Player Matchup

Hou Yi
Hou Yi
MacDaddyEric
Hou Yi
Level 99
God Stats
16W - 10L
1,609 SR
Queue Stats
31W - 27L
1,517 Elo+
Party 2
Hercules
Hercules
OGSN0WBONE
Hercules
Level 24
God Stats
0W - 1L
1,394 SR
Queue Stats
10W - 11L
1,453 Elo+
Party 2
Merlin
Merlin
Purgador
Merlin
Level 145
God Stats
8W - 6L
1,490 SR
Queue Stats
277W - 362L
1,329 Elo+
Solo
Thanatos
Thanatos
ReelSlimShadyy
Thanatos
Level 106
God Stats
1W - 3L
1,375 SR
Queue Stats
33W - 26L
1,532 Elo+
Party 2
Anubis
Anubis
ThePsychoBunny
Anubis
Level 21
God Stats
3W - 3L
1,468 SR
Queue Stats
5W - 6L
1,472 Elo+
Party 2
Team Averages
Level 79
1,467 SR
1,461 Elo+

VS

Team Averages
Level 94
1,582 SR
1,381 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AkWarling
Scylla
Level 25
God Stats
14W - 11L
1,472 SR
Queue Stats
66W - 73L
1,308 Elo+
Party 1
Mulan
Mulan
OzymandiasFTT
Mulan
Level 123
God Stats
14W - 2L
1,833 SR
Queue Stats
42W - 25L
1,539 Elo+
Solo
Pele
Pele
Raebridar
Pele
Level 149
God Stats
19W - 16L
1,410 SR
Queue Stats
512W - 555L
1,351 Elo+
Solo
Cernunnos
Cernunnos
raredarkkninja
Cernunnos
Level 49
God Stats
29W - 19L
1,693 SR
Queue Stats
51W - 61L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
6 / 4 / 4
9,624
481
13,969
17,454
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
OGSN0WBONE
Hercules
13
2 / 3 / 6
7,683
384
7,059
23,141
11,828
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Purgador
Merlin
1
0 / 0 / 0
5,258
263
0
0
0
Thanatos
15
6 / 7 / 2
9,880
494
12,891
20,201
10,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 1
9,038
452
10,947
17,377
8,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 5 / 4
9,764
488
7,372
19,045
23,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
AkWarling
Scylla
16
4 / 5 / 4
10,257
513
10,665
11,331
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
11 / 2 / 3
12,330
617
23,869
21,360
21,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
16
2 / 1 / 4
9,870
494
4,976
12,520
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
raredarkkninja
Cernunnos
15
1 / 6 / 8
9,887
494
11,460
15,987
5,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
17
Kills
19
20
Deaths
19
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
5
4
0.6
W
Scylla
AkWarling
Scylla
4
5
4
1.2
L
Hou Yi
6
4
4
2
L
Hercules
OGSN0WBONE
Hercules
2
3
6
1.67
W
11
2
3
6.25
L
Merlin
Purgador
Merlin
0
0
0
0
W
Pele
2
1
4
4
L
Thanatos
6
7
2
1
L
3
6
1
0.58
W
Cernunnos
raredarkkninja
Cernunnos
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,866
Damage
58,342
78,173
Taken
80,243
39,544
Mitigated
57,446
30,259
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,372
730
2,372
5,842
19,045
23,048
581
2,481
16,564
39
32,121
W
Scylla
AkWarling
Scylla
10,665
1,662
0
2,172
11,331
3,379
396
4,531
6,800
62,340
0
L
Hou Yi
13,969
8,266
0
5,797
17,454
8,243
614
3,086
14,368
0
86,929
L
Hercules
OGSN0WBONE
Hercules
7,059
2,115
0
5,872
23,141
11,828
545
1,136
22,005
0
32,857
W
23,869
3,952
0
10,084
21,360
21,444
2,999
2,048
19,312
369
93,068
L
Merlin
Purgador
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Pele
4,976
350
0
629
12,520
4,354
915
1,887
10,633
0
80,950
L
Thanatos
12,891
3,144
0
11,968
20,201
10,784
0
1,195
19,006
0
69,087
L
10,947
869
0
6,622
17,377
8,689
300
5,656
11,721
73,153
0
W
Cernunnos
raredarkkninja
Cernunnos
11,460
5,349
0
4,758
15,987
5,221
2,285
0
15,987
0
61,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
52,108
419
Minions Killed
500
0
Camps Cleared
0
1,435,908
Distance Traveled
1,831,150
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,764
488
39
2
0
344,558
4
W
Scylla
10,257
513
110
6
0
358,335
5
L
Hou Yi
9,624
481
150
8
0
343,409
3
L
Hercules
7,683
384
32
2
0
397,882
1
W
Mulan
12,330
617
147
7
0
389,966
5
L
Merlin
5,258
263
0
0
0
0
0
W
Pele
9,870
494
112
6
0
412,363
2
L
Thanatos
9,880
494
131
7
0
362,647
1
L
Anubis
9,038
452
106
5
0
331,970
1
W
Cernunnos
9,887
494
92
5
0
325,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role