Player Matchup

Cthulhu
Cthulhu
Fitri112
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,707 Elo+
Party 2
Chaac
Chaac
Fitri112
Chaac
Level 108
God Stats
1W - 0L
1,749 SR
Queue Stats
18W - 20L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
Kylofff
Cernunnos
Level 90
God Stats
1W - 2L
1,463 SR
Queue Stats
17W - 15L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SKKRILLA
Kumbhakarna
Level 5
God Stats
2W - 1L
1,680 SR
Queue Stats
8W - 11L
1,580 Elo+
Party 2
Chronos
Chronos
SpaghettiNapalm
Chronos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,612 Elo+
Party 2
Team Averages
Level 48
1,579 SR
1,577 Elo+

VS

Team Averages
Level 56
1,647 SR
1,576 Elo+
Vulcan
Vulcan
AdamSmileyFace
Vulcan
Level 124
God Stats
2W - 4L
1,543 SR
Queue Stats
92W - 82L
1,528 Elo+
Party 3
Chiron
Chiron
Cancerfreeyo
Chiron
Level 93
God Stats
0W - 2L
1,679 SR
Queue Stats
35W - 42L
1,459 Elo+
Party 1
Ares
Ares
CxGBeast
Ares
Level 4
God Stats
2W - 4L
1,678 SR
Queue Stats
6W - 7L
1,644 Elo+
Party 3
Nox
Nox
DemosLayers
Nox
Level 30
God Stats
24W - 26L
1,803 SR
Queue Stats
36W - 38L
1,745 Elo+
Solo
Cupid
Cupid
ItzzRasta
Cupid
Level 28
God Stats
5W - 6L
1,532 SR
Queue Stats
10W - 9L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fitri112
Cthulhu
17
2 / 0 / 17
11,469
1,147
15,592
15,427
19,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Fitri112
Chaac
17
8 / 0 / 11
12,491
1,249
19,195
12,019
11,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Kylofff
Cernunnos
17
6 / 0 / 11
11,617
1,162
17,461
10,535
5,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
SKKRILLA
Kumbhakarna
16
2 / 1 / 14
11,049
1,105
4,174
13,218
17,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 2 / 11
10,317
1,032
7,206
13,083
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

297

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
10,397
1,040
22,982
11,294
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
15
0 / 6 / 2
9,829
983
17,638
17,942
8,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
15
1 / 5 / 2
10,699
1,070
5,739
19,524
24,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 1 / 1
9,152
915
1,705
2,728
1,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
ItzzRasta
Cupid
15
0 / 7 / 2
9,274
927
6,797
15,293
8,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
21
Kills
3
3
Deaths
21
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Chiron
0
6
2
0.17
L
Ares
1
5
2
0.4
L
0
1
1
0.5
W
Cthulhu
Fitri112
Cthulhu
2
0
17
10.5
W
Chaac
Fitri112
Chaac
8
0
11
13.5
L
Cupid
ItzzRasta
Cupid
0
7
2
0.14
W
Cernunnos
Kylofff
Cernunnos
6
0
11
11.5
W
Kumbhakarna
SKKRILLA
Kumbhakarna
2
1
14
9
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,628
Damage
54,861
64,282
Taken
66,781
60,501
Mitigated
48,922
18,572
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,982
7,448
273
436
11,294
6,339
0
5,180
6,058
54,845
0
L
Chiron
17,638
5,602
483
1,703
17,942
8,806
0
8,209
9,438
0
45,660
L
Ares
5,739
458
399
2,084
19,524
24,319
0
8,675
10,579
7,341
0
L
1,705
186
0
0
2,728
1,322
0
532
2,157
7,557
0
W
Cthulhu
Fitri112
Cthulhu
15,592
969
1,269
3,354
15,427
19,989
0
7,113
8,314
27,853
0
W
Chaac
Fitri112
Chaac
19,195
5,833
0
4,743
12,019
11,584
0
5,826
6,193
0
51,531
L
Cupid
ItzzRasta
Cupid
6,797
4,615
124
140
15,293
8,136
0
4,372
10,524
0
10,303
W
Cernunnos
Kylofff
Cernunnos
17,461
10,831
0
5,292
10,535
5,134
0
4,493
6,042
0
50,456
W
Kumbhakarna
SKKRILLA
Kumbhakarna
4,174
643
0
1,623
13,218
17,390
0
5,461
7,297
8,423
0
W
7,206
3,501
0
2,291
13,083
6,404
0
7,533
5,550
12,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,943
Gold Earned
49,351
234
Minions Killed
171
7
Camps Cleared
5
1,045,847
Distance Traveled
752,916
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,397
1,040
88
9
2
181,226
0
L
Chiron
9,829
983
58
6
2
175,446
0
L
Ares
10,699
1,070
8
1
0
158,698
0
L
Nox
9,152
915
12
1
1
97,976
4
W
Cthulhu
11,469
1,147
34
3
0
224,037
0
W
Chaac
12,491
1,249
102
10
4
221,512
0
L
Cupid
9,274
927
5
1
0
139,570
0
W
Cernunnos
11,617
1,162
72
7
2
205,738
2
W
Kumbhakarna
11,049
1,105
12
1
1
227,968
0
W
Chronos
10,317
1,032
14
1
0
166,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role