Player Matchup

Maui
Maui
BenGoesLive
Maui
Level 14
God Stats
2W - 1L
1,413 SR
Queue Stats
4W - 1L
1,689 Elo+
Party 1
Osiris
Osiris
SillyGooose6615
Osiris
Level 100
God Stats
3W - 4L
1,427 SR
Queue Stats
212W - 302L
1,415 Elo+
Solo
Scylla
Scylla
Texsie
Scylla
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,544 Elo+
Party 1
Team Averages
Level 64
1,447 SR
1,549 Elo+

VS

Team Averages
Level 35
1,444 SR
1,342 Elo+
King Arthur
King Arthur
Mustached7
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,257 Elo+
Party 2
Sylvanus
Sylvanus
Toonacho
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
will45657
Neith
Level 52
God Stats
0W - 1L
1,333 SR
Queue Stats
5W - 10L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,343
734
5,408
6,688
6,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 6
7,922
792
7,101
8,849
9,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Texsie
Scylla
13
5 / 0 / 4
8,291
829
14,178
3,518
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mustached7
King Arthur
10
0 / 3 / 0
6,117
612
4,704
11,334
7,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Toonacho
Sylvanus
10
0 / 3 / 0
6,008
601
2,274
10,427
9,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
will45657
Neith
11
0 / 3 / 0
6,381
638
5,736
10,336
4,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
King Arthur
Mustached7
King Arthur
0
3
0
0
W
3
0
6
6
W
Scylla
Texsie
Scylla
5
0
4
7
L
Sylvanus
Toonacho
Sylvanus
0
3
0
0
L
Neith
will45657
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,687
Damage
12,714
19,055
Taken
32,097
17,269
Mitigated
21,649
4,392
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,408
1,135
926
1,708
6,688
6,562
180
982
5,706
10,228
0
L
King Arthur
Mustached7
King Arthur
4,704
867
0
0
11,334
7,777
0
6,304
5,030
0
12,619
W
7,101
2,426
628
1,130
8,849
9,406
0
380
8,469
0
21,710
W
Scylla
Texsie
Scylla
14,178
2,498
0
0
3,518
1,301
765
923
2,595
40,639
0
L
Sylvanus
Toonacho
Sylvanus
2,274
688
1,749
1,274
10,427
9,281
0
6,841
3,586
6,277
0
L
Neith
will45657
Neith
5,736
1,329
181
1,667
10,336
4,591
0
6,474
3,862
0
28,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
18,506
123
Minions Killed
75
0
Camps Cleared
0
591,450
Distance Traveled
535,323
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,343
734
23
2
0
197,816
0
L
King Arthur
6,117
612
15
2
0
198,659
0
W
Osiris
7,922
792
22
2
0
210,526
4
W
Scylla
8,291
829
78
8
0
183,108
1
L
Sylvanus
6,008
601
5
1
0
158,329
0
L
Neith
6,381
638
55
6
0
178,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role