Player Matchup

Awilix
Awilix
Cashstacker
Awilix
Level 44
God Stats
12W - 12L
1,243 SR
Queue Stats
117W - 145L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
EverFalls420
Kukulkan
Level 39
God Stats
21W - 29L
1,263 SR
Queue Stats
29W - 44L
1,239 Elo+
Party 2
Bacchus
Bacchus
Notta___Chance
Bacchus
Level 49
God Stats
7W - 1L
1,720 SR
Queue Stats
28W - 43L
1,303 Elo+
Party 2
Xing Tian
Xing Tian
Red Slav5424
Xing Tian
Level 29
God Stats
27W - 27L
1,331 SR
Queue Stats
92W - 113L
1,325 Elo+
Party 1
Bellona
Bellona
ooWZRDoo
Bellona
Level 59
God Stats
10W - 15L
1,325 SR
Queue Stats
48W - 62L
1,367 Elo+
Party 2
Team Averages
Level 44
1,376 SR
1,311 Elo+

VS

Team Averages
Level 54
1,400 SR
1,339 Elo+
Tiamat
Tiamat
Ethia43
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,363 Elo+
Party 3
Cernunnos
Cernunnos
HannieKhA5
Cernunnos
Level 48
God Stats
3W - 7L
1,281 SR
Queue Stats
28W - 42L
1,333 Elo+
Party 3
Cthulhu
Cthulhu
NEWDEL
Cthulhu
Level 129
God Stats
1W - 1L
1,620 SR
Queue Stats
18W - 28L
1,381 Elo+
Party 4
Sol
Sol
NairyHipple20
Sol
Level 21
God Stats
2W - 6L
1,311 SR
Queue Stats
8W - 16L
1,291 Elo+
Party 4
Guan Yu
Guan Yu
OversizedOregon
Guan Yu
Level 56
God Stats
1W - 4L
1,287 SR
Queue Stats
117W - 138L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
8 / 0 / 8
12,438
1,131
11,868
14,197
7,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
EverFalls420
Kukulkan
17
4 / 0 / 9
11,753
1,068
15,431
7,309
4,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 0 / 14
12,155
1,105
10,797
15,487
32,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Red Slav5424
Xing Tian
17
3 / 2 / 10
11,213
1,019
13,730
17,577
11,711
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
ooWZRDoo
Bellona
17
3 / 1 / 12
12,218
1,111
21,320
17,432
12,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

253

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ethia43
Tiamat
16
0 / 3 / 3
10,136
921
16,776
12,244
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
HannieKhA5
Cernunnos
16
0 / 3 / 2
10,211
928
13,690
18,122
9,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
NEWDEL
Cthulhu
16
1 / 2 / 1
10,739
976
16,610
14,318
21,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 4 / 2
10,128
921
10,514
12,307
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 1
10,540
958
7,197
20,084
21,657
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
18
Kills
3
3
Deaths
18
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
8
0
8
12
L
Tiamat
Ethia43
Tiamat
0
3
3
0.5
W
Kukulkan
EverFalls420
Kukulkan
4
0
9
8.5
L
Cernunnos
HannieKhA5
Cernunnos
0
3
2
0.33
L
Cthulhu
NEWDEL
Cthulhu
1
2
1
0.75
L
0
4
2
0.25
W
0
0
14
7
L
2
6
1
0.42
W
Xing Tian
Red Slav5424
Xing Tian
3
2
10
4
W
Bellona
ooWZRDoo
Bellona
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,146
Damage
64,787
72,002
Taken
77,075
70,003
Mitigated
67,876
13,331
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
11,868
4,271
0
217
14,197
7,659
0
8,851
5,346
0
20,421
L
Tiamat
Ethia43
Tiamat
16,776
1,642
0
1,317
12,244
8,747
0
5,934
6,310
27,982
0
W
Kukulkan
EverFalls420
Kukulkan
15,431
1,443
682
3,193
7,309
4,986
0
4,514
2,795
46,909
0
L
Cernunnos
HannieKhA5
Cernunnos
13,690
5,448
0
1,170
18,122
9,049
0
8,297
9,825
0
30,861
L
Cthulhu
NEWDEL
Cthulhu
16,610
434
880
0
14,318
21,519
0
8,050
6,268
40,635
0
L
10,514
4,272
0
1,037
12,307
6,904
0
6,781
5,526
28,030
2,010
W
10,797
506
875
2,773
15,487
32,963
0
7,337
8,150
18,572
0
L
7,197
1,441
1,526
3,038
20,084
21,657
0
10,931
9,153
0
10,732
W
Xing Tian
Red Slav5424
Xing Tian
13,730
111
0
775
17,577
11,711
0
11,892
5,685
41,157
0
W
Bellona
ooWZRDoo
Bellona
21,320
8,031
2,427
2,389
17,432
12,684
0
10,639
6,793
45
33,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,777
Gold Earned
51,754
219
Minions Killed
205
6
Camps Cleared
3
1,060,052
Distance Traveled
1,070,494
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,438
1,131
19
2
1
241,643
0
L
Tiamat
10,136
921
28
3
0
229,707
0
W
Kukulkan
11,753
1,068
89
8
4
173,478
0
L
Cernunnos
10,211
928
47
4
1
213,512
0
L
Cthulhu
10,739
976
60
5
0
238,547
0
L
Sol
10,128
921
58
5
2
183,090
0
W
Bacchus
12,155
1,105
21
2
0
226,708
0
L
Guan Yu
10,540
958
12
1
0
205,638
0
W
Xing Tian
11,213
1,019
68
6
0
188,735
1
W
Bellona
12,218
1,111
22
2
1
229,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role