Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BRO_Darknight
Hades
Level 69
God Stats
5W - 3L
1,900 SR
Queue Stats
42W - 39L
1,508 Elo+
Solo
Cerberus
Cerberus
iFaTalL_M0deZ
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,491 Elo+
Solo
Shiva
Shiva
i__Q_Q
Shiva
Level 87
God Stats
4W - 2L
1,871 SR
Queue Stats
134W - 124L
1,534 Elo+
Solo
Discordia
Discordia
schn1cOLinO
Discordia
Level 145
God Stats
1W - 1L
1,611 SR
Queue Stats
86W - 97L
1,499 Elo+
Party 2
Team Averages
Level 104
1,676 SR
1,506 Elo+

VS

Team Averages
Level 117
1,579 SR
1,490 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Barix-Ost
Izanami
Level 67
God Stats
39W - 16L
1,618 SR
Queue Stats
230W - 263L
1,436 Elo+
Solo
Neith
Neith
GooLagoon_25
Neith
Level 159
God Stats
9W - 7L
1,663 SR
Queue Stats
382W - 321L
1,706 Elo+
Party 1
Kuzenbo
Kuzenbo
IVxps
Kuzenbo
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,364 Elo+
Solo
Kali
Kali
Zepodanslebendo
Kali
Level 156
God Stats
3W - 1L
1,617 SR
Queue Stats
546W - 583L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 3
5,427
543
5,125
7,665
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 6 / 1
5,123
512
2,563
9,151
4,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
iFaTalL_M0deZ
Cerberus
7
0 / 1 / 4
5,012
501
2,994
8,231
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
i__Q_Q
Shiva
10
7 / 2 / 0
6,878
688
7,026
8,522
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
schn1cOLinO
Discordia
8
0 / 4 / 1
4,855
486
2,492
5,732
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 2 / 1
6,993
699
6,065
7,435
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Barix-Ost
Izanami
9
0 / 2 / 2
5,095
510
4,890
7,617
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
9 / 1 / 0
7,212
721
8,914
6,159
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
IVxps
Kuzenbo
9
0 / 0 / 3
5,551
555
2,860
6,698
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 4
5,362
536
2,924
9,107
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
14
15
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
3
0.75
W
Horus
 
Horus
5
2
1
2.75
L
1
6
1
0.25
W
Izanami
Barix-Ost
Izanami
0
2
2
0.5
W
9
1
0
9
W
Kuzenbo
IVxps
Kuzenbo
0
0
3
1.5
W
0
3
4
0.67
L
Cerberus
iFaTalL_M0deZ
Cerberus
0
1
4
2
L
Shiva
i__Q_Q
Shiva
7
2
0
3.5
L
Discordia
schn1cOLinO
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
25,653
39,301
Taken
37,016
17,324
Mitigated
16,909
8,745
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,125
2,361
0
2,477
7,665
3,163
0
1,368
6,297
0
37,022
W
Horus
 
Horus
6,065
3,608
117
2,737
7,435
4,522
0
2,094
5,341
0
48,054
L
2,563
717
33
1,485
9,151
4,443
0
0
8,633
20,047
0
W
Izanami
Barix-Ost
Izanami
4,890
3,437
0
3,386
7,617
2,102
0
1,279
6,338
0
46,454
W
8,914
3,855
0
2,369
6,159
2,810
0
2,273
3,886
0
50,750
W
Kuzenbo
IVxps
Kuzenbo
2,860
1,610
0
2,388
6,698
4,435
0
1,346
5,352
11,853
0
W
2,924
1,686
0
1,061
9,107
3,040
0
1,057
8,050
0
30,812
L
Cerberus
iFaTalL_M0deZ
Cerberus
2,994
458
0
3,459
8,231
4,653
0
1,410
6,821
16,718
0
L
Shiva
i__Q_Q
Shiva
7,026
2,401
44
879
8,522
3,352
0
82
8,440
0
37,988
L
Discordia
schn1cOLinO
Discordia
2,492
83
0
368
5,732
1,713
0
0
5,732
28,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
30,213
263
Minions Killed
342
0
Camps Cleared
0
938,367
Distance Traveled
989,811
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,427
543
61
6
0
173,450
1
W
Horus
6,993
699
95
10
0
234,962
0
L
Hades
5,123
512
32
3
0
166,502
2
W
Izanami
5,095
510
80
8
0
155,796
3
W
Neith
7,212
721
85
9
0
201,998
3
W
Kuzenbo
5,551
555
26
3
0
189,572
3
W
Kali
5,362
536
56
6
0
207,483
2
L
Cerberus
5,012
501
55
6
0
180,897
3
L
Shiva
6,878
688
65
7
0
234,830
2
L
Discordia
4,855
486
50
5
0
182,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role