Player Matchup

Sylvanus
Sylvanus
HAUNTED SHAD0WZ
Sylvanus
Level 148
God Stats
19W - 19L
1,462 SR
Queue Stats
506W - 382L
1,563 Elo+
Party 2
Zeus
Zeus
STK x BULLDOZER
Zeus
Level 137
God Stats
4W - 3L
1,352 SR
Queue Stats
63W - 63L
1,469 Elo+
Party 2
Ne Zha
Ne Zha
Vote4Jesus3770
Ne Zha
Level 137
God Stats
77W - 52L
1,678 SR
Queue Stats
494W - 473L
1,669 Elo+
Party 2
Team Averages
Level 141
1,498 SR
1,567 Elo+

VS

Team Averages
Level 51
1,400 SR
1,075 Elo+
Bacchus
Bacchus
ChefBoyarQui
Bacchus
Level 68
God Stats
1W - 4L
1,401 SR
Queue Stats
3W - 12L
940 Elo+
Party 1
Nox
Nox
TheRealNeal76
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,206 Elo+
Party 1
Loki
Loki
XxFLeXdogxX
Loki
Level 41
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 10L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 0 / 8
9,292
774
7,782
7,580
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 3 / 6
9,897
825
15,870
7,835
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 10
9,613
801
8,217
13,356
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChefBoyarQui
Bacchus
14
4 / 5 / 0
9,133
761
8,206
15,451
10,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 3 / 4
7,746
646
3,140
10,901
4,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 4
7,520
627
3,645
11,500
4,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
4
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ChefBoyarQui
Bacchus
4
5
0
0.8
W
Sylvanus
3
0
8
7
W
7
3
6
3.33
L
0
3
4
0.67
W
3
2
10
4
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,869
Damage
14,991
28,771
Taken
37,852
21,736
Mitigated
19,695
9,581
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ChefBoyarQui
Bacchus
8,206
738
0
0
15,451
10,395
0
10,272
5,179
21,681
0
W
Sylvanus
7,782
2,493
2,202
3,716
7,580
5,170
1,487
3,471
4,109
24,729
4,572
W
15,870
1,789
0
171
7,835
3,782
810
3,616
4,219
41,786
0
L
3,140
358
0
0
10,901
4,669
0
6,575
4,326
26,686
0
W
8,217
1,738
0
3,492
13,356
12,784
769
4,297
9,059
0
31,118
L
3,645
1,118
0
0
11,500
4,631
0
6,478
5,022
0
22,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
24,399
135
Minions Killed
101
0
Camps Cleared
0
649,990
Distance Traveled
648,198
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,133
761
28
2
0
220,949
0
W
Sylvanus
9,292
774
55
5
0
221,291
0
W
Zeus
9,897
825
58
5
0
202,502
3
L
Nox
7,746
646
40
3
0
220,899
0
W
Ne Zha
9,613
801
22
2
0
226,197
3
L
Loki
7,520
627
33
3
0
206,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role