Player Matchup

Bellona
Bellona
Asgard VS
Bellona
Level 44
God Stats
5W - 9L
1,413 SR
Queue Stats
22W - 40L
1,310 Elo+
Party 2
Merlin
Merlin
KryptekCryo
Merlin
Level 28
God Stats
2W - 2L
1,573 SR
Queue Stats
22W - 30L
1,385 Elo+
Party 1
Ishtar
Ishtar
MaseDawgggg
Ishtar
Level 27
God Stats
18W - 17L
1,569 SR
Queue Stats
51W - 54L
1,441 Elo+
Party 1
Cliodhna
Cliodhna
TheMasEnd
Cliodhna
Level 89
God Stats
12W - 7L
1,639 SR
Queue Stats
67W - 66L
1,454 Elo+
Party 1
Bacchus
Bacchus
VS Noe17
Bacchus
Level 54
God Stats
4W - 4L
1,511 SR
Queue Stats
63W - 79L
1,415 Elo+
Party 2
Team Averages
Level 48
1,541 SR
1,401 Elo+

VS

Team Averages
Level 47
1,603 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
HzIIs
Bakasura
Level 100
God Stats
2W - 2L
1,947 SR
Queue Stats
71W - 88L
1,482 Elo+
Party 3
Bellona
Bellona
Mxt624004
Bellona
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 40L
1,209 Elo+
Solo
Fenrir
Fenrir
SoapKarma
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 7L
1,842 Elo+
Party 3
Anubis
Anubis
ywachh
Anubis
Level 35
God Stats
1W - 0L
1,570 SR
Queue Stats
7W - 16L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asgard VS
Bellona
14
1 / 7 / 0
8,698
458
10,187
23,206
14,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
9
0 / 4 / 0
6,747
355
2,403
6,298
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
4
0 / 4 / 0
5,567
293
465
4,394
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
TheMasEnd
Cliodhna
10
1 / 9 / 0
7,494
394
4,881
17,961
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
VS Noe17
Bacchus
13
1 / 5 / 1
8,274
435
8,013
24,104
22,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 0 / 11
11,543
608
17,126
12,350
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
HzIIs
Bakasura
19
2 / 2 / 6
11,802
621
10,544
15,539
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Mxt624004
Bellona
17
2 / 1 / 1
10,882
573
5,898
14,010
16,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
SoapKarma
Fenrir
15
12 / 0 / 7
11,428
601
12,349
14,786
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ywachh
Anubis
16
8 / 1 / 5
11,335
597
14,380
8,895
4,674
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
3
Kills
29
29
Deaths
4
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
11
10.5
L
Bellona
Asgard VS
Bellona
1
7
0
0.14
W
Bakasura
HzIIs
Bakasura
2
2
6
2.5
L
Merlin
0
4
0
0
L
Ishtar
0
4
0
0
W
Bellona
Mxt624004
Bellona
2
1
1
2.5
W
Fenrir
SoapKarma
Fenrir
12
0
7
15.5
L
Cliodhna
TheMasEnd
Cliodhna
1
9
0
0.11
L
Bacchus
VS Noe17
Bacchus
1
5
1
0.3
W
Anubis
ywachh
Anubis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,949
Damage
60,297
75,963
Taken
65,580
45,956
Mitigated
50,259
10,982
Healing
28,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,126
12,470
310
7,059
12,350
5,846
7,436
2,378
9,972
0
88,950
L
Bellona
Asgard VS
Bellona
10,187
5,083
0
4,478
23,206
14,453
390
1,942
20,393
32
79,962
W
Bakasura
HzIIs
Bakasura
10,544
7,647
0
5,394
15,539
8,008
2,945
1,893
13,646
0
104,245
L
Merlin
2,403
229
0
996
6,298
1,810
0
2,914
3,252
26,845
0
L
Ishtar
465
322
0
398
4,394
890
0
0
4,310
0
9,419
W
Bellona
Mxt624004
Bellona
5,898
2,969
0
6,245
14,010
16,481
2,392
278
13,732
0
75,825
W
Fenrir
SoapKarma
Fenrir
12,349
2,589
0
3,595
14,786
15,250
1,176
2,256
12,530
0
33,903
L
Cliodhna
TheMasEnd
Cliodhna
4,881
511
0
3,297
17,961
6,688
0
2,881
14,660
0
40,166
L
Bacchus
VS Noe17
Bacchus
8,013
696
0
1,813
24,104
22,115
0
6,643
16,927
43,021
1,220
W
Anubis
ywachh
Anubis
14,380
933
0
5,534
8,895
4,674
2,804
3,354
5,541
76,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
56,990
316
Minions Killed
662
0
Camps Cleared
0
1,299,901
Distance Traveled
1,779,989
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,543
608
156
8
0
349,710
0
L
Bellona
8,698
458
126
7
0
358,905
3
W
Bakasura
11,802
621
207
11
0
432,119
5
L
Merlin
6,747
355
50
3
0
168,836
2
L
Ishtar
5,567
293
15
1
0
95,417
1
W
Bellona
10,882
573
148
8
0
320,048
0
W
Fenrir
11,428
601
41
2
0
367,904
0
L
Cliodhna
7,494
394
69
4
0
320,227
7
L
Bacchus
8,274
435
56
3
0
356,516
0
W
Anubis
11,335
597
110
6
0
310,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role