Player Matchup

Zeus
Zeus
CDHTwins
Zeus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 40L
1,960 Elo+
Party 2
Hel
Hel
UpbeatBeau
Hel
Level 160
God Stats
1W - 0L
1,129 SR
Queue Stats
196W - 55L
1,954 Elo+
Party 2
Xbalanque
Xbalanque
xConno
Xbalanque
Level 144
God Stats
1W - 0L
1,766 SR
Queue Stats
130W - 38L
1,943 Elo+
Party 2
Team Averages
Level 152
1,465 SR
1,952 Elo+

VS

Team Averages
Level 102
1,468 SR
1,434 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
H4NGM4N
Charybdis
Level 68
God Stats
7W - 8L
1,594 SR
Queue Stats
58W - 79L
1,397 Elo+
Party 1
Eset
Eset
PlagueOfGeese
Eset
Level 89
God Stats
0W - 2L
1,311 SR
Queue Stats
8W - 14L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
11 / 0 / 5
8,663
963
12,443
7,032
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 0 / 11
8,550
950
6,005
10,716
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
xConno
Xbalanque
12
2 / 1 / 14
7,418
824
15,571
10,332
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 7 / 0
5,392
599
6,896
15,970
15,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
H4NGM4N
Charybdis
9
0 / 7 / 1
5,728
636
5,699
12,782
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
5,752
639
4,818
8,356
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
18
Kills
0
1
Deaths
18
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
7
0
0
W
Zeus
11
0
5
13.5
L
Charybdis
H4NGM4N
Charybdis
0
7
1
0.07
L
0
4
0
0
W
5
0
11
10.5
W
Xbalanque
xConno
Xbalanque
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,019
Damage
17,413
28,080
Taken
37,108
13,753
Mitigated
23,593
16,895
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,896
1,933
0
1,287
15,970
15,477
0
7,348
8,622
0
12,110
W
Zeus
12,443
2,361
0
750
7,032
2,383
1,343
1,470
5,562
42,552
0
L
Charybdis
H4NGM4N
Charybdis
5,699
2,759
0
955
12,782
4,903
0
6,233
6,549
0
17,482
L
4,818
203
290
500
8,356
3,213
0
4,903
3,453
19,630
0
W
6,005
269
5,630
8,054
10,716
6,926
391
1,663
9,053
13,466
0
W
Xbalanque
xConno
Xbalanque
15,571
8,932
0
2,461
10,332
4,444
815
1,721
8,611
0
37,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
16,872
121
Minions Killed
61
0
Camps Cleared
0
479,873
Distance Traveled
454,713
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,392
599
11
1
0
157,938
3
W
Zeus
8,663
963
70
8
0
158,616
1
L
Charybdis
5,728
636
28
3
0
141,480
0
L
Eset
5,752
639
22
2
0
155,295
3
W
Hel
8,550
950
10
1
0
180,641
1
W
Xbalanque
7,418
824
41
5
0
140,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role