Player Matchup

Sol
Sol
EpicFaceMan7
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,506 Elo+
Party 2
Ganesha
Ganesha
NateShafe
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 2
Chaac
Chaac
Squidslayer4
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,453 Elo+

VS

Team Averages
Level 63
1,310 SR
1,271 Elo+
Chronos
Chronos
NefariousPulsar
Chronos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 76L
1,355 Elo+
Party 1
Horus
Horus
SECSOMAN
Horus
Level 12
God Stats
3W - 2L
1,147 SR
Queue Stats
29W - 46L
1,170 Elo+
Party 1
Ishtar
Ishtar
SeñoritaAtomica
Ishtar
Level 58
God Stats
7W - 16L
1,282 SR
Queue Stats
40W - 70L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
9,760
697
19,964
17,722
9,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
NateShafe
Ganesha
15
1 / 1 / 0
8,449
604
3,776
17,172
20,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 6 / 2
8,241
589
8,237
16,986
16,434
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 3
10,789
771
22,238
14,070
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
SECSOMAN
Horus
14
4 / 3 / 6
9,979
713
10,210
16,853
15,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 0 / 8
9,506
679
12,963
8,947
4,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
10
10
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Ganesha
NateShafe
Ganesha
1
1
0
1
W
5
1
3
6.5
W
Horus
SECSOMAN
Horus
4
3
6
2.33
W
1
0
8
5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,977
Damage
45,411
51,880
Taken
39,870
46,407
Mitigated
25,661
11,635
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,964
8,705
0
9,240
17,722
9,415
19
8,873
8,532
64,958
7,454
L
Ganesha
NateShafe
Ganesha
3,776
110
317
473
17,172
20,558
0
7,815
9,136
17,477
0
W
22,238
7,872
0
2,430
14,070
6,347
1,346
8,671
5,399
72,959
0
W
Horus
SECSOMAN
Horus
10,210
4,488
889
4,573
16,853
15,256
114
9,164
7,689
0
21,637
W
12,963
5,963
0
1,912
8,947
4,058
1,389
4,866
4,081
0
37,511
L
8,237
986
0
1,605
16,986
16,434
0
5,592
10,858
0
24,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
30,274
152
Minions Killed
175
0
Camps Cleared
0
696,111
Distance Traveled
771,048
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,760
697
93
7
0
215,203
0
L
Ganesha
8,449
604
8
1
0
270,894
0
W
Chronos
10,789
771
103
7
0
269,988
1
W
Horus
9,979
713
25
2
0
258,941
0
W
Ishtar
9,506
679
47
3
0
242,119
0
L
Chaac
8,241
589
51
4
0
210,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role