Player Matchup

Ullr
Ullr
Roddet
Ullr
Level 143
God Stats
1W - 3L
1,138 SR
Queue Stats
188W - 174L
1,485 Elo+
Solo
Loki
Loki
Theboxcat201
Loki
Level 153
God Stats
5W - 7L
1,353 SR
Queue Stats
621W - 631L
1,541 Elo+
Solo
Ganesha
Ganesha
repoman22
Ganesha
Level 146
God Stats
4W - 0L
1,860 SR
Queue Stats
141W - 128L
1,625 Elo+
Party 2
Sun Wukong
Sun Wukong
spaciestgolem
Sun Wukong
Level 122
God Stats
2W - 1L
1,590 SR
Queue Stats
98W - 104L
1,462 Elo+
Party 2
Bacchus
Bacchus
th3n00bthatpwns
Bacchus
Level 154
God Stats
3W - 4L
1,390 SR
Queue Stats
269W - 303L
1,496 Elo+
Solo
Team Averages
Level 144
1,466 SR
1,522 Elo+

VS

Team Averages
Level 144
1,573 SR
1,533 Elo+
Artio
Artio
Megpoid01
Artio
Level 158
God Stats
2W - 2L
1,646 SR
Queue Stats
177W - 161L
1,586 Elo+
Party 3
Ullr
Ullr
MrEbriO
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,583 Elo+
Party 3
Mercury
Mercury
Shhillz
Mercury
Level 156
God Stats
1W - 3L
1,320 SR
Queue Stats
55W - 48L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
Trollrah
Erlang Shen
Level 147
God Stats
7W - 4L
1,689 SR
Queue Stats
436W - 474L
1,394 Elo+
Party 1
Vulcan
Vulcan
bluewind334
Vulcan
Level 160
God Stats
2W - 1L
1,710 SR
Queue Stats
80W - 78L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Roddet
Ullr
20
7 / 3 / 23
12,314
724
29,043
18,142
10,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 2 / 21
13,579
799
27,083
20,884
15,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
repoman22
Ganesha
18
1 / 5 / 27
11,889
699
17,351
26,192
37,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
spaciestgolem
Sun Wukong
20
11 / 2 / 19
13,316
783
20,972
19,944
32,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
5 / 4 / 25
12,571
739
15,223
24,332
38,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Megpoid01
Artio
18
0 / 6 / 9
11,359
668
11,709
36,306
47,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
MrEbriO
Ullr
15
0 / 9 / 6
9,749
573
9,426
20,352
11,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Shhillz
Mercury
18
7 / 8 / 1
11,982
705
12,500
21,014
11,367
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Trollrah
Erlang Shen
16
0 / 9 / 8
10,680
628
10,830
32,355
28,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
6 / 4 / 7
12,806
753
36,198
19,503
12,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
44
36
Kills
13
16
Deaths
36
115
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artio
Megpoid01
Artio
0
6
9
0.75
L
Ullr
MrEbriO
Ullr
0
9
6
0.33
W
Ullr
Roddet
Ullr
7
3
23
6.17
L
Mercury
Shhillz
Mercury
7
8
1
0.94
W
12
2
21
11.25
L
Erlang Shen
Trollrah
Erlang Shen
0
9
8
0.44
L
Vulcan
6
4
7
2.38
W
Ganesha
repoman22
Ganesha
1
5
27
2.9
W
Sun Wukong
spaciestgolem
Sun Wukong
11
2
19
10.25
W
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,672
Damage
80,663
109,494
Taken
129,530
135,872
Mitigated
111,357
39,846
Healing
40,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Megpoid01
Artio
11,709
1,418
7,198
12,505
36,306
47,525
446
7,839
27,786
22,926
0
L
Ullr
MrEbriO
Ullr
9,426
3,869
881
1,294
20,352
11,552
0
4,162
15,570
0
18,170
W
Ullr
Roddet
Ullr
29,043
13,308
3,546
3,124
18,142
10,988
4,334
9,868
8,274
0
55,836
L
Mercury
Shhillz
Mercury
12,500
6,144
776
3,278
21,014
11,367
1,253
5,508
14,836
0
22,073
W
27,083
6,017
2,123
8,503
20,884
15,872
1,969
7,892
12,992
0
48,646
L
Erlang Shen
Trollrah
Erlang Shen
10,830
5,288
2,716
4,930
32,355
28,325
310
9,006
22,911
476
16,137
L
Vulcan
36,198
14,070
2,713
4,489
19,503
12,588
489
6,059
12,902
77,329
0
W
Ganesha
repoman22
Ganesha
17,351
2,344
2,327
3,620
26,192
37,842
0
12,831
13,361
34,061
0
W
Sun Wukong
spaciestgolem
Sun Wukong
20,972
4,000
2,910
3,100
19,944
32,249
1,608
9,993
9,951
0
41,888
W
15,223
2,222
3,507
7,086
24,332
38,921
323
7,799
16,533
30,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,669
Gold Earned
56,576
194
Minions Killed
162
0
Camps Cleared
0
1,499,217
Distance Traveled
1,412,756
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,359
668
17
1
0
288,841
3
L
Ullr
9,749
573
17
1
0
252,617
0
W
Ullr
12,314
724
66
4
0
291,696
0
L
Mercury
11,982
705
12
1
0
275,013
0
W
Loki
13,579
799
40
2
0
322,875
0
L
Erlang Shen
10,680
628
22
1
0
254,893
1
L
Vulcan
12,806
753
94
6
0
341,392
4
W
Ganesha
11,889
699
0
0
0
270,381
3
W
Sun Wukong
13,316
783
48
3
0
304,565
0
W
Bacchus
12,571
739
40
2
0
309,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role