Player Matchup

Thor
Thor
Blue1014_
Thor
Level 154
God Stats
7W - 7L
1,265 SR
Queue Stats
251W - 240L
1,495 Elo+
Solo
Xbalanque
Xbalanque
S0CIALlSM
Xbalanque
Level 146
God Stats
63W - 66L
1,507 SR
Queue Stats
302W - 315L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
Stefonio
Ao Kuang
Level 123
God Stats
4W - 7L
1,379 SR
Queue Stats
151W - 151L
1,493 Elo+
Solo
Neith
Neith
snuffalapagus
Neith
Level 136
God Stats
3W - 5L
1,514 SR
Queue Stats
116W - 112L
1,509 Elo+
Solo
Kukulkan
Kukulkan
yellowfoxtail
Kukulkan
Level 145
God Stats
4W - 4L
1,492 SR
Queue Stats
407W - 419L
1,481 Elo+
Solo
Team Averages
Level 141
1,431 SR
1,492 Elo+

VS

Team Averages
Level 143
1,579 SR
1,469 Elo+
Kali
Kali
CyNaK_FDT
Kali
Level 138
God Stats
1W - 2L
1,494 SR
Queue Stats
110W - 107L
1,519 Elo+
Solo
Artemis
Artemis
Dropper King
Artemis
Level 146
God Stats
1W - 0L
1,519 SR
Queue Stats
7W - 9L
1,393 Elo+
Party 1
Vamana
Vamana
InFamousBiGD709
Vamana
Level 147
God Stats
2W - 0L
1,747 SR
Queue Stats
15W - 20L
1,420 Elo+
Party 1
Khepri
Khepri
KennethPinyan69
Khepri
Level 128
God Stats
5W - 3L
1,538 SR
Queue Stats
19W - 15L
1,541 Elo+
Party 1
Persephone
Persephone
Uber PuftTTV
Persephone
Level 157
God Stats
2W - 0L
1,595 SR
Queue Stats
19W - 18L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 3 / 3
10,596
505
13,114
18,319
19,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
S0CIALlSM
Xbalanque
17
4 / 5 / 5
11,019
525
15,678
19,283
8,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Stefonio
Ao Kuang
15
5 / 6 / 1
10,251
488
14,011
23,959
10,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 2
9,231
440
9,505
16,014
5,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
yellowfoxtail
Kukulkan
16
1 / 7 / 5
9,814
467
9,024
13,397
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
10 / 3 / 5
12,781
609
14,555
27,012
16,358
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Dropper King
Artemis
16
7 / 5 / 7
10,784
514
13,557
22,066
10,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 1 / 5
10,755
512
11,074
18,546
13,123
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 13
11,738
559
5,542
15,889
25,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
Uber PuftTTV
Persephone
18
5 / 4 / 8
11,966
570
20,819
13,022
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
14
Kills
27
27
Deaths
15
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
2
3
3
1.17
W
Kali
10
3
5
4.17
W
Artemis
Dropper King
Artemis
7
5
7
2.1
W
1
1
5
3.5
W
4
2
13
5.25
L
Xbalanque
S0CIALlSM
Xbalanque
4
5
5
1.3
L
Ao Kuang
Stefonio
Ao Kuang
5
6
1
0.92
W
Persephone
Uber PuftTTV
Persephone
5
4
8
2.25
L
2
6
2
0.5
L
Kukulkan
yellowfoxtail
Kukulkan
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,332
Damage
65,547
90,972
Taken
96,535
51,238
Mitigated
71,624
17,741
Healing
33,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
13,114
1,400
0
2,719
18,319
19,674
0
3,479
14,840
104
68,925
W
Kali
14,555
6,215
0
14,291
27,012
16,358
0
8,502
18,510
0
103,500
W
Artemis
Dropper King
Artemis
13,557
6,794
0
8,822
22,066
10,708
1,687
5,507
16,559
0
79,948
W
11,074
4,053
0
5,528
18,546
13,123
1,893
1,413
17,133
0
87,566
W
5,542
612
0
2,302
15,889
25,297
670
5,251
10,638
36,028
0
L
Xbalanque
S0CIALlSM
Xbalanque
15,678
5,458
0
3,938
19,283
8,997
1,388
6,332
12,951
0
83,926
L
Ao Kuang
Stefonio
Ao Kuang
14,011
4,459
0
6,476
23,959
10,984
0
5,809
18,150
84,452
0
W
Persephone
Uber PuftTTV
Persephone
20,819
878
0
2,220
13,022
6,138
2,291
3,358
9,660
95,670
0
L
9,505
3,457
0
3,344
16,014
5,913
0
6,275
9,739
0
62,028
L
Kukulkan
yellowfoxtail
Kukulkan
9,024
797
121
1,143
13,397
5,670
358
4,466
8,931
69,251
519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,911
Gold Earned
58,024
554
Minions Killed
597
0
Camps Cleared
0
1,872,052
Distance Traveled
2,066,449
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,596
505
125
6
0
376,459
1
W
Kali
12,781
609
164
8
0
457,595
5
W
Artemis
10,784
514
100
5
0
337,970
4
W
Vamana
10,755
512
128
6
0
452,955
7
W
Khepri
11,738
559
49
2
0
429,565
2
L
Xbalanque
11,019
525
113
5
0
393,437
4
L
Ao Kuang
10,251
488
104
5
0
359,274
2
W
Persephone
11,966
570
156
7
0
388,364
0
L
Neith
9,231
440
86
4
0
354,438
4
L
Kukulkan
9,814
467
126
6
0
388,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role