Player Matchup

Xing Tian
Xing Tian
Crowskee444
Xing Tian
Level 112
God Stats
6W - 5L
1,304 SR
Queue Stats
289W - 265L
1,463 Elo+
Party 3
Horus
Horus
Elvisaaron
Horus
Level 146
God Stats
39W - 52L
1,476 SR
Queue Stats
341W - 315L
1,468 Elo+
Party 3
Pele
Pele
RimReaper23
Pele
Level 26
God Stats
4W - 1L
1,745 SR
Queue Stats
89W - 94L
1,417 Elo+
Party 3
Zhong Kui
Zhong Kui
Vizion93
Zhong Kui
Level 76
God Stats
8W - 3L
1,604 SR
Queue Stats
199W - 180L
1,495 Elo+
Party 3
Neith
Neith
silverstreak530
Neith
Level 43
God Stats
7W - 9L
1,378 SR
Queue Stats
49W - 75L
1,302 Elo+
Solo
Team Averages
Level 81
1,502 SR
1,429 Elo+

VS

Team Averages
Level 58
1,555 SR
1,462 Elo+
Ne Zha
Ne Zha
CompIexifyy
Ne Zha
Level 66
God Stats
1W - 1L
1,791 SR
Queue Stats
243W - 221L
1,452 Elo+
Party 1
Chernobog
Chernobog
GlizzyWizard05
Chernobog
Level 85
God Stats
12W - 11L
1,546 SR
Queue Stats
171W - 137L
1,514 Elo+
Party 1
Merlin
Merlin
Tightboy22
Merlin
Level 45
God Stats
0W - 1L
1,401 SR
Queue Stats
28W - 33L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
ZilloBeast44
Sylvanus
Level 47
God Stats
34W - 35L
1,541 SR
Queue Stats
137W - 127L
1,545 Elo+
Party 1
Chaac
Chaac
iCookiz abraham
Chaac
Level 46
God Stats
4W - 8L
1,497 SR
Queue Stats
31W - 38L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crowskee444
Xing Tian
11
0 / 0 / 5
6,521
593
2,871
5,842
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
9
2 / 2 / 5
6,348
577
4,714
7,818
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
4 / 1 / 4
6,418
583
4,673
7,545
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Vizion93
Zhong Kui
11
5 / 1 / 2
7,337
667
4,880
4,574
2,969
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 1
5,528
503
4,072
5,301
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
2 / 2 / 0
5,072
461
2,775
7,513
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
GlizzyWizard05
Chernobog
7
2 / 2 / 1
4,777
434
5,316
6,743
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Tightboy22
Merlin
8
0 / 3 / 3
5,075
461
2,287
4,727
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ZilloBeast44
Sylvanus
8
2 / 3 / 2
5,345
486
4,113
9,502
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

2
0 / 2 / 0
3,680
335
257
2,257
780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
6
6
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
2
0
1
W
Xing Tian
Crowskee444
Xing Tian
0
0
5
2.5
W
Horus
2
2
5
2.25
L
Chernobog
GlizzyWizard05
Chernobog
2
2
1
1.25
W
4
1
4
6
L
Merlin
Tightboy22
Merlin
0
3
3
0.5
W
Zhong Kui
Vizion93
Zhong Kui
5
1
2
6
L
Sylvanus
ZilloBeast44
Sylvanus
2
3
2
1
L
0
2
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
14,748
31,080
Taken
30,742
14,217
Mitigated
11,775
11,835
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,775
1,364
0
2,430
7,513
2,578
0
1,660
5,761
0
21,635
W
Xing Tian
Crowskee444
Xing Tian
2,871
283
0
705
5,842
2,753
546
589
5,199
38,077
0
W
Horus
4,714
1,695
1,298
3,008
7,818
3,529
0
1,629
6,189
0
21,645
L
Chernobog
GlizzyWizard05
Chernobog
5,316
3,414
0
1,671
6,743
1,369
408
896
5,843
0
19,562
W
4,673
2,188
148
3,485
7,545
2,828
0
2,108
5,339
0
37,334
L
Merlin
Tightboy22
Merlin
2,287
403
38
368
4,727
1,708
0
1,986
2,713
20,875
0
W
Zhong Kui
Vizion93
Zhong Kui
4,880
793
0
2,406
4,574
2,969
875
1,039
3,319
45,139
0
L
Sylvanus
ZilloBeast44
Sylvanus
4,113
1,760
728
2,073
9,502
5,340
150
2,118
7,348
18,297
3,944
L
257
149
0
0
2,257
780
29
873
1,326
0
3,323
W
4,072
1,669
0
785
5,301
2,138
0
667
4,634
0
26,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
23,949
324
Minions Killed
156
0
Camps Cleared
0
1,042,024
Distance Traveled
745,056
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,072
461
44
4
0
206,878
0
W
Xing Tian
6,521
593
92
8
0
226,135
4
W
Horus
6,348
577
33
3
0
200,438
3
L
Chernobog
4,777
434
25
2
0
172,345
1
W
Pele
6,418
583
61
6
0
227,603
5
L
Merlin
5,075
461
39
4
0
132,663
1
W
Zhong Kui
7,337
667
84
8
0
190,736
2
L
Sylvanus
5,345
486
41
4
0
171,016
1
L
Chaac
3,680
335
7
1
0
62,154
0
W
Neith
5,528
503
54
5
0
197,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role