Player Matchup

Guan Yu
Guan Yu
AzRoth229
Guan Yu
Level 106
God Stats
11W - 11L
1,541 SR
Queue Stats
400W - 363L
1,590 Elo+
Solo
Rama
Rama
FeySpiritKorra
Rama
Level 143
God Stats
3W - 2L
1,523 SR
Queue Stats
111W - 121L
1,435 Elo+
Party 2
Ares
Ares
Frenzylullaby
Ares
Level 122
God Stats
1W - 1L
1,257 SR
Queue Stats
49W - 46L
1,555 Elo+
Party 2
Lancelot
Lancelot
NfiniteStratos
Lancelot
Level 109
God Stats
2W - 3L
1,563 SR
Queue Stats
349W - 347L
1,462 Elo+
Solo
Anubis
Anubis
arnold123
Anubis
Level 106
God Stats
1W - 0L
1,683 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 117
1,513 SR
1,508 Elo+

VS

Team Averages
Level 126
1,473 SR
1,469 Elo+
Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
VoninTV
Medusa
Level 114
God Stats
12W - 12L
1,449 SR
Queue Stats
254W - 215L
1,551 Elo+
Solo
Merlin
Merlin
djDEVILISHrd
Merlin
Level 151
God Stats
1W - 4L
1,303 SR
Queue Stats
30W - 52L
1,350 Elo+
Party 1
Ymir
Ymir
jussdennis
Ymir
Level 127
God Stats
5W - 5L
1,607 SR
Queue Stats
172W - 168L
1,587 Elo+
Solo
Vamana
Vamana
zzSTUMBO
Vamana
Level 94
God Stats
6W - 12L
1,507 SR
Queue Stats
11W - 23L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AzRoth229
Guan Yu
13
3 / 0 / 7
7,442
744
7,426
10,210
10,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
2 / 0 / 8
7,296
730
9,040
8,175
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 9
8,039
804
7,934
9,619
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
15
5 / 0 / 9
8,125
813
12,837
11,581
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
arnold123
Anubis
14
1 / 2 / 3
7,254
725
3,154
5,584
2,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 2 / 0
7,618
762
6,451
7,768
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
VoninTV
Medusa
14
0 / 3 / 2
7,368
737
9,707
11,828
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
14
1 / 1 / 2
7,492
749
7,082
4,812
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 0
6,895
690
4,216
13,557
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
zzSTUMBO
Vamana
11
0 / 3 / 0
6,430
643
1,951
7,130
3,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
14
Kills
3
3
Deaths
14
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
2
0
1
W
Guan Yu
AzRoth229
Guan Yu
3
0
7
6.5
W
2
0
8
6
W
3
1
9
7.5
W
Lancelot
5
0
9
9.5
L
Medusa
VoninTV
Medusa
0
3
2
0.33
W
Anubis
arnold123
Anubis
1
2
3
1.25
L
Merlin
1
1
2
2
L
0
5
0
0
L
Vamana
zzSTUMBO
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,391
Damage
29,407
45,169
Taken
45,095
35,418
Mitigated
25,816
9,059
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,451
2,357
0
949
7,768
4,479
0
1,196
6,410
0
32,083
W
Guan Yu
AzRoth229
Guan Yu
7,426
1,073
2,314
2,655
10,210
10,520
0
2,276
7,934
0
16,404
W
9,040
7,595
0
835
8,175
3,899
638
2,257
5,918
0
22,889
W
7,934
673
0
1,604
9,619
9,858
49
2,081
7,538
14,721
0
W
Lancelot
12,837
3,403
0
1,381
11,581
8,573
49
3,189
8,392
0
36,024
L
Medusa
VoninTV
Medusa
9,707
4,321
0
4,088
11,828
4,937
480
4,150
7,439
0
32,129
W
Anubis
arnold123
Anubis
3,154
188
0
270
5,584
2,568
665
1,495
4,089
21,215
0
L
Merlin
7,082
581
0
500
4,812
1,936
0
667
3,906
31,258
0
L
4,216
365
0
938
13,557
11,323
0
4,037
9,325
9,810
0
L
Vamana
zzSTUMBO
Vamana
1,951
931
791
1,743
7,130
3,141
0
1,038
5,984
0
6,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
35,803
174
Minions Killed
200
0
Camps Cleared
0
1,103,961
Distance Traveled
881,882
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,618
762
57
6
0
213,104
3
W
Guan Yu
7,442
744
21
2
0
252,375
5
W
Rama
7,296
730
35
4
0
197,619
1
W
Ares
8,039
804
17
2
0
214,054
3
W
Lancelot
8,125
813
54
5
0
250,616
1
L
Medusa
7,368
737
56
6
0
189,846
3
W
Anubis
7,254
725
47
5
0
189,297
0
L
Merlin
7,492
749
67
7
0
191,938
1
L
Ymir
6,895
690
15
2
0
183,854
2
L
Vamana
6,430
643
5
1
0
103,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role