Player Matchup

Serqet
Serqet
DR_GOLDSTANDARD
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 263L
1,530 Elo+
Solo
Set
Set
GunnaNeedHelp
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Solo
Ne Zha
Ne Zha
HebertonMelo
Ne Zha
Level 67
God Stats
0W - 2L
1,521 SR
Queue Stats
196W - 209L
1,531 Elo+
Solo
Artio
Artio
ItzChdedx
Artio
Level 51
God Stats
2W - 3L
1,575 SR
Queue Stats
281W - 315L
1,498 Elo+
Solo
Awilix
Awilix
ƒree
Awilix
Level 28
God Stats
4W - 10L
1,402 SR
Queue Stats
136W - 124L
1,522 Elo+
Solo
Team Averages
Level 55
1,499 SR
1,478 Elo+

VS

Team Averages
Level 78
1,664 SR
1,663 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cedric420lsd
Danzaburou
Level 20
God Stats
2W - 0L
1,808 SR
Queue Stats
33W - 5L
1,762 Elo+
Party 1
Sobek
Sobek
Godslayer883553
Sobek
Level 106
God Stats
4W - 2L
1,443 SR
Queue Stats
442W - 235L
1,669 Elo+
Party 1
Gilgamesh
Gilgamesh
XxNicolBolasxX
Gilgamesh
Level 91
God Stats
3W - 0L
1,797 SR
Queue Stats
272W - 120L
1,698 Elo+
Party 1
Merlin
Merlin
xTATIS JRx
Merlin
Level 46
God Stats
4W - 1L
1,773 SR
Queue Stats
184W - 62L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
9,378
586
6,981
15,998
11,107
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 5 / 10
11,432
715
14,661
17,467
16,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
16
6 / 5 / 5
9,983
624
12,289
14,427
8,447
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
ItzChdedx
Artio
18
3 / 3 / 13
11,106
694
8,943
22,899
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
ƒree
Awilix
13
3 / 2 / 7
8,853
553
4,552
4,659
2,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
3 / 4 / 9
11,540
721
10,923
12,947
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Cedric420lsd
Danzaburou
17
3 / 6 / 12
10,875
680
9,338
14,743
6,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 12
10,314
645
6,898
18,194
21,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
XxNicolBolasxX
Gilgamesh
16
4 / 3 / 11
10,595
662
13,514
14,940
16,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
xTATIS JRx
Merlin
19
9 / 4 / 10
11,891
743
24,084
10,462
5,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
75
19
Kills
21
21
Deaths
22
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
4
9
1.88
W
Danzaburou
Cedric420lsd
Danzaburou
3
6
12
1.5
L
1
6
7
0.75
W
2
5
12
1.6
L
6
5
10
2.2
L
Ne Zha
6
5
5
1.7
L
Artio
ItzChdedx
Artio
3
3
13
3.17
W
Gilgamesh
XxNicolBolasxX
Gilgamesh
4
3
11
3.17
W
Merlin
xTATIS JRx
Merlin
9
4
10
3.5
L
Awilix
ƒree
Awilix
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,426
Damage
64,757
75,450
Taken
71,286
59,467
Mitigated
56,267
23,573
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,923
1,302
900
2,196
12,947
6,988
1,858
1,249
11,217
24,542
0
W
Danzaburou
Cedric420lsd
Danzaburou
9,338
3,393
1,651
2,680
14,743
6,088
2,306
2,213
10,258
0
26,553
L
6,981
2,159
2,206
2,570
15,998
11,107
0
9,060
6,828
0
11,012
W
6,898
438
589
3,032
18,194
21,174
755
2,177
13,976
14,014
0
L
14,661
5,593
772
3,895
17,467
16,811
0
8,803
8,331
0
41,843
L
Ne Zha
12,289
2,807
414
1,515
14,427
8,447
0
6,090
8,241
0
28,767
L
Artio
ItzChdedx
Artio
8,943
760
2,253
9,612
22,899
20,937
0
14,936
7,677
14,989
0
W
Gilgamesh
XxNicolBolasxX
Gilgamesh
13,514
4,531
1,824
2,274
14,940
16,480
1,920
2,036
11,812
0
18,105
W
Merlin
xTATIS JRx
Merlin
24,084
1,911
1,185
1,006
10,462
5,537
1,051
1,268
9,107
46,861
0
L
Awilix
ƒree
Awilix
4,552
1,040
115
221
4,659
2,165
0
2,101
2,468
0
7,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,752
Gold Earned
55,215
120
Minions Killed
150
0
Camps Cleared
0
1,061,306
Distance Traveled
1,220,709
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,540
721
44
3
0
254,644
3
W
Danzaburou
10,875
680
34
2
0
242,045
1
L
Serqet
9,378
586
16
1
0
232,780
0
W
Sobek
10,314
645
23
1
0
252,665
0
L
Set
11,432
715
59
4
0
231,998
0
L
Ne Zha
9,983
624
26
2
0
226,266
0
L
Artio
11,106
694
15
1
0
262,134
0
W
Gilgamesh
10,595
662
10
1
0
240,561
0
W
Merlin
11,891
743
39
2
0
230,794
1
L
Awilix
8,853
553
4
0
0
108,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role