Player Matchup

Cthulhu
Cthulhu
Bronze I
D_-STRANGE-
Cthulhu
Bronze I
Level 139
God Stats
2W - 1L
1,609 SR
Queue Stats
42W - 59L
615 MMR
Solo
Sol
Sol
Silver IV
DirectedByObi
Sol
Silver IV
Level 124
God Stats
129W - 126L
1,527 SR
Queue Stats
181W - 207L
627 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
El_Pepito_23_
Baron Samedi
Silver IV
Level 120
God Stats
86W - 93L
1,490 SR
Queue Stats
233W - 243L
650 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
TTOKhalo
Sun Wukong
Silver IV
Level 151
God Stats
5W - 4L
1,568 SR
Queue Stats
69W - 89L
615 MMR
Solo
Kali
Kali
Silver V
Wxters
Kali
Silver V
Level 54
God Stats
11W - 10L
1,370 SR
Queue Stats
65W - 83L
703 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,513 SR
642 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,481 SR
642 MMR
Chang'e
Chang'e
Silver V
AdycOMG
Chang'e
Silver V
Level 118
God Stats
9W - 2L
1,721 SR
Queue Stats
232W - 247L
708 MMR
Solo
Sobek
Sobek
Silver IV
CruZiitO22
Sobek
Silver IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 197L
669 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
DJ-BLiTz
Tsukuyomi
Silver V
Level 137
God Stats
6W - 7L
1,443 SR
Queue Stats
107W - 120L
500 MMR
Solo
Guan Yu
Guan Yu
Silver V
KiillerPolloo
Guan Yu
Silver V
Level 83
God Stats
0W - 2L
1,230 SR
Queue Stats
134W - 148L
591 MMR
Solo
Charybdis
Charybdis
Silver IV
LiamandGreg
Charybdis
Silver IV
Level 108
God Stats
12W - 9L
1,512 SR
Queue Stats
40W - 51L
743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D_-STRANGE-
Cthulhu
13
1 / 0 / 3
8,433
469
9,054
14,775
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 1
9,428
524
9,584
14,793
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
El_Pepito_23_
Baron Samedi
15
3 / 2 / 1
8,931
496
8,577
10,850
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TTOKhalo
Sun Wukong
16
1 / 1 / 1
10,037
558
13,409
18,166
12,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
Wxters
Kali
16
1 / 1 / 4
9,224
512
8,666
15,203
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PeleHadesHeraVulcanCabrakan

VS

Bans
SylvanusMedusaBakasuraCu ChulainnArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AdycOMG
Chang'e
14
2 / 3 / 3
9,052
503
13,518
13,725
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
12
0 / 0 / 3
8,123
451
6,129
15,995
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
DJ-BLiTz
Tsukuyomi
14
3 / 2 / 3
8,726
485
9,328
17,046
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
15
1 / 2 / 0
8,935
496
8,917
16,346
11,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
LiamandGreg
Charybdis
15
2 / 3 / 0
8,929
496
7,817
14,397
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
10
Kills
8
8
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AdycOMG
Chang'e
2
3
3
1.17
L
Sobek
0
0
3
1.5
L
Tsukuyomi
DJ-BLiTz
Tsukuyomi
3
2
3
2.25
W
Cthulhu
D_-STRANGE-
Cthulhu
1
0
3
2.5
W
4
4
1
1.13
W
Baron Samedi
El_Pepito_23_
Baron Samedi
3
2
1
1.75
L
Guan Yu
1
2
0
0.5
L
Charybdis
LiamandGreg
Charybdis
2
3
0
0.67
W
Sun Wukong
TTOKhalo
Sun Wukong
1
1
1
1.5
W
Kali
Wxters
Kali
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,290
Damage
45,709
73,787
Taken
77,509
44,480
Mitigated
46,486
30,481
Healing
32,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AdycOMG
Chang'e
13,518
1,469
1,866
5,343
13,725
6,467
352
6,424
7,301
78,221
0
L
Sobek
6,129
510
834
5,411
15,995
15,612
140
7,389
8,606
30,665
5,612
L
Tsukuyomi
DJ-BLiTz
Tsukuyomi
9,328
2,381
0
7,867
17,046
7,609
0
3,954
13,092
25
65,179
W
Cthulhu
D_-STRANGE-
Cthulhu
9,054
901
312
5,747
14,775
13,295
0
5,106
9,669
39,337
0
W
9,584
3,998
123
7,175
14,793
6,060
4,049
945
13,848
69,171
8,716
W
Baron Samedi
El_Pepito_23_
Baron Samedi
8,577
785
769
3,174
10,850
5,288
0
7,321
3,529
64,388
0
L
Guan Yu
8,917
2,046
0
5,382
16,346
11,002
584
1,625
14,721
1
62,260
L
Charybdis
LiamandGreg
Charybdis
7,817
2,590
0
6,005
14,397
5,796
1,228
7,209
7,188
0
68,566
W
Sun Wukong
TTOKhalo
Sun Wukong
13,409
2,270
0
9,870
18,166
12,965
256
1,644
16,522
0
93,522
W
Kali
Wxters
Kali
8,666
5,365
0
3,311
15,203
6,872
0
3,783
11,420
0
82,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
43,765
561
Minions Killed
500
0
Camps Cleared
0
1,807,287
Distance Traveled
1,782,684
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,052
503
123
7
0
332,247
7
L
Sobek
8,123
451
49
3
0
350,756
3
L
Tsukuyomi
8,726
485
104
6
0
439,910
2
W
Cthulhu
8,433
469
44
2
0
360,578
1
W
Sol
9,428
524
114
6
0
312,189
7
W
Baron Samedi
8,931
496
109
6
0
352,454
5
L
Guan Yu
8,935
496
109
6
0
366,646
3
L
Charybdis
8,929
496
115
6
0
293,125
0
W
Sun Wukong
10,037
558
181
10
0
344,911
3
W
Kali
9,224
512
113
6
0
437,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role