Player Matchup

Izanami
Izanami
BusCrust
Izanami
Level 6
God Stats
2W - 7L
1,493 SR
Queue Stats
8W - 27L
1,224 Elo+
Party 2
Amaterasu
Amaterasu
Konno6
Amaterasu
Level 41
God Stats
1W - 2L
1,475 SR
Queue Stats
48W - 58L
1,428 Elo+
Solo
Thanatos
Thanatos
MeXiCaNnInJas
Thanatos
Level 126
God Stats
33W - 34L
1,532 SR
Queue Stats
137W - 144L
1,480 Elo+
Solo
Anubis
Anubis
OnstageBaton251
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 55L
1,327 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RamNurtroat
Ah Muzen Cab
Level 81
God Stats
15W - 21L
1,392 SR
Queue Stats
184W - 255L
1,368 Elo+
Party 2
Team Averages
Level 60
1,478 SR
1,365 Elo+

VS

Team Averages
Level 54
1,504 SR
1,491 Elo+
Loki
Loki
 
Loki
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ariel001
Sol
Level 47
God Stats
1W - 3L
1,291 SR
Queue Stats
12W - 7L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
Doubl3r
Jing Wei
Level 49
God Stats
33W - 39L
1,464 SR
Queue Stats
86W - 107L
1,425 Elo+
Solo
Guan Yu
Guan Yu
Lightnex
Guan Yu
Level 29
God Stats
7W - 3L
1,699 SR
Queue Stats
18W - 14L
1,451 Elo+
Party 1
Yemoja
Yemoja
TerrorShockQueen
Yemoja
Level 14
God Stats
6W - 4L
1,564 SR
Queue Stats
8W - 5L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BusCrust
Izanami
15
0 / 3 / 2
9,559
956
7,172
10,278
4,601
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Konno6
Amaterasu
15
1 / 2 / 0
9,450
945
3,826
7,123
4,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MeXiCaNnInJas
Thanatos
15
2 / 2 / 1
10,349
1,035
10,921
10,425
5,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 6 / 3
9,632
963
7,130
11,504
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
RamNurtroat
Ah Muzen Cab
15
0 / 4 / 2
9,598
960
15,743
13,532
6,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

161

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 0 / 9
11,696
1,170
17,037
8,116
3,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 1 / 9
10,809
1,081
6,567
6,560
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Doubl3r
Jing Wei
17
5 / 0 / 7
10,937
1,094
18,074
12,602
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
Lightnex
Guan Yu
17
2 / 2 / 9
10,371
1,037
4,159
17,088
13,298
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 0 / 6
11,609
1,161
3,425
4,472
5,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
3
Kills
17
17
Deaths
3
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
9
10.5
W
2
1
9
6.5
L
Izanami
BusCrust
Izanami
0
3
2
0.33
W
Jing Wei
Doubl3r
Jing Wei
5
0
7
8.5
L
Amaterasu
Konno6
Amaterasu
1
2
0
0.5
W
Guan Yu
Lightnex
Guan Yu
2
2
9
3.25
L
Thanatos
MeXiCaNnInJas
Thanatos
2
2
1
1.25
L
0
6
3
0.25
L
Ah Muzen Cab
RamNurtroat
Ah Muzen Cab
0
4
2
0.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,792
Damage
49,262
52,862
Taken
48,838
26,261
Mitigated
29,557
13,986
Healing
22,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
17,037
3,499
0
277
8,116
3,449
0
1,093
7,023
0
40,703
W
6,567
1,754
0
1,228
6,560
2,728
0
1,523
5,037
18,805
1,940
L
Izanami
BusCrust
Izanami
7,172
6,190
0
0
10,278
4,601
0
1,627
8,651
0
26,204
W
Jing Wei
Doubl3r
Jing Wei
18,074
14,661
0
3,925
12,602
4,871
0
621
11,981
0
31,584
L
Amaterasu
Konno6
Amaterasu
3,826
1,633
361
1,116
7,123
4,520
0
2,308
4,815
0
11,785
W
Guan Yu
Lightnex
Guan Yu
4,159
1,194
4,100
7,722
17,088
13,298
0
3,159
13,929
0
23,481
L
Thanatos
MeXiCaNnInJas
Thanatos
10,921
1,521
398
8,252
10,425
5,096
0
1,352
9,073
0
30,589
L
7,130
912
0
0
11,504
6,029
0
2,628
8,876
13,952
0
L
Ah Muzen Cab
RamNurtroat
Ah Muzen Cab
15,743
9,402
69
3,790
13,532
6,015
0
1,866
11,666
0
34,119
W
3,425
498
4,212
1,267
4,472
5,211
0
734
3,738
13,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
55,422
184
Minions Killed
213
7
Camps Cleared
10
869,411
Distance Traveled
1,066,286
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,696
1,170
52
5
6
244,150
3
W
Sol
10,809
1,081
49
5
1
190,212
0
L
Izanami
9,559
956
49
5
1
171,254
1
W
Jing Wei
10,937
1,094
44
4
2
237,693
2
L
Amaterasu
9,450
945
17
2
2
102,572
0
W
Guan Yu
10,371
1,037
42
4
1
192,675
1
L
Thanatos
10,349
1,035
51
5
3
245,225
1
L
Anubis
9,632
963
26
3
0
165,458
0
L
Ah Muzen Cab
9,598
960
41
4
1
184,902
0
W
Yemoja
11,609
1,161
26
3
0
201,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role