Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Picast
Loki
Level 145
God Stats
1W - 0L
1,706 SR
Queue Stats
31W - 23L
1,566 Elo+
Party 1
Tiamat
Tiamat
SOULEVANSII
Tiamat
Level 151
God Stats
4W - 7L
1,312 SR
Queue Stats
208W - 208L
1,461 Elo+
Solo
Hercules
Hercules
sl4Wannabe
Hercules
Level 100
God Stats
4W - 3L
1,574 SR
Queue Stats
234W - 262L
1,554 Elo+
Solo
Team Averages
Level 138
1,518 SR
1,516 Elo+

VS

Team Averages
Level 100
1,644 SR
1,575 Elo+
Vulcan
Vulcan
EcliKazeX
Vulcan
Level 136
God Stats
16W - 3L
2,026 SR
Queue Stats
301W - 243L
1,630 Elo+
Party 2
Cabrakan
Cabrakan
Enochyy
Cabrakan
Level 105
God Stats
2W - 5L
1,644 SR
Queue Stats
113W - 75L
1,593 Elo+
Party 2
Charybdis
Charybdis
Oxothnk007
Charybdis
Level 109
God Stats
14W - 5L
1,637 SR
Queue Stats
296W - 240L
1,653 Elo+
Party 2
Nike
Nike
VacaVioladora
Nike
Level 64
God Stats
6W - 8L
1,355 SR
Queue Stats
67W - 86L
1,390 Elo+
Solo
Thanatos
Thanatos
mannyfrezz
Thanatos
Level 86
God Stats
0W - 1L
1,557 SR
Queue Stats
207W - 153L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
4 / 2 / 11
11,939
569
19,296
18,495
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
15
5 / 1 / 10
11,078
528
7,694
22,750
28,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Picast
Loki
17
5 / 2 / 10
11,433
544
11,246
17,292
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
4 / 2 / 9
11,138
530
12,222
12,749
10,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
sl4Wannabe
Hercules
17
4 / 2 / 6
11,762
560
13,601
22,310
19,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EcliKazeX
Vulcan
13
0 / 7 / 5
9,028
430
12,755
12,351
5,888
Cabrakan
Enochyy
Cabrakan
13
1 / 4 / 3
8,902
424
5,911
19,683
25,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Oxothnk007
Charybdis
19
0 / 2 / 5
11,009
524
9,553
16,819
7,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 5 / 3
8,587
409
9,327
20,136
14,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
mannyfrezz
Thanatos
17
8 / 4 / 1
11,117
529
16,985
20,890
11,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
22
Kills
9
9
Deaths
22
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
2
11
4.75
W
Athena
 
Athena
5
1
10
10
L
Vulcan
EcliKazeX
Vulcan
0
7
5
0.36
L
Cabrakan
Enochyy
Cabrakan
1
4
3
0.63
L
Charybdis
Oxothnk007
Charybdis
0
2
5
1.25
W
Loki
Picast
Loki
5
2
10
5
W
Tiamat
4
2
9
4.25
L
0
5
3
0.3
L
Thanatos
mannyfrezz
Thanatos
8
4
1
2.13
W
Hercules
sl4Wannabe
Hercules
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,059
Damage
54,531
93,596
Taken
89,879
73,391
Mitigated
65,458
34,168
Healing
36,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,296
8,558
0
11,207
18,495
7,351
6,179
2,601
15,845
0
128,384
W
Athena
 
Athena
7,694
2,356
620
6,797
22,750
28,538
267
7,894
14,811
32,665
0
L
Vulcan
EcliKazeX
Vulcan
12,755
3,037
0
972
12,351
5,888
0
5,625
6,672
72,944
0
L
Cabrakan
Enochyy
Cabrakan
5,911
1,002
519
3,038
19,683
25,955
0
5,124
14,413
23,637
1,655
L
Charybdis
Oxothnk007
Charybdis
9,553
5,497
0
8,107
16,819
7,055
2,769
1,253
15,512
0
112,504
W
Loki
Picast
Loki
11,246
3,086
0
1,375
17,292
7,369
1,200
4,025
13,141
0
96,183
W
Tiamat
12,222
1,002
861
3,869
12,749
10,596
552
3,811
8,890
79,424
0
L
9,327
1,603
0
5,559
20,136
14,562
0
4,468
14,919
0
52,400
L
Thanatos
mannyfrezz
Thanatos
16,985
5,991
0
17,986
20,890
11,998
0
3,446
17,259
0
98,278
W
Hercules
sl4Wannabe
Hercules
13,601
4,367
0
9,439
22,310
19,537
699
3,746
17,461
0
77,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,350
Gold Earned
48,643
609
Minions Killed
556
0
Camps Cleared
0
2,049,433
Distance Traveled
1,976,277
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,939
569
169
8
0
375,985
4
W
Athena
11,078
528
40
2
0
441,880
4
L
Vulcan
9,028
430
136
6
0
362,237
8
L
Cabrakan
8,902
424
35
2
0
394,251
7
L
Charybdis
11,009
524
181
9
0
358,188
3
W
Loki
11,433
544
125
6
0
442,284
6
W
Tiamat
11,138
530
138
7
0
403,554
4
L
Nike
8,587
409
80
4
0
428,280
10
L
Thanatos
11,117
529
124
6
0
433,321
2
W
Hercules
11,762
560
137
7
0
385,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role