Player Matchup

Hachiman
Hachiman
Coletrain306
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,408 Elo+
Party 1
Ra
Ra
Dmvhiggh
Ra
Level 107
God Stats
0W - 1L
1,567 SR
Queue Stats
145W - 141L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
OGschmidtyy
Gilgamesh
Level 30
God Stats
0W - 2L
1,439 SR
Queue Stats
17W - 39L
1,274 Elo+
Party 1
Team Averages
Level 55
1,502 SR
1,398 Elo+

VS

Team Averages
Level 69
1,433 SR
1,345 Elo+
Medusa
Medusa
Exploit IV
Medusa
Level 106
God Stats
1W - 3L
1,279 SR
Queue Stats
130W - 154L
1,440 Elo+
Solo
Anubis
Anubis
ItsKolbyCheese
Anubis
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 29L
1,267 Elo+
Party 2
Ares
Ares
booty_demon1
Ares
Level 90
God Stats
2W - 1L
1,519 SR
Queue Stats
55W - 61L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Coletrain306
Hachiman
14
0 / 7 / 2
8,360
643
4,636
14,033
5,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 0
8,809
678
7,684
12,612
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OGschmidtyy
Gilgamesh
11
1 / 4 / 0
8,320
640
3,875
13,205
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Exploit IV
Medusa
17
7 / 1 / 9
10,824
833
13,515
9,446
4,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 12
10,259
789
12,061
9,361
5,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 0 / 11
11,194
861
6,627
11,334
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
16
16
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Coletrain306
Hachiman
0
7
2
0.14
L
1
5
0
0.2
W
Medusa
Exploit IV
Medusa
7
1
9
11.5
W
4
1
12
10
L
Gilgamesh
OGschmidtyy
Gilgamesh
1
4
0
0.25
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,195
Damage
32,203
39,850
Taken
30,141
15,994
Mitigated
24,801
7,050
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Coletrain306
Hachiman
4,636
2,889
0
2,119
14,033
5,197
0
6,193
7,840
0
19,559
L
7,684
88
637
2,841
12,612
5,360
0
6,360
6,252
44,016
0
W
Medusa
Exploit IV
Medusa
13,515
5,966
0
2,797
9,446
4,630
1,668
2,709
6,737
0
57,403
W
12,061
354
546
4,797
9,361
5,705
904
2,343
7,018
53,703
0
L
Gilgamesh
OGschmidtyy
Gilgamesh
3,875
863
0
1,453
13,205
5,437
0
6,168
7,037
0
27,692
W
6,627
368
0
2,452
11,334
14,466
609
2,701
8,633
13,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
32,277
139
Minions Killed
168
0
Camps Cleared
0
650,223
Distance Traveled
727,882
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,360
643
27
2
0
192,995
0
L
Ra
8,809
678
72
6
0
238,522
1
W
Medusa
10,824
833
77
6
0
251,678
0
W
Anubis
10,259
789
70
5
0
222,241
0
L
Gilgamesh
8,320
640
40
3
0
218,706
0
W
Ares
11,194
861
21
2
0
253,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role