Player Matchup

Atlas
Atlas
DmonicAtomic
Atlas
Level 98
God Stats
18W - 7L
1,597 SR
Queue Stats
267W - 228L
1,546 Elo+
Party 1
Scylla
Scylla
Kag4mineRin
Scylla
Level 149
God Stats
0W - 3L
1,562 SR
Queue Stats
78W - 86L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Lady Vixen7569
Jing Wei
Level 125
God Stats
4W - 5L
1,537 SR
Queue Stats
188W - 136L
1,590 Elo+
Party 1
Persephone
Persephone
Letal Quack
Persephone
Level 158
God Stats
13W - 12L
1,534 SR
Queue Stats
461W - 492L
1,450 Elo+
Solo
Set
Set
Mad King Taz
Set
Level 158
God Stats
1W - 1L
1,756 SR
Queue Stats
361W - 373L
1,546 Elo+
Solo
Team Averages
Level 138
1,597 SR
1,527 Elo+

VS

Team Averages
Level 125
1,625 SR
1,504 Elo+
Cernunnos
Cernunnos
AfflictEevee
Cernunnos
Level 128
God Stats
1W - 0L
1,530 SR
Queue Stats
17W - 18L
1,524 Elo+
Solo
Sobek
Sobek
Barlesss
Sobek
Level 104
God Stats
7W - 1L
1,816 SR
Queue Stats
221W - 193L
1,571 Elo+
Solo
Cerberus
Cerberus
DraconicST
Cerberus
Level 85
God Stats
4W - 1L
1,758 SR
Queue Stats
227W - 210L
1,455 Elo+
Solo
Geb
Geb
RoNy95
Geb
Level 159
God Stats
1W - 1L
1,298 SR
Queue Stats
56W - 51L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shadowglo
Ah Muzen Cab
Level 151
God Stats
14W - 5L
1,725 SR
Queue Stats
355W - 367L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,057
806
8,785
15,259
11,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
15
0 / 3 / 6
7,866
787
6,961
8,601
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
14
3 / 4 / 6
7,994
799
7,628
10,205
4,449
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Letal Quack
Persephone
13
2 / 4 / 5
7,567
757
8,559
8,653
3,573
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 4 / 4
8,458
846
7,786
9,860
5,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AfflictEevee
Cernunnos
17
10 / 2 / 8
10,079
1,008
13,732
9,060
4,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Barlesss
Sobek
14
1 / 2 / 10
8,698
870
6,407
14,598
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
DraconicST
Cerberus
12
0 / 4 / 8
7,877
788
3,033
13,325
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Geb
RoNy95
Geb
13
0 / 2 / 10
7,605
761
5,281
6,305
3,630
Mystical Earring

Mystical Earring

+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Shadowglo
Ah Muzen Cab
17
9 / 3 / 10
9,839
984
19,367
9,488
4,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
12
Kills
20
20
Deaths
13
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AfflictEevee
Cernunnos
10
2
8
7
W
Sobek
Barlesss
Sobek
1
2
10
3
L
2
5
7
1.1
W
Cerberus
DraconicST
Cerberus
0
4
8
1
L
Scylla
0
3
6
1
L
Jing Wei
3
4
6
1.5
L
Persephone
Letal Quack
Persephone
2
4
5
1.13
L
5
4
4
1.75
W
Geb
RoNy95
Geb
0
2
10
2.5
W
Ah Muzen Cab
Shadowglo
Ah Muzen Cab
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
47,820
52,578
Taken
52,776
29,280
Mitigated
41,788
16,137
Healing
20,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AfflictEevee
Cernunnos
13,732
3,948
0
1,924
9,060
4,668
1,241
3,276
5,658
0
29,140
W
Sobek
Barlesss
Sobek
6,407
26
1,159
7,050
14,598
15,207
175
5,520
8,812
16,592
0
L
8,785
2,619
1,040
916
15,259
11,523
0
3,284
11,975
17,154
0
W
Cerberus
DraconicST
Cerberus
3,033
145
1,739
3,298
13,325
13,285
230
6,592
6,505
7,852
0
L
Scylla
6,961
118
2,218
1,927
8,601
3,869
42
3,202
5,399
22,997
0
L
Jing Wei
7,628
5,627
1,774
1,152
10,205
4,449
285
2,501
7,704
0
12,948
L
Persephone
Letal Quack
Persephone
8,559
396
995
1,580
8,653
3,573
42
2,510
6,139
14,505
0
L
7,786
2,931
2,949
1,586
9,860
5,866
0
3,224
6,636
0
12,009
W
Geb
RoNy95
Geb
5,281
160
0
850
6,305
3,630
390
3,237
2,950
7,112
0
W
Ah Muzen Cab
Shadowglo
Ah Muzen Cab
19,367
6,406
1,408
3,309
9,488
4,998
2,735
4,780
4,546
0
34,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
44,098
117
Minions Killed
116
0
Camps Cleared
0
941,450
Distance Traveled
925,011
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,079
1,008
53
5
0
168,669
0
W
Sobek
8,698
870
14
1
0
218,007
0
L
Atlas
8,057
806
21
2
0
165,809
1
W
Cerberus
7,877
788
15
2
0
176,711
0
L
Scylla
7,866
787
45
5
0
201,544
0
L
Jing Wei
7,994
799
19
2
0
178,708
0
L
Persephone
7,567
757
16
2
0
200,931
1
L
Set
8,458
846
16
2
0
194,458
0
W
Geb
7,605
761
5
1
0
196,438
0
W
Ah Muzen Cab
9,839
984
29
3
0
165,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role