioLord
Ratatoskr
Level 99
God Stats
5W - 2L
1,678 SR
Queue Stats
46W - 52L
1,501 Elo+
Party 2
Neith
Neith
Nevarnos
Neith
Level 42
God Stats
1W - 3L
1,281 SR
Queue Stats
8W - 10L
1,220 Elo+
Solo
Kukulkan
Kukulkan
fairish
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,361 Elo+
Solo
Team Averages
Level 72
1,568 SR
1,440 Elo+

VS

Team Averages
Level 66
1,562 SR
1,515 Elo+
Thanatos
Thanatos
KittyKatKillerr
Thanatos
Level 80
God Stats
23W - 15L
1,592 SR
Queue Stats
237W - 225L
1,568 Elo+
Party 1
Athena
Athena
MRpapabear85
Athena
Level 89
God Stats
6W - 12L
1,375 SR
Queue Stats
282W - 230L
1,574 Elo+
Party 1
Hera
Hera
bootybuttbubbler
Hera
Level 61
God Stats
5W - 3L
1,436 SR
Queue Stats
130W - 100L
1,497 Elo+
Party 1
Sol
Sol
kiwiii300
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 78L
1,586 Elo+
Party 1
Bellona
Bellona
oXMaximusXo
Bellona
Level 70
God Stats
9W - 5L
1,904 SR
Queue Stats
41W - 60L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 1 / 1
7,666
548
8,558
8,960
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DietrichTheWall
Gilgamesh
10
1 / 2 / 0
6,654
475
2,906
10,299
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
HoratioLord
Ratatoskr
10
0 / 3 / 3
6,577
470
3,130
9,592
2,975
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Nevarnos
Neith
12
1 / 0 / 1
7,120
509
5,947
4,088
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
fairish
Kukulkan
13
3 / 5 / 0
7,903
565
4,282
8,251
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 2 / 4
7,848
561
6,137
12,483
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
10
0 / 0 / 5
6,664
476
3,886
9,026
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 2
7,927
566
6,538
7,085
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 1 / 0
7,480
534
5,078
6,937
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
oXMaximusXo
Bellona
12
0 / 1 / 1
6,799
486
2,979
8,898
8,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
11
11
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
L
Gilgamesh
DietrichTheWall
Gilgamesh
1
2
0
0.5
L
Ratatoskr
HoratioLord
Ratatoskr
0
3
3
0.5
W
Thanatos
4
2
4
3
W
Athena
0
0
5
2.5
L
Neith
Nevarnos
Neith
1
0
1
1.5
W
5
1
2
6
L
Kukulkan
fairish
Kukulkan
3
5
0
0.6
W
2
1
0
2
W
Bellona
oXMaximusXo
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,823
Damage
24,618
41,190
Taken
44,429
22,392
Mitigated
29,327
13,751
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,558
883
0
4,826
8,960
8,701
774
997
7,963
58,736
0
L
Gilgamesh
DietrichTheWall
Gilgamesh
2,906
763
0
2,497
10,299
5,957
0
5,016
5,283
0
24,342
L
Ratatoskr
HoratioLord
Ratatoskr
3,130
682
0
3,306
9,592
2,975
0
3,503
6,089
0
38,418
W
Thanatos
6,137
1,389
0
14,178
12,483
5,698
0
3,330
9,114
0
55,619
W
Athena
3,886
1,176
0
2,170
9,026
8,826
0
590
8,387
16,285
0
L
Neith
Nevarnos
Neith
5,947
2,535
0
2,372
4,088
1,548
0
2,420
1,668
0
50,925
W
6,538
2,006
0
500
7,085
2,896
1,112
2,860
4,225
50,251
0
L
Kukulkan
fairish
Kukulkan
4,282
429
0
750
8,251
3,211
0
3,434
4,817
50,841
0
W
5,078
1,786
0
3,885
6,937
2,913
292
0
6,937
58,869
618
W
Bellona
oXMaximusXo
Bellona
2,979
547
72
2,430
8,898
8,994
476
5,031
2,926
0
37,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,920
Gold Earned
36,718
396
Minions Killed
396
0
Camps Cleared
0
1,334,912
Distance Traveled
1,413,611
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,666
548
101
7
0
221,694
6
L
Gilgamesh
6,654
475
39
3
0
262,578
2
L
Ratatoskr
6,577
470
75
5
0
329,112
2
W
Thanatos
7,848
561
97
7
0
303,097
5
W
Athena
6,664
476
18
1
0
325,100
2
L
Neith
7,120
509
95
7
0
276,072
3
W
Hera
7,927
566
106
8
0
296,421
3
L
Kukulkan
7,903
565
86
6
0
245,456
5
W
Sol
7,480
534
111
8
0
254,150
1
W
Bellona
6,799
486
64
5
0
234,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role