Player Matchup

Erlang Shen
Erlang Shen
Silver II
JDM Conversion
Erlang Shen
Silver II
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 30L
1,204 MMR
Party 2
Eset
Eset
Silver V
XxB4surxX
Eset
Silver V
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,203 MMR
Party 2
Tyr
Tyr
Gold V
vPrinceCj
Tyr
Gold V
Level 68
God Stats
1W - 0L
1,437 SR
Queue Stats
17W - 23L
1,225 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,479 SR
1,210 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,585 SR
1,270 MMR
Susano
Susano
Bronze IV
M4STERxHUNTER
Susano
Bronze IV
Level 54
God Stats
0W - 1L
1,475 SR
Queue Stats
6W - 17L
1,374 MMR
Party 1
Cerberus
Cerberus
Bronze IV
Ninjamek
Cerberus
Bronze IV
Level 66
God Stats
0W - 1L
1,738 SR
Queue Stats
6W - 17L
1,274 MMR
Party 1
Vamana
Vamana
Silver I
StuckUnicorn218
Vamana
Silver I
Level 156
God Stats
19W - 19L
1,541 SR
Queue Stats
493W - 669L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JDM Conversion
Erlang Shen
18
7 / 2 / 4
12,903
759
20,492
23,984
11,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
17
5 / 4 / 7
12,259
721
20,578
12,369
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 8
10,566
622
11,702
21,372
19,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CabrakanAphroditeOsirisSkadiAo Kuang

VS

Bans
AtlasNoxPoseidonBaron SamediIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 5
12,309
724
15,781
16,860
7,071
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Ninjamek
Cerberus
16
0 / 3 / 9
11,275
663
13,223
23,722
32,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 7 / 2
12,313
724
15,445
25,135
19,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
12
12
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
JDM Conversion
Erlang Shen
7
2
4
4.5
L
4
4
5
1.63
L
Cerberus
Ninjamek
Cerberus
0
3
9
1.5
L
8
7
2
1.29
W
Eset
5
4
7
2.13
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,772
Damage
44,449
57,725
Taken
65,717
36,841
Mitigated
59,196
13,818
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
JDM Conversion
Erlang Shen
20,492
10,316
0
11,337
23,984
11,847
503
7,095
16,889
0
79,562
L
15,781
2,546
0
208
16,860
7,071
218
5,992
10,447
0
49,055
L
Cerberus
Ninjamek
Cerberus
13,223
860
0
5,748
23,722
32,597
227
5,697
17,617
37,651
0
L
15,445
6,262
0
5,887
25,135
19,528
530
7,808
17,021
0
42,691
W
Eset
20,578
1,358
444
1,559
12,369
5,093
1,344
2,612
9,757
47,179
0
W
11,702
4,109
0
478
21,372
19,901
448
3,685
17,687
0
27,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
35,897
160
Minions Killed
187
0
Camps Cleared
0
886,396
Distance Traveled
929,533
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,903
759
88
5
0
337,206
1
L
Susano
12,309
724
74
4
0
315,062
0
L
Cerberus
11,275
663
73
4
0
304,890
0
L
Vamana
12,313
724
40
2
0
309,581
3
W
Eset
12,259
721
42
2
0
250,994
1
W
Tyr
10,566
622
30
2
0
298,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role