Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Cojo68137
Sobek
Level 44
God Stats
1W - 2L
1,393 SR
Queue Stats
13W - 20L
1,266 Elo+
Party 1
Persephone
Persephone
Ennovy77
Persephone
Level 28
God Stats
2W - 2L
1,443 SR
Queue Stats
11W - 11L
1,367 Elo+
Party 1
Bastet
Bastet
Hammingbird101
Bastet
Level 77
God Stats
11W - 14L
1,512 SR
Queue Stats
65W - 76L
1,315 Elo+
Party 1
Gilgamesh
Gilgamesh
NieRAigis
Gilgamesh
Level 48
God Stats
1W - 4L
1,329 SR
Queue Stats
21W - 38L
1,375 Elo+
Party 2
Team Averages
Level 43
1,435 SR
1,365 Elo+

VS

Team Averages
Level 52
1,536 SR
1,423 Elo+
Thanatos
Thanatos
IchirouDesu
Thanatos
Level 27
God Stats
15W - 17L
1,442 SR
Queue Stats
54W - 59L
1,440 Elo+
Party 3
Jing Wei
Jing Wei
Kintet
Jing Wei
Level 79
God Stats
5W - 6L
1,523 SR
Queue Stats
258W - 311L
1,464 Elo+
Party 3
Sol
Sol
SleepKlo
Sol
Level 6
God Stats
4W - 2L
1,749 SR
Queue Stats
17W - 30L
1,322 Elo+
Party 3
Neith
Neith
one-800-Suicidez
Neith
Level 100
God Stats
28W - 22L
1,469 SR
Queue Stats
304W - 367L
1,402 Elo+
Solo
Chaac
Chaac
rik4rdo_2013
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 78L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 0
4,549
505
2,587
3,181
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
Cojo68137
Sobek
6
0 / 3 / 0
3,773
419
1,521
7,211
3,746
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
Ennovy77
Persephone
8
0 / 1 / 0
5,014
557
2,549
4,350
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
4,375
486
2,184
7,371
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
NieRAigis
Gilgamesh
8
0 / 2 / 0
4,253
473
2,601
6,936
2,568
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IchirouDesu
Thanatos
10
3 / 0 / 1
6,142
682
3,174
6,293
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
Kintet
Jing Wei
9
2 / 0 / 1
5,124
569
6,251
6,089
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 0
5,341
593
2,441
2,959
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 1
5,046
561
2,441
2,163
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 0 / 2
6,441
716
5,100
5,606
2,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Sobek
Cojo68137
Sobek
0
3
0
0
L
Persephone
Ennovy77
Persephone
0
1
0
0
L
0
1
0
0
W
Thanatos
IchirouDesu
Thanatos
3
0
1
3.5
W
Jing Wei
Kintet
Jing Wei
2
0
1
2.5
L
Gilgamesh
NieRAigis
Gilgamesh
0
2
0
0
W
0
0
0
0
W
2
0
1
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,442
Damage
19,407
29,049
Taken
23,110
11,130
Mitigated
9,065
6,998
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,587
968
0
608
3,181
1,240
31
0
3,181
0
26,062
L
Sobek
Cojo68137
Sobek
1,521
252
0
1,324
7,211
3,746
0
0
7,211
5,850
0
L
Persephone
Ennovy77
Persephone
2,549
297
0
1,258
4,350
1,272
0
1,570
2,779
26,326
0
L
2,184
541
0
1,980
7,371
2,304
0
743
6,628
0
20,052
W
Thanatos
IchirouDesu
Thanatos
3,174
838
0
6,292
6,293
2,424
0
894
5,399
0
40,540
W
Jing Wei
Kintet
Jing Wei
6,251
4,825
0
4,068
6,089
1,897
738
995
5,094
0
30,505
L
Gilgamesh
NieRAigis
Gilgamesh
2,601
820
0
1,828
6,936
2,568
0
0
6,936
0
18,378
W
2,441
645
0
1,620
2,959
1,105
0
1,655
1,304
26,258
3,196
W
2,441
884
0
1,504
2,163
745
654
526
1,637
0
22,099
W
5,100
616
0
1,967
5,606
2,894
0
0
5,606
0
42,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,964
Gold Earned
28,094
165
Minions Killed
316
0
Camps Cleared
0
836,623
Distance Traveled
920,198
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,549
505
43
5
0
154,370
1
L
Sobek
3,773
419
8
1
0
128,198
0
L
Persephone
5,014
557
46
5
0
172,153
0
L
Bastet
4,375
486
44
5
0
191,510
0
W
Thanatos
6,142
682
87
10
0
224,400
1
W
Jing Wei
5,124
569
48
5
0
165,011
0
L
Gilgamesh
4,253
473
24
3
0
190,392
4
W
Sol
5,341
593
61
7
0
178,886
0
W
Neith
5,046
561
35
4
0
180,888
2
W
Chaac
6,441
716
85
9
0
171,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role