Player Matchup

Anubis
Anubis
Benton1c
Anubis
Level 126
God Stats
12W - 5L
1,769 SR
Queue Stats
163W - 129L
1,688 Elo+
Party 2
Skadi
Skadi
CowboyRocketman
Skadi
Level 46
God Stats
16W - 2L
1,847 SR
Queue Stats
120W - 29L
1,815 Elo+
Party 2
Da Ji
Da Ji
JamaicanJenkins
Da Ji
Level 107
God Stats
3W - 0L
1,814 SR
Queue Stats
266W - 203L
1,725 Elo+
Party 2
Horus
Horus
jjason626
Horus
Level 116
God Stats
33W - 19L
1,686 SR
Queue Stats
235W - 204L
1,684 Elo+
Party 2
Bacchus
Bacchus
solgriz
Bacchus
Level 144
God Stats
1W - 0L
1,208 SR
Queue Stats
331W - 277L
1,712 Elo+
Party 2
Team Averages
Level 108
1,665 SR
1,725 Elo+

VS

Team Averages
Level 76
1,512 SR
1,487 Elo+
Apollo
Apollo
DrippyMeatStick
Apollo
Level 112
God Stats
2W - 4L
1,492 SR
Queue Stats
58W - 45L
1,609 Elo+
Party 1
Cerberus
Cerberus
NotNert
Cerberus
Level 29
God Stats
5W - 4L
1,525 SR
Queue Stats
29W - 30L
1,529 Elo+
Party 1
Bakasura
Bakasura
TwoKillersIn1
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,508 Elo+
Solo
Hera
Hera
alex_04_92
Hera
Level 144
God Stats
13W - 11L
1,543 SR
Queue Stats
189W - 222L
1,313 Elo+
Solo
Achilles
Achilles
rik4rdo_2013
Achilles
Level 48
God Stats
1W - 5L
1,501 SR
Queue Stats
64W - 78L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Benton1c
Anubis
11
0 / 2 / 2
6,516
652
4,700
7,767
2,926
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 0
5,442
544
2,892
3,514
1,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 2
6,151
615
4,120
6,125
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
jjason626
Horus
10
2 / 0 / 2
5,960
596
5,509
8,692
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
solgriz
Bacchus
11
6 / 0 / 3
6,394
639
7,824
4,072
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,121
512
2,791
6,401
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
NotNert
Cerberus
7
0 / 2 / 0
4,558
456
2,175
9,799
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
TwoKillersIn1
Bakasura
9
1 / 2 / 1
5,341
534
5,322
8,788
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 0
4,715
472
1,340
5,821
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
rik4rdo_2013
Achilles
9
1 / 3 / 1
5,063
506
4,145
6,696
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
2
2
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Benton1c
Anubis
0
2
2
0.5
W
0
0
0
0
L
0
0
0
0
W
4
0
2
5
L
Cerberus
NotNert
Cerberus
0
2
0
0
L
Bakasura
TwoKillersIn1
Bakasura
1
2
1
0.75
L
0
5
0
0
W
Horus
jjason626
Horus
2
0
2
3
L
Achilles
rik4rdo_2013
Achilles
1
3
1
0.5
W
Bacchus
solgriz
Bacchus
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
15,773
30,170
Taken
37,505
14,246
Mitigated
15,387
11,032
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Benton1c
Anubis
4,700
155
0
5,045
7,767
2,926
0
0
6,931
50,432
0
W
2,892
1,098
0
473
3,514
1,127
0
137
3,367
0
45,385
L
2,791
1,853
0
4,291
6,401
1,604
0
0
6,401
0
34,744
W
4,120
1,275
0
500
6,125
2,268
0
462
5,663
0
37,683
L
Cerberus
NotNert
Cerberus
2,175
195
217
2,721
9,799
4,726
0
1,753
8,046
13,176
0
L
Bakasura
TwoKillersIn1
Bakasura
5,322
3,455
0
1,738
8,788
3,226
0
3,997
4,791
0
30,511
L
1,340
170
0
0
5,821
2,102
332
3,241
2,580
22,112
0
W
Horus
jjason626
Horus
5,509
2,809
518
3,700
8,692
5,243
0
2,312
6,206
0
23,581
L
Achilles
rik4rdo_2013
Achilles
4,145
1,040
0
2,152
6,696
3,729
0
3,533
3,163
0
21,721
W
Bacchus
solgriz
Bacchus
7,824
1,537
0
796
4,072
2,682
0
604
3,305
41,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
24,798
371
Minions Killed
235
0
Camps Cleared
0
1,005,063
Distance Traveled
915,336
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,516
652
102
10
0
156,559
4
W
Skadi
5,442
544
79
8
0
183,502
1
L
Apollo
5,121
512
72
7
0
168,877
3
W
Da Ji
6,151
615
72
7
0
246,762
1
L
Cerberus
4,558
456
22
2
0
188,638
1
L
Bakasura
5,341
534
67
7
0
234,223
3
L
Hera
4,715
472
41
4
0
137,079
2
W
Horus
5,960
596
33
3
0
209,692
5
L
Achilles
5,063
506
33
3
0
186,519
0
W
Bacchus
6,394
639
85
9
0
208,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role