Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CuragaVIII
Zeus
Level 38
God Stats
4W - 2L
1,805 SR
Queue Stats
47W - 28L
1,607 Elo+
Party 2
Ymir
Ymir
DooKiieZ
Ymir
Level 91
God Stats
2W - 1L
1,491 SR
Queue Stats
50W - 28L
1,606 Elo+
Party 2
Team Averages
Level 56
1,598 SR
1,571 Elo+

VS

Team Averages
Level 45
1,553 SR
1,269 Elo+
Gilgamesh
Gilgamesh
EpicFaceMan7
Gilgamesh
Level 126
God Stats
1W - 1L
1,699 SR
Queue Stats
15W - 17L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
NateShafe
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
Squidslayer4
Cthulhu
Level 4
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 2L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 0 / 9
7,794
779
7,475
8,036
4,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 0 / 7
8,487
849
10,002
4,738
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
5 / 0 / 9
8,982
898
9,052
9,905
10,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EpicFaceMan7
Gilgamesh
10
0 / 5 / 0
6,337
634
5,400
14,067
7,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
NateShafe
Kukulkan
11
0 / 7 / 0
6,236
624
3,799
9,057
3,748
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Squidslayer4
Cthulhu
10
0 / 3 / 0
6,232
623
3,518
10,147
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
9
7.5
W
7
0
7
10.5
W
Ymir
5
0
9
9.5
L
Gilgamesh
EpicFaceMan7
Gilgamesh
0
5
0
0
L
Kukulkan
NateShafe
Kukulkan
0
7
0
0
L
Cthulhu
Squidslayer4
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
12,717
22,679
Taken
33,271
16,763
Mitigated
17,711
4,737
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,475
507
0
930
8,036
4,242
42
2,005
6,031
0
36,566
W
10,002
2,859
0
500
4,738
1,974
234
1,831
2,907
32,464
0
W
Ymir
9,052
1,501
0
3,307
9,905
10,547
35
3,551
6,354
22,333
0
L
Gilgamesh
EpicFaceMan7
Gilgamesh
5,400
1,647
1,049
1,144
14,067
7,091
0
7,713
6,354
0
13,797
L
Kukulkan
NateShafe
Kukulkan
3,799
102
0
467
9,057
3,748
0
5,099
3,958
20,934
0
L
Cthulhu
Squidslayer4
Cthulhu
3,518
263
0
910
10,147
6,872
0
6,298
3,849
14,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
18,805
137
Minions Killed
75
0
Camps Cleared
0
545,485
Distance Traveled
486,379
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,794
779
51
5
0
190,303
5
W
Zeus
8,487
849
54
5
0
165,386
2
W
Ymir
8,982
898
32
3
0
189,796
0
L
Gilgamesh
6,337
634
16
2
0
176,584
2
L
Kukulkan
6,236
624
38
4
0
166,738
0
L
Cthulhu
6,232
623
21
2
0
143,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role