Player Matchup

Danzaburou
Danzaburou
HypeZVini
Danzaburou
Level 101
God Stats
4W - 4L
1,580 SR
Queue Stats
181W - 220L
1,518 Elo+
Solo
Vulcan
Vulcan
TehKeem
Vulcan
Level 82
God Stats
38W - 27L
1,648 SR
Queue Stats
110W - 126L
1,602 Elo+
Solo
King Arthur
King Arthur
TheMinotar137
King Arthur
Level 144
God Stats
0W - 2L
1,271 SR
Queue Stats
238W - 164L
1,744 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,621 Elo+

VS

Team Averages
Level 72
1,600 SR
1,669 Elo+
Heimdallr
Heimdallr
AFed12
Heimdallr
Level 41
God Stats
3W - 3L
1,593 SR
Queue Stats
69W - 36L
1,649 Elo+
Party 1
Scylla
Scylla
BlockKeeper
Scylla
Level 138
God Stats
1W - 1L
1,435 SR
Queue Stats
79W - 41L
1,673 Elo+
Party 1
Chaac
Chaac
LeP0tat0
Chaac
Level 37
God Stats
3W - 0L
1,770 SR
Queue Stats
53W - 26L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HypeZVini
Danzaburou
19
2 / 6 / 7
14,224
711
13,751
19,142
10,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
TehKeem
Vulcan
18
6 / 6 / 4
14,137
707
14,664
18,348
9,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheMinotar137
King Arthur
19
5 / 3 / 8
15,541
777
19,519
27,386
48,501
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AFed12
Heimdallr
20
4 / 4 / 10
14,599
730
20,018
16,614
8,828
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
9 / 4 / 6
15,375
769
18,276
14,658
7,137
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
LeP0tat0
Chaac
19
2 / 6 / 11
12,961
648
16,158
25,511
29,189
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
13
Kills
15
15
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AFed12
Heimdallr
4
4
10
2.25
W
Scylla
9
4
6
3
L
Danzaburou
HypeZVini
Danzaburou
2
6
7
0.92
W
Chaac
LeP0tat0
Chaac
2
6
11
1.25
L
Vulcan
TehKeem
Vulcan
6
6
4
1.33
L
King Arthur
TheMinotar137
King Arthur
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,934
Damage
54,452
64,876
Taken
56,783
68,092
Mitigated
45,154
11,316
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AFed12
Heimdallr
20,018
10,928
0
1,446
16,614
8,828
1,947
4,719
11,643
0
69,913
W
Scylla
18,276
1,603
0
250
14,658
7,137
1,092
1,645
12,925
97,531
0
L
Danzaburou
HypeZVini
Danzaburou
13,751
5,015
0
2,887
19,142
10,114
789
5,804
13,338
0
67,678
W
Chaac
LeP0tat0
Chaac
16,158
2,756
0
3,020
25,511
29,189
176
7,674
17,499
279
39,076
L
Vulcan
TehKeem
Vulcan
14,664
3,132
154
3,931
18,348
9,477
2,265
5,854
12,494
74,960
0
L
King Arthur
TheMinotar137
King Arthur
19,519
2,436
0
4,344
27,386
48,501
26
6,909
20,477
0
46,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
42,935
209
Minions Killed
273
0
Camps Cleared
0
1,158,112
Distance Traveled
1,113,068
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,599
730
87
4
0
375,912
2
W
Scylla
15,375
769
151
8
0
367,504
4
L
Danzaburou
14,224
711
88
4
0
368,203
0
W
Chaac
12,961
648
35
2
0
369,652
2
L
Vulcan
14,137
707
78
4
0
359,437
2
L
King Arthur
15,541
777
43
2
0
430,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role