Player Matchup

Sun Wukong
Sun Wukong
DouZhanShengFu
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Dr_WussBag
Kukulkan
Level 107
God Stats
0W - 1L
1,763 SR
Queue Stats
15W - 16L
1,471 Elo+
Party 1
Janus
Janus
GABOKI
Janus
Level 26
God Stats
4W - 2L
1,701 SR
Queue Stats
92W - 95L
1,472 Elo+
Solo
Neith
Neith
Thewildestboy
Neith
Level 142
God Stats
1W - 1L
1,350 SR
Queue Stats
29W - 28L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Zeruex
Cthulhu
Level 150
God Stats
1W - 2L
1,669 SR
Queue Stats
222W - 218L
1,693 Elo+
Solo
Team Averages
Level 86
1,597 SR
1,546 Elo+

VS

Team Averages
Level 120
1,633 SR
1,663 Elo+
Thor
Thor
Braiiid
Thor
Level 160
God Stats
4W - 1L
1,717 SR
Queue Stats
165W - 77L
1,703 Elo+
Party 2
Persephone
Persephone
HeyJay
Persephone
Level 160
God Stats
2W - 1L
1,490 SR
Queue Stats
167W - 79L
1,690 Elo+
Party 2
Mulan
Mulan
HushPls
Mulan
Level 146
God Stats
1W - 1L
1,795 SR
Queue Stats
153W - 70L
1,700 Elo+
Party 2
Sylvanus
Sylvanus
RoseThornMoss
Sylvanus
Level 119
God Stats
3W - 1L
1,606 SR
Queue Stats
162W - 83L
1,672 Elo+
Party 2
Ullr
Ullr
zx B l 4 Z E xz
Ullr
Level 15
God Stats
3W - 1L
1,557 SR
Queue Stats
11W - 7L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DouZhanShengFu
Sun Wukong
17
5 / 5 / 3
10,782
719
13,249
24,923
16,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Dr_WussBag
Kukulkan
17
1 / 10 / 3
9,956
664
8,848
17,213
7,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Janus
GABOKI
Janus
16
1 / 11 / 3
9,975
665
8,962
20,235
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 6 / 2
10,237
682
8,302
17,895
8,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Zeruex
Cthulhu
16
0 / 5 / 8
9,788
653
13,880
20,232
22,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Braiiid
Thor
19
9 / 1 / 9
12,271
818
21,310
17,716
17,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
HeyJay
Persephone
20
9 / 1 / 15
13,060
871
26,367
10,409
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
HushPls
Mulan
19
8 / 4 / 13
12,142
809
16,297
25,665
32,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
RoseThornMoss
Sylvanus
17
5 / 1 / 16
11,093
740
12,971
11,897
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 12
12,002
800
14,728
18,371
8,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
9
Kills
37
37
Deaths
9
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thor
Braiiid
Thor
9
1
9
13.5
L
Sun Wukong
DouZhanShengFu
Sun Wukong
5
5
3
1.3
L
Kukulkan
Dr_WussBag
Kukulkan
1
10
3
0.25
L
Janus
GABOKI
Janus
1
11
3
0.23
W
Persephone
HeyJay
Persephone
9
1
15
16.5
W
Mulan
HushPls
Mulan
8
4
13
3.63
W
Sylvanus
RoseThornMoss
Sylvanus
5
1
16
13
L
2
6
2
0.5
L
Cthulhu
Zeruex
Cthulhu
0
5
8
0.8
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,241
Damage
91,673
100,498
Taken
84,058
62,567
Mitigated
71,436
10,534
Healing
23,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Braiiid
Thor
21,310
3,904
0
1,676
17,716
17,760
1,367
4,710
12,754
408
55,737
L
Sun Wukong
DouZhanShengFu
Sun Wukong
13,249
4,041
0
4,332
24,923
16,895
0
10,751
13,451
53
28,802
L
Kukulkan
Dr_WussBag
Kukulkan
8,848
849
0
280
17,213
7,919
0
3,702
12,695
39,067
0
L
Janus
GABOKI
Janus
8,962
377
0
0
20,235
7,618
0
11,023
8,656
27,490
0
W
Persephone
HeyJay
Persephone
26,367
843
0
1,126
10,409
5,038
713
1,769
8,555
62,745
0
W
Mulan
HushPls
Mulan
16,297
1,873
420
8,449
25,665
32,979
1,273
7,568
17,629
0
40,490
W
Sylvanus
RoseThornMoss
Sylvanus
12,971
1,650
5,693
5,199
11,897
6,784
2,256
6,078
5,667
18,357
0
L
8,302
2,145
0
1,555
17,895
8,129
0
6,114
11,025
0
26,291
L
Cthulhu
Zeruex
Cthulhu
13,880
815
855
3,512
20,232
22,006
0
7,045
12,280
26,083
0
W
14,728
6,787
0
812
18,371
8,875
5,031
10,090
7,709
0
48,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,738
Gold Earned
60,568
224
Minions Killed
304
0
Camps Cleared
0
1,298,019
Distance Traveled
1,519,126
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,271
818
66
4
0
302,735
3
L
Sun Wukong
10,782
719
30
2
0
262,911
0
L
Kukulkan
9,956
664
75
5
0
245,381
2
L
Janus
9,975
665
52
3
0
245,331
4
W
Persephone
13,060
871
84
6
0
308,724
1
W
Mulan
12,142
809
54
4
0
323,383
2
W
Sylvanus
11,093
740
23
2
0
300,844
0
L
Neith
10,237
682
37
2
0
263,959
1
L
Cthulhu
9,788
653
30
2
0
280,437
3
W
Ullr
12,002
800
77
5
0
283,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role