Player Matchup

Merlin
Merlin
Aioros Leon 1
Merlin
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 46L
1,366 Elo+
Solo
Cerberus
Cerberus
DoniTheKiid
Cerberus
Level 84
God Stats
27W - 20L
1,692 SR
Queue Stats
363W - 351L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
XxYWNMxX
Sun Wukong
Level 147
God Stats
10W - 10L
1,501 SR
Queue Stats
253W - 177L
1,602 Elo+
Party 2
Team Averages
Level 107
1,564 SR
1,466 Elo+

VS

Team Averages
Level 71
1,376 SR
1,395 Elo+
Bellona
Bellona
Gxclass
Bellona
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,305 Elo+
Party 1
Khepri
Khepri
Souperman64
Khepri
Level 140
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 13L
1,390 Elo+
Party 1
Hel
Hel
zLucidDreamer666
Hel
Level 69
God Stats
6W - 5L
1,556 SR
Queue Stats
17W - 23L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,567
755
12,256
7,376
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
DoniTheKiid
Cerberus
16
3 / 0 / 11
10,212
729
11,617
16,488
17,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
XxYWNMxX
Sun Wukong
16
6 / 3 / 8
10,705
765
18,914
14,902
10,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gxclass
Bellona
12
0 / 6 / 3
8,852
632
5,268
16,754
16,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
13
2 / 3 / 1
9,638
688
4,959
17,923
23,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 5 / 1
8,644
617
6,972
13,096
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
4
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Cerberus
DoniTheKiid
Cerberus
3
0
11
8.5
L
Bellona
Gxclass
Bellona
0
6
3
0.25
L
Khepri
2
3
1
0.83
W
Sun Wukong
XxYWNMxX
Sun Wukong
6
3
8
3.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
17,199
38,766
Taken
47,773
31,091
Mitigated
45,926
11,606
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,256
939
0
1,458
7,376
3,378
922
3,596
3,780
67,315
0
W
Cerberus
DoniTheKiid
Cerberus
11,617
672
923
4,304
16,488
17,336
363
4,284
12,204
27,728
0
L
Bellona
Gxclass
Bellona
5,268
1,594
917
887
16,754
16,698
0
8,924
7,830
0
15,025
L
Khepri
4,959
777
0
1,236
17,923
23,308
0
9,443
8,480
19,290
0
W
Sun Wukong
XxYWNMxX
Sun Wukong
18,914
4,607
814
4,107
14,902
10,377
747
4,189
10,713
0
59,750
L
6,972
1,284
2,017
2,851
13,096
5,920
0
5,506
7,590
39,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
27,134
207
Minions Killed
115
0
Camps Cleared
0
774,321
Distance Traveled
691,325
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,567
755
83
6
0
248,466
1
W
Cerberus
10,212
729
48
3
0
270,237
1
L
Bellona
8,852
632
28
2
0
202,483
1
L
Khepri
9,638
688
24
2
0
260,246
3
W
Sun Wukong
10,705
765
76
5
0
255,618
2
L
Hel
8,644
617
63
5
0
228,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role