Player Matchup

Hades
Hades
FIN4LITY
Hades
Level 62
God Stats
3W - 2L
1,602 SR
Queue Stats
78W - 100L
1,406 Elo+
Party 1
Artio
Artio
FunDysfunctional
Artio
Level 84
God Stats
1W - 1L
1,664 SR
Queue Stats
111W - 133L
1,448 Elo+
Party 1
Thanatos
Thanatos
WarWiick
Thanatos
Level 128
God Stats
3W - 4L
1,580 SR
Queue Stats
53W - 51L
1,504 Elo+
Solo
Cernunnos
Cernunnos
bruhmomenthours
Cernunnos
Level 59
God Stats
3W - 0L
1,775 SR
Queue Stats
30W - 57L
1,374 Elo+
Party 1
Atlas
Atlas
smellthearoma
Atlas
Level 24
God Stats
4W - 1L
1,657 SR
Queue Stats
41W - 40L
1,494 Elo+
Party 1
Team Averages
Level 71
1,656 SR
1,445 Elo+

VS

Team Averages
Level 19
1,344 SR
1,183 Elo+
Merlin
Merlin
Benthebarrel
Merlin
Level 22
God Stats
0W - 3L
1,486 SR
Queue Stats
5W - 16L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
HackMurray
Cthulhu
Level 35
God Stats
12W - 27L
1,228 SR
Queue Stats
32W - 83L
1,203 Elo+
Party 2
Lancelot
Lancelot
Toelicker
Lancelot
Level 28
God Stats
10W - 20L
1,320 SR
Queue Stats
17W - 51L
1,192 Elo+
Party 2
Neith
Neith
moltenrat
Neith
Level 6
God Stats
0W - 2L
1,184 SR
Queue Stats
3W - 11L
1,107 Elo+
Party 2
King Arthur
King Arthur
rxxk2
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FIN4LITY
Hades
14
5 / 0 / 3
8,945
596
9,971
10,899
7,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
8 / 1 / 6
8,685
579
7,898
14,694
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
WarWiick
Thanatos
13
8 / 2 / 6
8,559
571
10,155
14,012
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
bruhmomenthours
Cernunnos
15
2 / 1 / 12
9,004
600
11,123
10,946
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 10
8,801
587
5,727
11,620
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 9 / 1
5,883
392
5,277
11,881
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
HackMurray
Cthulhu
10
3 / 5 / 1
7,385
492
3,442
13,243
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Toelicker
Lancelot
9
1 / 4 / 2
6,374
425
4,773
11,907
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
moltenrat
Neith
8
0 / 6 / 4
5,744
383
4,170
8,574
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
rxxk2
King Arthur
10
0 / 3 / 0
6,270
418
3,078
12,913
8,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
27
Kills
4
5
Deaths
27
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
9
1
0.06
W
Hades
FIN4LITY
Hades
5
0
3
6.5
W
8
1
6
11
L
Cthulhu
HackMurray
Cthulhu
3
5
1
0.7
L
Lancelot
Toelicker
Lancelot
1
4
2
0.5
W
Thanatos
WarWiick
Thanatos
8
2
6
5.5
W
Cernunnos
bruhmomenthours
Cernunnos
2
1
12
8
L
Neith
moltenrat
Neith
0
6
4
0.33
L
King Arthur
rxxk2
King Arthur
0
3
0
0
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
20,740
62,171
Taken
58,518
38,589
Mitigated
28,321
32,343
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,277
416
0
723
11,881
4,022
26
5,078
6,803
28,304
0
W
Hades
FIN4LITY
Hades
9,971
1,442
402
4,804
10,899
7,000
564
28
10,871
64,974
0
W
7,898
2,011
597
2,636
14,694
8,149
0
2,471
12,223
53,610
0
L
Cthulhu
HackMurray
Cthulhu
3,442
692
0
3,172
13,243
8,762
0
4,750
8,493
18,425
0
L
Lancelot
Toelicker
Lancelot
4,773
1,127
0
3,084
11,907
4,261
0
4,566
7,341
0
34,465
W
Thanatos
WarWiick
Thanatos
10,155
2,988
0
13,606
14,012
7,329
0
2,658
11,354
0
59,071
W
Cernunnos
bruhmomenthours
Cernunnos
11,123
5,496
0
6,967
10,946
5,186
2,648
1,324
9,622
0
74,185
L
Neith
moltenrat
Neith
4,170
2,369
0
1,003
8,574
2,898
0
2,369
6,205
0
18,464
L
King Arthur
rxxk2
King Arthur
3,078
1,085
0
1,824
12,913
8,378
0
6,558
6,355
0
32,199
W
5,727
2,587
0
3,331
11,620
10,925
291
2,238
9,382
28,356
4,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
31,656
440
Minions Killed
205
0
Camps Cleared
0
1,442,341
Distance Traveled
1,325,720
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,883
392
50
3
0
255,734
0
W
Hades
8,945
596
105
7
0
273,426
1
W
Artio
8,685
579
86
6
0
317,558
1
L
Cthulhu
7,385
492
22
1
0
249,541
0
L
Lancelot
6,374
425
54
4
0
319,426
1
W
Thanatos
8,559
571
92
6
0
304,968
2
W
Cernunnos
9,004
600
120
8
0
246,523
0
L
Neith
5,744
383
22
1
0
228,979
0
L
King Arthur
6,270
418
57
4
0
272,040
4
W
Atlas
8,801
587
37
2
0
299,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role