Player Matchup

Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BladeLpd
Ares
Level 149
God Stats
0W - 2L
1,758 SR
Queue Stats
236W - 259L
1,592 Elo+
Party 3
The Morrigan
The Morrigan
Blesset
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,639 Elo+
Party 3
Thor
Thor
Sunshine8797
Thor
Level 68
God Stats
5W - 7L
1,502 SR
Queue Stats
203W - 194L
1,612 Elo+
Party 3
Team Averages
Level 123
1,552 SR
1,568 Elo+

VS

Team Averages
Level 136
1,761 SR
1,816 Elo+
He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CallMeKaizo
Nemesis
Level 160
God Stats
28W - 12L
1,672 SR
Queue Stats
784W - 332L
1,878 Elo+
Party 2
Thoth
Thoth
FROIMPUS
Thoth
Level 160
God Stats
4W - 1L
1,766 SR
Queue Stats
786W - 379L
1,868 Elo+
Party 2
Hercules
Hercules
Forerunner
Hercules
Level 128
God Stats
1W - 0L
1,861 SR
Queue Stats
5W - 2L
1,660 Elo+
Party 1
Shiva
Shiva
Snowily
Shiva
Level 107
God Stats
1W - 0L
2,007 SR
Queue Stats
7W - 0L
2,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 2 / 0
5,210
521
1,908
5,989
2,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
 
Medusa
10
0 / 0 / 0
5,026
503
3,605
4,276
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
8
1 / 5 / 0
5,295
530
2,830
11,067
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Blesset
The Morrigan
7
1 / 4 / 1
4,708
471
1,858
6,283
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,196
520
4,674
9,708
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 0 / 1
5,332
533
2,768
3,799
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
CallMeKaizo
Nemesis
11
8 / 1 / 4
7,079
708
9,730
8,589
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
FROIMPUS
Thoth
11
3 / 2 / 3
6,376
638
5,191
4,900
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Forerunner
Hercules
9
1 / 0 / 2
5,554
555
1,867
5,532
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Snowily
Shiva
11
2 / 0 / 4
6,377
638
6,183
6,297
3,556
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
0
0.5
L
Medusa
 
Medusa
0
0
0
0
W
He Bo
 
He Bo
1
0
1
1.5
L
Ares
1
5
0
0.2
L
The Morrigan
Blesset
The Morrigan
1
4
1
0.38
W
Nemesis
CallMeKaizo
Nemesis
8
1
4
10
W
Thoth
FROIMPUS
Thoth
3
2
3
2.25
W
Hercules
Forerunner
Hercules
1
0
2
2
W
Shiva
Snowily
Shiva
2
0
4
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,875
Damage
25,739
37,323
Taken
29,117
15,565
Mitigated
12,963
9,740
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,908
307
0
2,017
5,989
2,624
0
206
5,783
0
26,786
L
Medusa
 
Medusa
3,605
1,350
0
2,803
4,276
1,560
0
1,314
2,962
0
35,697
W
He Bo
 
He Bo
2,768
290
0
976
3,799
957
0
1,059
2,740
36,668
2,504
L
Ares
2,830
361
0
1,780
11,067
6,439
0
1,628
9,439
10,801
1,128
L
The Morrigan
Blesset
The Morrigan
1,858
178
0
380
6,283
1,796
0
2,338
3,945
20,539
645
W
Nemesis
CallMeKaizo
Nemesis
9,730
5,930
0
1,137
8,589
3,319
0
1,549
7,005
0
55,192
W
Thoth
FROIMPUS
Thoth
5,191
239
0
805
4,900
1,401
0
927
3,896
38,244
0
W
Hercules
Forerunner
Hercules
1,867
896
0
2,116
5,532
3,730
28
567
4,965
0
15,327
W
Shiva
Snowily
Shiva
6,183
1,345
166
1,775
6,297
3,556
588
300
5,760
0
41,063
L
4,674
1,676
0
2,760
9,708
3,146
0
2,362
7,346
0
32,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
30,718
231
Minions Killed
354
0
Camps Cleared
0
936,967
Distance Traveled
1,106,213
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,210
521
50
5
0
171,833
2
L
Medusa
5,026
503
61
6
0
169,667
3
W
He Bo
5,332
533
75
8
0
209,420
1
L
Ares
5,295
530
16
2
0
193,394
2
L
The Morrigan
4,708
471
43
4
0
198,565
3
W
Nemesis
7,079
708
94
9
0
253,320
0
W
Thoth
6,376
638
78
8
0
209,208
0
W
Hercules
5,554
555
30
3
0
229,517
1
W
Shiva
6,377
638
77
8
0
204,748
6
L
Thor
5,196
520
61
6
0
203,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role