Player Matchup

Cliodhna
Cliodhna
Duke-Owen
Cliodhna
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 41L
1,272 Elo+
Party 1
Guan Yu
Guan Yu
Linx_La87
Guan Yu
Level 32
God Stats
1W - 1L
1,170 SR
Queue Stats
28W - 54L
1,277 Elo+
Party 1
Zeus
Zeus
thebeastgamer99-
Zeus
Level 68
God Stats
4W - 0L
1,529 SR
Queue Stats
70W - 88L
1,317 Elo+
Party 1
Team Averages
Level 43
1,400 SR
1,289 Elo+

VS

Team Averages
Level 46
1,428 SR
1,275 Elo+
Hera
Hera
Its_Forum
Hera
Level 37
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 5L
1,121 Elo+
Party 2
Ishtar
Ishtar
Slixyz
Ishtar
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
xIN-famoUSx
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Duke-Owen
Cliodhna
14
8 / 2 / 5
8,952
895
13,289
10,228
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Linx_La87
Guan Yu
13
4 / 0 / 8
9,008
901
8,176
10,232
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 2 / 4
7,884
788
10,139
6,875
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 5 / 2
7,111
711
5,278
9,049
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Slixyz
Ishtar
11
3 / 6 / 0
7,366
737
7,421
12,498
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
9
0 / 3 / 1
6,561
656
2,454
13,953
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
4
4
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Duke-Owen
Cliodhna
8
2
5
5.25
L
Hera
1
5
2
0.4
W
Guan Yu
Linx_La87
Guan Yu
4
0
8
8
L
Ishtar
Slixyz
Ishtar
3
6
0
0.5
W
2
2
4
2
L
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,604
Damage
15,153
27,335
Taken
35,500
17,259
Mitigated
15,993
8,678
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Duke-Owen
Cliodhna
13,289
2,428
0
1,660
10,228
4,663
24
1,226
9,002
0
35,251
L
Hera
5,278
1,268
356
856
9,049
2,701
0
4,098
4,951
17,489
0
W
Guan Yu
Linx_La87
Guan Yu
8,176
1,689
3,101
3,667
10,232
9,571
564
3,073
7,159
0
17,675
L
Ishtar
Slixyz
Ishtar
7,421
3,930
0
1,072
12,498
4,448
0
2,705
9,793
0
18,999
W
10,139
1,574
0
250
6,875
3,025
1,601
3,514
3,361
32,563
0
L
Yemoja
2,454
565
269
1,911
13,953
8,844
0
3,348
10,605
9,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
21,038
118
Minions Killed
73
0
Camps Cleared
0
576,789
Distance Traveled
516,956
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,952
895
45
5
0
212,567
0
L
Hera
7,111
711
31
3
0
171,267
0
W
Guan Yu
9,008
901
20
2
0
210,481
2
L
Ishtar
7,366
737
30
3
0
172,117
0
W
Zeus
7,884
788
53
5
0
153,741
0
L
Yemoja
6,561
656
12
1
0
173,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role