Player Matchup

Ishtar
Ishtar
Chabacu
Ishtar
Level 69
God Stats
5W - 6L
1,484 SR
Queue Stats
97W - 99L
1,460 Elo+
Party 4
Ymir
Ymir
ToeSuckerr
Ymir
Level 69
God Stats
13W - 13L
1,538 SR
Queue Stats
112W - 122L
1,467 Elo+
Party 4
Hercules
Hercules
ddragonlee
Hercules
Level 144
God Stats
5W - 8L
1,533 SR
Queue Stats
425W - 435L
1,543 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
izzybelly456
Morgan Le Fay
Level 45
God Stats
6W - 6L
1,540 SR
Queue Stats
99W - 127L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
johncool123
Cernunnos
Level 86
God Stats
14W - 9L
1,619 SR
Queue Stats
228W - 233L
1,532 Elo+
Party 1
Team Averages
Level 83
1,543 SR
1,490 Elo+

VS

Team Averages
Level 91
1,469 SR
1,459 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Cuppbird
Loki
Level 99
God Stats
6W - 3L
1,485 SR
Queue Stats
77W - 99L
1,438 Elo+
Party 3
He Bo
He Bo
Vilidrict
He Bo
Level 87
God Stats
5W - 8L
1,484 SR
Queue Stats
298W - 327L
1,452 Elo+
Party 2
Mulan
Mulan
andrewisvibing
Mulan
Level 88
God Stats
26W - 22L
1,524 SR
Queue Stats
392W - 469L
1,453 Elo+
Party 2
Bellona
Bellona
plushiie
Bellona
Level 70
God Stats
2W - 4L
1,354 SR
Queue Stats
188W - 221L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chabacu
Ishtar
15
1 / 2 / 3
9,315
518
7,513
12,397
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 3 / 6
8,303
461
4,650
14,948
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ddragonlee
Hercules
15
0 / 2 / 5
9,510
528
10,153
16,602
16,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
izzybelly456
Morgan Le Fay
13
4 / 7 / 4
8,712
484
7,374
14,716
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
johncool123
Cernunnos
15
5 / 2 / 2
9,423
524
10,751
16,736
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 2 / 1
9,883
549
8,337
10,392
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
12
2 / 1 / 2
8,068
448
6,972
6,955
2,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Vilidrict
He Bo
16
6 / 4 / 4
10,186
566
12,127
12,472
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 5
8,890
494
11,834
17,715
9,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
plushiie
Bellona
16
2 / 1 / 3
9,601
533
9,084
15,458
15,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
12
Kills
15
16
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
2
1
1.25
L
Ishtar
Chabacu
Ishtar
1
2
3
1.25
W
Loki
2
1
2
3
L
2
3
6
1.67
W
He Bo
Vilidrict
He Bo
6
4
4
2
W
3
4
5
1.38
L
Hercules
ddragonlee
Hercules
0
2
5
1.25
L
Morgan Le Fay
izzybelly456
Morgan Le Fay
4
7
4
0.86
L
Cernunnos
johncool123
Cernunnos
5
2
2
3
W
Bellona
plushiie
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,441
Damage
48,354
75,399
Taken
62,992
49,299
Mitigated
36,261
20,666
Healing
22,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,337
4,851
402
3,959
10,392
4,139
0
804
9,540
78,378
0
L
Ishtar
Chabacu
Ishtar
7,513
4,528
0
6,326
12,397
5,156
0
4,416
7,981
0
77,658
W
Loki
6,972
723
188
527
6,955
2,549
0
708
6,208
0
46,921
L
4,650
876
0
2,466
14,948
14,675
0
4,622
10,326
36,750
6,157
W
He Bo
Vilidrict
He Bo
12,127
813
0
4,705
12,472
4,623
702
1,985
10,487
88,678
1,251
W
11,834
1,213
0
6,457
17,715
9,851
0
6,132
11,534
0
50,796
L
Hercules
ddragonlee
Hercules
10,153
2,526
0
5,266
16,602
16,229
0
1,988
14,614
0
69,421
L
Morgan Le Fay
izzybelly456
Morgan Le Fay
7,374
1,078
0
2,381
14,716
6,402
527
3,012
11,704
50,855
0
L
Cernunnos
johncool123
Cernunnos
10,751
5,306
0
4,227
16,736
6,837
85
6,817
9,919
0
74,779
W
Bellona
plushiie
Bellona
9,084
3,815
0
6,384
15,458
15,099
0
2,048
12,527
0
69,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
46,628
515
Minions Killed
524
0
Camps Cleared
0
1,710,538
Distance Traveled
1,860,200
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,883
549
139
8
0
336,357
3
L
Ishtar
9,315
518
140
8
0
345,625
5
W
Loki
8,068
448
70
4
0
390,614
1
L
Ymir
8,303
461
56
3
0
352,890
5
W
He Bo
10,186
566
121
7
0
394,217
2
W
Mulan
8,890
494
65
4
0
397,846
9
L
Hercules
9,510
528
139
8
0
339,057
4
L
Morgan Le Fay
8,712
484
77
4
0
315,028
7
L
Cernunnos
9,423
524
103
6
0
357,938
0
W
Bellona
9,601
533
129
7
0
341,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role