Player Matchup

Merlin
Merlin
FTH_The2TapGod
Merlin
Level 27
God Stats
0W - 3L
1,254 SR
Queue Stats
8W - 17L
1,208 Elo+
Party 1
Achilles
Achilles
FthFallenOG
Achilles
Level 86
God Stats
12W - 17L
1,438 SR
Queue Stats
315W - 465L
1,262 Elo+
Party 1
Hachiman
Hachiman
zufrantic
Hachiman
Level 49
God Stats
1W - 1L
1,594 SR
Queue Stats
150W - 237L
1,240 Elo+
Party 1
Team Averages
Level 54
1,429 SR
1,237 Elo+

VS

Team Averages
Level 75
1,625 SR
1,487 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dewdropper
Kumbhakarna
Level 27
God Stats
14W - 2L
1,785 SR
Queue Stats
47W - 11L
1,775 Elo+
Party 2
Chaac
Chaac
opor187
Chaac
Level 37
God Stats
11W - 5L
1,591 SR
Queue Stats
17W - 38L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
5,996
600
4,779
9,153
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
FthFallenOG
Achilles
9
1 / 6 / 1
6,136
614
4,526
13,695
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
zufrantic
Hachiman
11
1 / 3 / 1
6,592
659
8,445
9,687
3,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 0 / 6
8,836
884
13,447
6,077
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Dewdropper
Kumbhakarna
13
3 / 1 / 12
7,786
779
5,229
9,421
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
opor187
Chaac
13
5 / 1 / 9
7,829
783
7,338
10,521
7,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
16
16
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
6
11
W
Kumbhakarna
Dewdropper
Kumbhakarna
3
1
12
9
L
0
7
2
0.14
L
Achilles
FthFallenOG
Achilles
1
6
1
0.25
W
Chaac
opor187
Chaac
5
1
9
9.5
L
Hachiman
zufrantic
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,750
Damage
26,014
32,535
Taken
26,019
18,758
Mitigated
16,467
2,132
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,447
6,071
0
1,120
6,077
2,999
1,853
1,060
4,784
0
45,955
W
Kumbhakarna
Dewdropper
Kumbhakarna
5,229
518
385
2,123
9,421
6,404
0
2,215
7,016
14,298
0
L
4,779
1,230
0
0
9,153
3,652
145
2,778
6,375
16,945
0
L
Achilles
FthFallenOG
Achilles
4,526
1,598
0
646
13,695
11,410
0
1,606
12,089
0
6,846
W
Chaac
opor187
Chaac
7,338
2,144
0
3,062
10,521
7,064
368
1,624
8,683
0
18,888
L
Hachiman
zufrantic
Hachiman
8,445
3,893
0
1,486
9,687
3,696
0
873
8,814
0
25,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,724
Gold Earned
24,451
65
Minions Killed
122
0
Camps Cleared
0
444,057
Distance Traveled
550,402
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,836
884
73
7
0
186,534
1
W
Kumbhakarna
7,786
779
16
2
0
200,327
1
L
Merlin
5,996
600
26
3
0
130,940
0
L
Achilles
6,136
614
4
0
0
132,711
0
W
Chaac
7,829
783
33
3
0
163,541
0
L
Hachiman
6,592
659
35
4
0
180,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role