Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Bmo1178
Ullr
Level 126
God Stats
3W - 2L
1,572 SR
Queue Stats
128W - 102L
1,563 Elo+
Party 1
Bakasura
Bakasura
GIOGAMES
Bakasura
Level 147
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 4L
1,250 Elo+
Solo
Yu Huang
Yu Huang
Noob5871
Yu Huang
Level 142
God Stats
1W - 1L
1,730 SR
Queue Stats
96W - 106L
1,510 Elo+
Party 1
Khepri
Khepri
yuhboiDucky
Khepri
Level 160
God Stats
7W - 3L
1,777 SR
Queue Stats
251W - 196L
1,623 Elo+
Party 1
Team Averages
Level 140
1,634 SR
1,489 Elo+

VS

Team Averages
Level 112
1,506 SR
1,470 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Alexanderlml
Hun Batz
Level 65
God Stats
2W - 3L
1,498 SR
Queue Stats
20W - 21L
1,565 Elo+
Solo
Achilles
Achilles
HunterInstinct1
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,294 Elo+
Solo
Charybdis
Charybdis
Thundertank33
Charybdis
Level 135
God Stats
21W - 20L
1,531 SR
Queue Stats
334W - 338L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 0 / 1
8,766
731
7,752
5,157
3,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Bmo1178
Ullr
15
2 / 1 / 3
8,351
696
6,216
7,049
3,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
GIOGAMES
Bakasura
15
0 / 1 / 3
7,814
651
4,672
8,986
5,855
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yu Huang
Noob5871
Yu Huang
16
2 / 1 / 4
8,775
731
8,577
5,732
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
1 / 0 / 5
8,925
744
3,901
9,169
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
2 / 3 / 1
8,990
749
7,261
8,829
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
 
Kumbhakarna
14
0 / 1 / 1
8,139
678
3,773
12,204
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Alexanderlml
Hun Batz
15
1 / 2 / 2
8,394
700
9,116
11,358
4,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
11
0 / 1 / 0
7,004
584
1,952
3,234
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charybdis
Thundertank33
Charybdis
16
0 / 0 / 0
8,533
711
6,285
6,549
2,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
7
Kills
3
3
Deaths
7
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
1
2.5
L
The Morrigan
 
The Morrigan
2
3
1
0.83
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Hun Batz
Alexanderlml
Hun Batz
1
2
2
1
W
Ullr
Bmo1178
Ullr
2
1
3
3.5
W
Bakasura
GIOGAMES
Bakasura
0
1
3
1.5
L
Achilles
0
1
0
0
W
Yu Huang
Noob5871
Yu Huang
2
1
4
4
L
Charybdis
Thundertank33
Charybdis
0
0
0
0
W
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
28,387
36,093
Taken
42,174
27,488
Mitigated
21,867
6,256
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,752
862
0
2,412
5,157
3,048
252
1,179
3,978
43,413
0
L
The Morrigan
 
The Morrigan
7,261
1,122
0
250
8,829
3,725
595
4,137
4,232
44,790
516
L
Kumbhakarna
 
Kumbhakarna
3,773
189
0
3,437
12,204
9,125
0
6,199
6,005
12,634
0
L
Hun Batz
Alexanderlml
Hun Batz
9,116
1,534
0
500
11,358
4,531
609
5,985
4,883
0
33,845
W
Ullr
Bmo1178
Ullr
6,216
2,543
0
434
7,049
3,541
0
2,739
4,196
0
32,368
W
Bakasura
GIOGAMES
Bakasura
4,672
3,359
0
2,041
8,986
5,855
0
2,190
6,761
0
13,453
L
Achilles
1,952
223
0
632
3,234
1,726
372
904
2,330
0
5,618
W
Yu Huang
Noob5871
Yu Huang
8,577
1,035
0
0
5,732
2,735
1,282
1,632
4,059
34,093
0
L
Charybdis
Thundertank33
Charybdis
6,285
3,665
0
1,951
6,549
2,760
1,375
2,965
3,509
20
35,986
W
Khepri
3,901
442
0
1,369
9,169
12,309
38
3,314
5,781
20,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,631
Gold Earned
41,060
268
Minions Killed
249
0
Camps Cleared
0
1,181,357
Distance Traveled
1,129,693
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,766
731
70
6
0
227,024
1
L
The Morrigan
8,990
749
79
7
0
230,699
1
L
Kumbhakarna
8,139
678
18
2
0
269,050
3
L
Hun Batz
8,394
700
57
5
0
277,958
1
W
Ullr
8,351
696
63
5
0
238,383
0
W
Bakasura
7,814
651
36
3
0
286,072
0
L
Achilles
7,004
584
12
1
0
111,318
1
W
Yu Huang
8,775
731
77
6
0
219,819
0
L
Charybdis
8,533
711
83
7
0
240,668
0
W
Khepri
8,925
744
22
2
0
210,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role