Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
ElusiveWolfy
Maui
Level 159
God Stats
1W - 1L
1,694 SR
Queue Stats
27W - 18L
1,642 Elo+
Party 2
Vamana
Vamana
Pacsifist
Vamana
Level 160
God Stats
12W - 1L
1,788 SR
Queue Stats
398W - 251L
1,677 Elo+
Party 2
Ishtar
Ishtar
ShiestyWolfy
Ishtar
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,607 Elo+
Party 2
Pele
Pele
harmlis
Pele
Level 145
God Stats
2W - 3L
1,707 SR
Queue Stats
898W - 759L
1,565 Elo+
Party 2
Team Averages
Level 127
1,638 SR
1,598 Elo+

VS

Team Averages
Level 45
1,345 SR
1,228 Elo+
Hades
Hades
JStone834
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bastet
Bastet
OriginalNameBoi
Bastet
Level 29
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 1
King Arthur
King Arthur
TheTiltedKing
King Arthur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 1
Ra
Ra
ittybittykitti
Ra
Level 67
God Stats
0W - 1L
1,165 SR
Queue Stats
1W - 6L
1,232 Elo+
Party 1
Cthulhu
Cthulhu
stomer173
Cthulhu
Level 26
God Stats
0W - 3L
1,247 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
10 / 2 / 24
13,611
1,237
26,869
18,201
9,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 1 / 31
12,923
1,175
14,624
14,052
11,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
Pacsifist
Vamana
20
13 / 1 / 19
15,176
1,380
27,334
23,790
19,702
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
17
0 / 0 / 9
10,626
966
2,521
6,794
3,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
harmlis
Pele
20
16 / 4 / 23
14,987
1,362
43,064
21,040
14,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

249

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JStone834
Hades
17
3 / 11 / 5
12,009
1,092
16,369
25,208
15,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 8 / 2
11,768
1,070
15,579
24,855
12,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
TheTiltedKing
King Arthur
17
2 / 8 / 5
11,677
1,062
17,579
28,113
26,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 8 / 4
10,786
981
13,965
13,733
7,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
stomer173
Cthulhu
17
0 / 7 / 7
11,461
1,042
13,380
27,743
42,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
31
42
Kills
8
8
Deaths
42
106
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
2
24
11
W
3
1
31
18.5
L
Hades
JStone834
Hades
3
11
5
0.5
L
3
8
2
0.5
W
Vamana
Pacsifist
Vamana
13
1
19
22.5
W
Ishtar
0
0
9
4.5
L
King Arthur
TheTiltedKing
King Arthur
2
8
5
0.56
W
Pele
harmlis
Pele
16
4
23
6.88
L
0
8
4
0.25
L
Cthulhu
stomer173
Cthulhu
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,412
Damage
76,872
83,877
Taken
119,652
58,787
Mitigated
105,224
37,594
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
26,869
858
8,687
7,075
18,201
9,506
0
10,382
7,819
62,146
0
W
14,624
1,865
0
1,538
14,052
11,654
0
7,432
6,354
24,953
0
L
Hades
JStone834
Hades
16,369
1,952
408
2,334
25,208
15,531
0
8,006
17,064
28,497
0
L
15,579
5,160
0
2,980
24,855
12,608
0
8,912
15,479
0
30,173
W
Vamana
Pacsifist
Vamana
27,334
18,562
4,643
8,523
23,790
19,702
0
11,446
12,164
0
42,771
W
Ishtar
2,521
1,035
0
0
6,794
3,357
0
2,963
3,831
0
10,450
L
King Arthur
TheTiltedKing
King Arthur
17,579
2,137
0
1,210
28,113
26,555
0
11,930
15,844
0
33,382
W
Pele
harmlis
Pele
43,064
13,069
0
7,128
21,040
14,568
0
10,772
9,995
0
59,649
L
13,965
2,970
1,885
636
13,733
7,807
0
3,547
10,140
40,267
0
L
Cthulhu
stomer173
Cthulhu
13,380
1,342
766
973
27,743
42,723
0
7,815
19,632
28,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,323
Gold Earned
57,701
219
Minions Killed
191
10
Camps Cleared
5
1,035,209
Distance Traveled
997,409
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,611
1,237
103
9
1
227,997
0
W
Maui
12,923
1,175
33
3
0
205,909
0
L
Hades
12,009
1,092
32
3
0
179,163
1
L
Bastet
11,768
1,070
28
3
2
229,190
0
W
Vamana
15,176
1,380
26
2
7
264,044
3
W
Ishtar
10,626
966
23
2
0
119,733
0
L
King Arthur
11,677
1,062
29
3
0
211,828
2
W
Pele
14,987
1,362
34
3
2
217,526
0
L
Ra
10,786
981
67
6
2
163,724
1
L
Cthulhu
11,461
1,042
35
3
1
213,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role